Player Matchup

The Morrigan
The Morrigan
Kermitxz
The Morrigan
Level 26
God Stats
8W - 8L
1,501 SR
Queue Stats
51W - 53L
1,483 Elo+
Party 1
Ares
Ares
SimplifyDesire
Ares
Level 8
God Stats
1W - 1L
1,350 SR
Queue Stats
20W - 17L
1,462 Elo+
Solo
Ullr
Ullr
TooMaxy
Ullr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,560 Elo+
Party 1
Bellona
Bellona
dstelfox13
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,528 Elo+
Party 1
Thanatos
Thanatos
itsyaboidibs
Thanatos
Level 82
God Stats
8W - 11L
1,539 SR
Queue Stats
56W - 55L
1,481 Elo+
Party 1
Team Averages
Level 30
1,478 SR
1,503 Elo+

VS

Team Averages
Level 18
1,526 SR
1,639 Elo+
Ah Puch
Ah Puch
Ak47Gr
Ah Puch
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
MesniBurek420
Sobek
Level 6
God Stats
2W - 3L
1,435 SR
Queue Stats
24W - 23L
1,711 Elo+
Solo
Arachne
Arachne
TheWillOfD
Arachne
Level 29
God Stats
1W - 1L
1,727 SR
Queue Stats
13W - 23L
1,517 Elo+
Solo
Nu Wa
Nu Wa
VovaFFMS
Nu Wa
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 8L
1,819 Elo+
Solo
Da Ji
Da Ji
todeslili
Da Ji
Level 16
God Stats
1W - 1L
1,467 SR
Queue Stats
7W - 5L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kermitxz
The Morrigan
15
12 / 6 / 9
10,398
578
14,119
11,167
4,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 12
8,925
496
7,792
11,229
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
TooMaxy
Ullr
14
3 / 4 / 7
8,467
470
4,540
11,153
4,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
dstelfox13
Bellona
12
1 / 7 / 5
7,769
432
4,742
16,464
9,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
itsyaboidibs
Thanatos
16
11 / 3 / 9
10,497
583
14,578
16,846
6,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ak47Gr
Ah Puch
12
2 / 7 / 6
7,882
438
11,332
12,535
4,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 5
8,565
476
4,445
16,748
15,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
TheWillOfD
Arachne
12
3 / 7 / 5
8,056
448
5,996
12,682
5,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
VovaFFMS
Nu Wa
15
7 / 5 / 5
9,611
534
16,956
10,764
3,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
todeslili
Da Ji
15
8 / 7 / 2
9,526
529
11,870
13,737
4,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
31
Kills
22
22
Deaths
31
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ak47Gr
Ah Puch
2
7
6
0.71
W
The Morrigan
Kermitxz
The Morrigan
12
6
9
2.75
L
2
5
5
0.9
W
4
2
12
5
L
Arachne
TheWillOfD
Arachne
3
7
5
0.79
W
Ullr
TooMaxy
Ullr
3
4
7
1.63
L
Nu Wa
VovaFFMS
Nu Wa
7
5
5
1.9
W
Bellona
dstelfox13
Bellona
1
7
5
0.5
W
Thanatos
itsyaboidibs
Thanatos
11
3
9
5.17
L
Da Ji
todeslili
Da Ji
8
7
2
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,771
Damage
50,599
66,859
Taken
66,466
36,234
Mitigated
33,347
22,285
Healing
11,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ak47Gr
Ah Puch
11,332
1,412
0
2,820
12,535
4,282
25
3,167
9,368
38,473
0
W
The Morrigan
Kermitxz
The Morrigan
14,119
3,596
0
2,260
11,167
4,861
1,342
5,527
5,532
45,970
6,007
L
4,445
229
0
2,235
16,748
15,283
346
4,949
11,799
22,552
0
W
7,792
767
0
2,396
11,229
10,120
517
6,927
4,302
17,674
0
L
Arachne
TheWillOfD
Arachne
5,996
4,117
0
2,193
12,682
5,116
198
4,584
8,098
0
36,536
W
Ullr
TooMaxy
Ullr
4,540
1,752
0
438
11,153
4,814
1,650
3,662
7,491
0
63,533
L
Nu Wa
VovaFFMS
Nu Wa
16,956
3,136
0
991
10,764
3,690
677
2,669
8,095
48,337
0
W
Bellona
dstelfox13
Bellona
4,742
816
312
2,111
16,464
9,485
324
10,040
6,424
0
28,380
W
Thanatos
itsyaboidibs
Thanatos
14,578
5,847
0
14,768
16,846
6,954
866
6,658
10,188
0
55,318
L
Da Ji
todeslili
Da Ji
11,870
3,369
0
3,219
13,737
4,976
146
3,217
10,520
81
49,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,056
Gold Earned
43,640
379
Minions Killed
311
0
Camps Cleared
0
1,581,041
Distance Traveled
1,440,190
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,882
438
62
3
0
268,129
0
W
The Morrigan
10,398
578
86
5
0
296,790
2
L
Sobek
8,565
476
27
2
0
335,139
3
W
Ares
8,925
496
37
2
0
343,200
4
L
Arachne
8,056
448
69
4
0
294,178
0
W
Ullr
8,467
470
112
6
0
289,325
2
L
Nu Wa
9,611
534
65
4
0
244,021
0
W
Bellona
7,769
432
57
3
0
332,856
0
W
Thanatos
10,497
583
87
5
0
318,870
2
L
Da Ji
9,526
529
88
5
0
298,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role