Player Matchup

Arachne
Arachne
OneWingdAngel7
Arachne
Level 18
God Stats
35W - 28L
1,507 SR
Queue Stats
414W - 460L
1,526 Elo+
Party 2
Heimdallr
Heimdallr
Thredzzzz_
Heimdallr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,588 Elo+
Party 2
Ymir
Ymir
VR_Ender_
Ymir
Level 8
God Stats
1W - 1L
1,304 SR
Queue Stats
8W - 6L
1,626 Elo+
Party 2
Tyr
Tyr
c3rberuusG0D
Tyr
Level 14
God Stats
50W - 37L
1,500 SR
Queue Stats
328W - 347L
1,561 Elo+
Solo
Chronos
Chronos
mosqueteros3delc
Chronos
Level 26
God Stats
3W - 3L
1,627 SR
Queue Stats
81W - 84L
1,553 Elo+
Solo
Team Averages
Level 14
1,488 SR
1,571 Elo+

VS

Team Averages
Level 13
1,592 SR
1,487 Elo+
Olorun
Olorun
DonFrom63rd
Olorun
Level 28
God Stats
5W - 9L
1,546 SR
Queue Stats
51W - 58L
1,534 Elo+
Solo
Heimdallr
Heimdallr
Mrwavy420
Heimdallr
Level 5
God Stats
1W - 1L
1,737 SR
Queue Stats
1W - 1L
1,664 Elo+
Party 1
Cerberus
Cerberus
TajimaUchihaX66
Cerberus
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 61L
1,497 Elo+
Solo
Jing Wei
Jing Wei
WlII0W
Jing Wei
Level 5
God Stats
5W - 3L
1,676 SR
Queue Stats
5W - 5L
1,513 Elo+
Solo
Fenrir
Fenrir
ysn_shy302
Fenrir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 1
10,477
582
9,040
11,968
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Thredzzzz_
Heimdallr
17
10 / 4 / 1
10,889
605
10,721
13,313
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
14
1 / 2 / 8
9,104
506
5,442
12,370
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 1 / 8
10,623
590
9,586
11,909
8,753
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 4
9,724
540
11,418
9,884
3,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
3 / 3 / 0
9,956
553
7,634
12,513
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
Mrwavy420
Heimdallr
6
0 / 13 / 0
5,657
314
4,036
12,360
5,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
13
3 / 5 / 4
9,107
506
11,866
20,016
15,420
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
WlII0W
Jing Wei
12
1 / 7 / 2
7,644
425
2,960
14,557
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
ysn_shy302
Fenrir
8
0 / 6 / 0
6,147
342
1,991
7,273
3,749
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
33
Kills
7
8
Deaths
34
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
3
0
1
L
Heimdallr
Mrwavy420
Heimdallr
0
13
0
0
W
11
1
1
11.5
L
Cerberus
3
5
4
1
W
Heimdallr
Thredzzzz_
Heimdallr
10
4
1
2.63
W
Ymir
1
2
8
2.5
L
Jing Wei
WlII0W
Jing Wei
1
7
2
0.29
W
8
1
8
12
W
3
0
4
5
L
Fenrir
ysn_shy302
Fenrir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,207
Damage
28,487
59,444
Taken
66,719
29,343
Mitigated
34,036
22,460
Healing
18,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
7,634
3,304
207
5,431
12,513
5,359
0
5,202
7,311
61,789
0
L
Heimdallr
Mrwavy420
Heimdallr
4,036
3,082
0
0
12,360
5,325
213
2,336
10,024
0
16,542
W
9,040
6,875
0
7,209
11,968
4,589
0
1,989
9,965
0
70,204
L
Cerberus
11,866
1,021
0
6,925
20,016
15,420
0
6,512
13,504
44,502
0
W
Heimdallr
Thredzzzz_
Heimdallr
10,721
5,281
0
3,244
13,313
5,676
6,678
4,349
8,885
0
65,884
W
Ymir
5,442
1,369
0
1,839
12,370
7,008
0
4,831
7,426
49,225
0
L
Jing Wei
WlII0W
Jing Wei
2,960
2,501
0
4,252
14,557
4,183
520
2,810
11,747
0
40,544
W
9,586
3,004
0
5,793
11,909
8,753
2,734
2,859
9,010
0
45,230
W
11,418
1,200
0
4,375
9,884
3,317
48
4,976
4,658
62,263
0
L
Fenrir
ysn_shy302
Fenrir
1,991
958
0
1,409
7,273
3,749
0
0
7,273
0
12,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,817
Gold Earned
38,511
512
Minions Killed
358
0
Camps Cleared
0
1,818,446
Distance Traveled
1,512,145
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,956
553
128
7
0
373,109
2
L
Heimdallr
5,657
314
17
1
0
242,428
0
W
Arachne
10,477
582
123
7
0
423,384
0
L
Cerberus
9,107
506
123
7
0
351,310
3
W
Heimdallr
10,889
605
117
7
0
309,665
0
W
Ymir
9,104
506
66
4
0
320,785
9
L
Jing Wei
7,644
425
61
3
0
344,333
0
W
Tyr
10,623
590
87
5
0
406,867
0
W
Chronos
9,724
540
119
7
0
357,745
0
L
Fenrir
6,147
342
29
2
0
200,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role