Player Matchup

Ymir
Ymir
BEbee96
Ymir
Level 28
God Stats
20W - 27L
1,578 SR
Queue Stats
79W - 90L
1,648 Elo+
Party 1
Jing Wei
Jing Wei
DeukaeInSomnia
Jing Wei
Level 29
God Stats
1W - 1L
1,360 SR
Queue Stats
40W - 49L
1,611 Elo+
Party 1
Kali
Kali
ForceFN
Kali
Level 29
God Stats
4W - 1L
1,747 SR
Queue Stats
108W - 95L
1,559 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Rutbyru
Cu Chulainn
Level 20
God Stats
2W - 4L
1,539 SR
Queue Stats
60W - 52L
1,492 Elo+
Solo
Raijin
Raijin
d8v9
Raijin
Level 27
God Stats
2W - 3L
1,296 SR
Queue Stats
105W - 85L
1,535 Elo+
Party 2
Team Averages
Level 27
1,504 SR
1,569 Elo+

VS

Team Averages
Level 16
1,562 SR
1,506 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
COVID19SLAYER
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,550 Elo+
Solo
Bellona
Bellona
StuBurt94
Bellona
Level 7
God Stats
4W - 3L
1,809 SR
Queue Stats
13W - 10L
1,586 Elo+
Solo
Izanami
Izanami
Swaala
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,550 Elo+
Solo
Fenrir
Fenrir
rocky69cule
Fenrir
Level 29
God Stats
3W - 7L
1,500 SR
Queue Stats
8W - 12L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BEbee96
Ymir
9
3 / 2 / 2
6,195
563
3,246
6,270
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
10
0 / 0 / 3
6,021
547
2,777
3,563
896
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
ForceFN
Kali
11
4 / 1 / 0
6,550
595
2,721
7,793
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Rutbyru
Cu Chulainn
12
3 / 2 / 2
7,056
641
6,088
8,758
3,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
d8v9
Raijin
11
1 / 2 / 2
6,408
583
4,396
4,527
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 3 / 2
5,073
461
2,243
5,927
1,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

8
1 / 3 / 1
5,265
479
2,017
8,384
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
StuBurt94
Bellona
9
1 / 2 / 2
5,559
505
3,846
7,962
4,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Swaala
Izanami
11
2 / 1 / 0
6,292
572
4,053
4,368
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
10
3 / 2 / 1
6,446
586
3,139
7,813
2,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
7
7
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
3
2
0.33
W
Ymir
BEbee96
Ymir
3
2
2
2
L
1
3
1
0.5
W
Jing Wei
0
0
3
1.5
W
Kali
ForceFN
Kali
4
1
0
4
W
Cu Chulainn
Rutbyru
Cu Chulainn
3
2
2
2
L
Bellona
StuBurt94
Bellona
1
2
2
1
L
Izanami
Swaala
Izanami
2
1
0
2
W
Raijin
d8v9
Raijin
1
2
2
1
L
Fenrir
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,228
Damage
15,298
30,911
Taken
34,454
11,704
Mitigated
12,698
10,376
Healing
9,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,243
141
0
975
5,927
1,687
0
1,838
4,089
21,920
0
W
Ymir
BEbee96
Ymir
3,246
1,364
0
1,625
6,270
3,216
0
450
5,677
21,599
0
L
2,017
517
0
3,344
8,384
2,478
0
2,744
5,640
0
25,645
W
Jing Wei
2,777
2,204
0
94
3,563
896
0
0
3,563
0
35,097
W
Kali
ForceFN
Kali
2,721
1,443
0
4,360
7,793
2,624
0
593
7,038
0
26,102
W
Cu Chulainn
Rutbyru
Cu Chulainn
6,088
1,532
0
2,991
8,758
3,512
446
66
8,692
0
36,222
L
Bellona
StuBurt94
Bellona
3,846
1,589
0
2,623
7,962
4,608
698
1,306
6,656
176
19,518
L
Izanami
Swaala
Izanami
4,053
2,231
0
570
4,368
1,140
0
1,196
3,172
0
40,097
W
Raijin
d8v9
Raijin
4,396
567
0
1,306
4,527
1,456
86
1,305
3,222
40,566
0
L
Fenrir
3,139
321
0
1,694
7,813
2,785
0
558
7,255
0
21,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
28,635
369
Minions Killed
254
0
Camps Cleared
0
1,029,024
Distance Traveled
1,013,345
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,073
461
38
3
0
166,957
4
W
Ymir
6,195
563
24
2
0
219,248
8
L
Da Ji
5,265
479
55
5
0
179,465
0
W
Jing Wei
6,021
547
80
7
0
215,693
2
W
Kali
6,550
595
70
6
0
229,204
1
W
Cu Chulainn
7,056
641
82
7
0
181,898
3
L
Bellona
5,559
505
38
3
0
226,912
1
L
Izanami
6,292
572
89
8
0
222,952
3
W
Raijin
6,408
583
113
10
0
182,981
4
L
Fenrir
6,446
586
34
3
0
217,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role