Player Matchup

Mercury
Mercury
Dafurx87
Mercury
Level 7
God Stats
5W - 3L
1,453 SR
Queue Stats
24W - 22L
1,374 Elo+
Solo
Ymir
Ymir
Deliquensy
Ymir
Level 8
God Stats
19W - 17L
1,536 SR
Queue Stats
24W - 20L
1,511 Elo+
Party 1
Thoth
Thoth
Kraakitoo
Thoth
Level 23
God Stats
1W - 3L
1,144 SR
Queue Stats
38W - 33L
1,430 Elo+
Solo
Danzaburou
Danzaburou
Ksad0
Danzaburou
Level 86
God Stats
10W - 6L
1,637 SR
Queue Stats
219W - 217L
1,538 Elo+
Party 1
Jing Wei
Jing Wei
MasterAngemon
Jing Wei
Level 21
God Stats
1W - 2L
1,254 SR
Queue Stats
106W - 92L
1,540 Elo+
Solo
Team Averages
Level 29
1,405 SR
1,479 Elo+

VS

Team Averages
Level 14
1,493 SR
1,403 Elo+
Guan Yu
Guan Yu
Ebranour
Guan Yu
Level 26
God Stats
24W - 16L
1,600 SR
Queue Stats
59W - 50L
1,550 Elo+
Party 3
Izanami
Izanami
OG-Hisoka
Izanami
Level 19
God Stats
49W - 54L
1,365 SR
Queue Stats
255W - 253L
1,423 Elo+
Party 3
Yemoja
Yemoja
Somi96
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,481 Elo+
Party 2
Ao Kuang
Ao Kuang
gylfi96z
Ao Kuang
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
271W - 281L
1,351 Elo+
Solo
Terra
Terra
lestra02
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dafurx87
Mercury
11
1 / 3 / 3
6,662
512
2,986
8,675
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 14
7,637
587
3,826
7,542
4,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Kraakitoo
Thoth
13
2 / 1 / 5
8,087
622
3,714
3,960
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Ksad0
Danzaburou
13
17 / 0 / 2
8,874
683
16,987
8,209
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jing Wei
MasterAngemon
Jing Wei
13
2 / 1 / 3
7,646
588
5,753
7,261
1,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ebranour
Guan Yu
11
2 / 6 / 1
6,791
522
7,677
11,160
9,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
OG-Hisoka
Izanami
5
0 / 7 / 0
4,652
358
322
4,787
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Somi96
Yemoja
8
1 / 6 / 1
5,473
421
2,491
10,900
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
gylfi96z
Ao Kuang
14
3 / 1 / 0
7,510
578
3,125
8,747
2,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
lestra02
Terra
7
0 / 5 / 2
5,262
405
2,435
9,460
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
23
Kills
6
6
Deaths
25
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dafurx87
Mercury
1
3
3
0.83
W
1
1
14
8
L
Guan Yu
Ebranour
Guan Yu
2
6
1
0.42
W
Thoth
Kraakitoo
Thoth
2
1
5
4.5
W
Danzaburou
Ksad0
Danzaburou
17
0
2
18
W
Jing Wei
MasterAngemon
Jing Wei
2
1
3
3.5
L
Izanami
OG-Hisoka
Izanami
0
7
0
0
L
Yemoja
Somi96
Yemoja
1
6
1
0.25
L
Ao Kuang
gylfi96z
Ao Kuang
3
1
0
3
L
Terra
lestra02
Terra
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,266
Damage
16,050
35,647
Taken
45,054
12,831
Mitigated
24,670
15,047
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dafurx87
Mercury
2,986
1,192
0
3,817
8,675
2,786
0
1,333
7,342
0
36,437
W
3,826
944
0
933
7,542
4,267
124
3,005
4,537
12,898
0
L
Guan Yu
Ebranour
Guan Yu
7,677
1,179
0
3,091
11,160
9,278
587
1,122
9,902
0
37,836
W
Thoth
Kraakitoo
Thoth
3,714
76
0
1,502
3,960
1,071
1,742
330
3,630
45,517
0
W
Danzaburou
Ksad0
Danzaburou
16,987
8,727
0
5,072
8,209
3,153
1,880
2,746
5,463
0
64,780
W
Jing Wei
MasterAngemon
Jing Wei
5,753
4,538
0
3,723
7,261
1,554
442
637
6,624
0
36,146
L
Izanami
OG-Hisoka
Izanami
322
260
0
154
4,787
683
0
127
4,660
0
11,516
L
Yemoja
Somi96
Yemoja
2,491
522
423
1,568
10,900
6,954
0
2,552
8,230
12,589
0
L
Ao Kuang
gylfi96z
Ao Kuang
3,125
988
0
2,360
8,747
2,891
0
1,104
7,541
48,188
0
L
Terra
lestra02
Terra
2,435
1,358
646
1,235
9,460
4,864
0
2,243
7,181
8,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,906
Gold Earned
29,688
391
Minions Killed
213
0
Camps Cleared
0
1,237,555
Distance Traveled
1,076,343
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,662
512
73
6
0
268,082
1
W
Ymir
7,637
587
23
2
0
247,040
0
L
Guan Yu
6,791
522
66
5
0
262,111
1
W
Thoth
8,087
622
115
9
0
250,893
0
W
Danzaburou
8,874
683
106
8
0
236,292
2
W
Jing Wei
7,646
588
74
6
0
235,248
2
L
Izanami
4,652
358
24
2
0
99,706
0
L
Yemoja
5,473
421
17
1
0
185,939
0
L
Ao Kuang
7,510
578
91
7
0
291,534
0
L
Terra
5,262
405
15
1
0
237,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role