Player Matchup

Gilgamesh
Gilgamesh
BBQandBananas
Gilgamesh
Level 22
God Stats
3W - 1L
1,272 SR
Queue Stats
42W - 31L
1,587 Elo+
Solo
Chiron
Chiron
Bronzebut20cm
Chiron
Level 158
God Stats
1W - 0L
1,873 SR
Queue Stats
7W - 7L
1,666 Elo+
Party 2
Jing Wei
Jing Wei
Eskîzo
Jing Wei
Level 5
God Stats
7W - 0L
1,500 SR
Queue Stats
19W - 10L
1,666 Elo+
Party 2
Thanatos
Thanatos
GameAlchemist
Thanatos
Level 29
God Stats
4W - 1L
1,774 SR
Queue Stats
93W - 94L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SeaviaSeaweed
Morgan Le Fay
Level 24
God Stats
3W - 3L
1,465 SR
Queue Stats
48W - 32L
1,667 Elo+
Solo
Team Averages
Level 48
1,577 SR
1,639 Elo+

VS

Team Averages
Level 21
1,597 SR
1,605 Elo+
Yemoja
Yemoja
Gaysome
Yemoja
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Chang'e
Chang'e
InfamousFalcon
Chang'e
Level 17
God Stats
3W - 3L
1,539 SR
Queue Stats
55W - 46L
1,662 Elo+
Solo
Medusa
Medusa
Nucleair49320
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,617 Elo+
Party 1
Ares
Ares
VnomKKSHI
Ares
Level 12
God Stats
4W - 3L
1,945 SR
Queue Stats
24W - 19L
1,618 Elo+
Party 1
Arachne
Arachne
lalamenoir
Arachne
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BBQandBananas
Gilgamesh
13
7 / 2 / 13
9,808
613
7,976
12,007
7,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
7 / 1 / 11
10,357
647
16,182
12,248
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Eskîzo
Jing Wei
15
0 / 5 / 2
8,190
512
2,954
8,701
3,070
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
GameAlchemist
Thanatos
15
5 / 5 / 6
9,540
596
7,923
12,174
5,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
SeaviaSeaweed
Morgan Le Fay
15
9 / 2 / 7
9,496
594
14,560
9,298
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gaysome
Yemoja
10
3 / 7 / 2
7,007
438
6,072
12,353
5,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 3 / 0
9,619
601
9,397
12,971
5,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
0 / 6 / 3
5,628
352
2,616
5,106
1,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
10
1 / 6 / 5
7,223
451
8,198
14,782
11,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
lalamenoir
Arachne
13
4 / 6 / 2
8,409
526
7,033
17,377
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
28
Kills
15
15
Deaths
28
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BBQandBananas
Gilgamesh
7
2
13
6.75
W
7
1
11
12.5
W
Jing Wei
Eskîzo
Jing Wei
0
5
2
0.2
W
Thanatos
GameAlchemist
Thanatos
5
5
6
1.6
L
Yemoja
Gaysome
Yemoja
3
7
2
0.57
L
7
3
0
2.33
L
0
6
3
0.25
W
Morgan Le Fay
SeaviaSeaweed
Morgan Le Fay
9
2
7
6.25
L
Ares
1
6
5
0.58
L
Arachne
lalamenoir
Arachne
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,595
Damage
33,316
54,428
Taken
62,589
23,490
Mitigated
28,306
20,701
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BBQandBananas
Gilgamesh
7,976
2,231
0
1,095
12,007
7,182
222
7,328
4,633
0
16,187
W
16,182
9,351
1,152
7,747
12,248
4,519
2,153
6,688
5,414
0
85,610
W
Jing Wei
Eskîzo
Jing Wei
2,954
2,051
0
1,781
8,701
3,070
1,050
3,385
5,120
0
41,419
W
Thanatos
GameAlchemist
Thanatos
7,923
3,609
0
7,581
12,174
5,014
0
1,022
11,118
0
70,255
L
Yemoja
Gaysome
Yemoja
6,072
1,094
596
273
12,353
5,015
154
3,049
9,304
22,509
0
L
9,397
726
242
5,290
12,971
5,749
412
2,705
10,266
55,263
0
L
2,616
1,428
0
0
5,106
1,004
288
919
4,187
0
12,276
W
Morgan Le Fay
SeaviaSeaweed
Morgan Le Fay
14,560
1,676
0
1,345
9,298
3,705
350
4,648
4,476
59,214
0
L
Ares
8,198
263
0
2,726
14,782
11,012
91
3,283
11,499
17,162
0
L
Arachne
lalamenoir
Arachne
7,033
4,860
0
4,376
17,377
5,526
0
4,604
12,773
0
44,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,391
Gold Earned
37,886
482
Minions Killed
267
0
Camps Cleared
0
1,548,839
Distance Traveled
1,372,048
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,808
613
23
1
0
336,320
6
W
Chiron
10,357
647
138
9
0
295,379
6
W
Jing Wei
8,190
512
89
6
0
298,121
4
W
Thanatos
9,540
596
128
8
0
294,169
1
L
Yemoja
7,007
438
29
2
0
283,067
5
L
Chang'e
9,619
601
123
8
0
302,910
0
L
Medusa
5,628
352
28
2
0
157,353
0
W
Morgan Le Fay
9,496
594
104
7
0
324,850
4
L
Ares
7,223
451
22
1
0
321,418
3
L
Arachne
8,409
526
65
4
0
307,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role