Player Matchup

Gilgamesh
Gilgamesh
DemonOn60fps
Gilgamesh
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 102L
1,427 Elo+
Solo
Cthulhu
Cthulhu
Dpkcolts
Cthulhu
Level 18
God Stats
1W - 0L
1,790 SR
Queue Stats
18W - 15L
1,335 Elo+
Party 2
Mulan
Mulan
Leirtsula
Mulan
Level 25
God Stats
46W - 35L
1,608 SR
Queue Stats
401W - 403L
1,488 Elo+
Solo
Cupid
Cupid
TurkeyChan
Cupid
Level 18
God Stats
3W - 3L
1,634 SR
Queue Stats
16W - 16L
1,335 Elo+
Party 2
Ra
Ra
lapyuuxd
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,429 Elo+
Solo
Team Averages
Level 19
1,606 SR
1,403 Elo+

VS

Team Averages
Level 21
1,453 SR
1,419 Elo+
Kukulkan
Kukulkan
PJKSEA
Kukulkan
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,408 Elo+
Solo
Tyr
Tyr
S0L3N0
Tyr
Level 33
God Stats
19W - 26L
1,522 SR
Queue Stats
165W - 202L
1,380 Elo+
Party 1
Bakasura
Bakasura
Spookmas
Bakasura
Level 27
God Stats
13W - 16L
1,174 SR
Queue Stats
147W - 150L
1,415 Elo+
Solo
Ares
Ares
eeeser
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,397 Elo+
Solo
Artemis
Artemis
sserendipiaa
Artemis
Level 18
God Stats
35W - 33L
1,568 SR
Queue Stats
172W - 209L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemonOn60fps
Gilgamesh
20
6 / 5 / 9
15,230
508
22,001
28,457
28,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Dpkcolts
Cthulhu
20
3 / 4 / 19
16,470
549
18,676
38,002
38,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Leirtsula
Mulan
20
7 / 6 / 6
14,413
480
11,336
25,382
21,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
20
13 / 6 / 7
17,650
588
30,597
23,091
8,694
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 10 / 7
15,454
515
17,931
22,789
16,876
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PJKSEA
Kukulkan
20
5 / 11 / 6
14,802
493
15,028
20,880
13,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
S0L3N0
Tyr
19
2 / 5 / 4
12,910
430
8,633
22,342
14,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Spookmas
Bakasura
20
7 / 7 / 6
14,804
493
25,031
27,816
15,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
eeeser
Ares
19
3 / 9 / 10
13,604
453
13,394
28,706
38,843
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
sserendipiaa
Artemis
20
13 / 8 / 8
16,009
534
36,671
30,420
14,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
64
38
Kills
30
31
Deaths
40
48
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DemonOn60fps
Gilgamesh
6
5
9
2.1
W
Cthulhu
Dpkcolts
Cthulhu
3
4
19
3.13
W
Mulan
Leirtsula
Mulan
7
6
6
1.67
L
Kukulkan
PJKSEA
Kukulkan
5
11
6
0.73
L
Tyr
S0L3N0
Tyr
2
5
4
0.8
L
Bakasura
Spookmas
Bakasura
7
7
6
1.43
W
Cupid
13
6
7
2.75
L
Ares
eeeser
Ares
3
9
10
0.89
W
9
10
7
1.25
L
Artemis
sserendipiaa
Artemis
13
8
8
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,541
Damage
98,757
137,721
Taken
130,164
114,642
Mitigated
96,654
43,987
Healing
35,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DemonOn60fps
Gilgamesh
22,001
4,965
0
4,828
28,457
28,894
987
2,684
25,349
11,787
79,961
W
Cthulhu
Dpkcolts
Cthulhu
18,676
2,219
960
13,445
38,002
38,391
348
7,183
29,632
55,488
0
W
Mulan
Leirtsula
Mulan
11,336
2,454
0
5,353
25,382
21,787
2,135
2,866
22,122
0
77,419
L
Kukulkan
PJKSEA
Kukulkan
15,028
1,431
0
766
20,880
13,699
334
12,125
8,755
89,188
0
L
Tyr
S0L3N0
Tyr
8,633
1,371
135
5,506
22,342
14,981
938
1,574
20,768
0
68,250
L
Bakasura
Spookmas
Bakasura
25,031
16,996
0
9,486
27,816
15,050
0
6,627
21,125
0
91,744
W
Cupid
30,597
17,066
292
9,345
23,091
8,694
10,302
7,100
15,781
0
134,935
L
Ares
eeeser
Ares
13,394
539
1,175
5,422
28,706
38,843
459
8,300
20,327
33,414
0
W
17,931
1,885
4,159
5,605
22,789
16,876
644
8,589
13,724
115,289
0
L
Artemis
sserendipiaa
Artemis
36,671
23,791
0
13,253
30,420
14,081
5,515
10,661
19,759
0
137,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,217
Gold Earned
72,129
663
Minions Killed
615
0
Camps Cleared
0
2,573,766
Distance Traveled
2,615,374
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,230
508
156
5
0
538,705
0
W
Cthulhu
16,470
549
40
1
0
530,134
5
W
Mulan
14,413
480
114
4
0
558,190
1
L
Kukulkan
14,802
493
139
5
0
449,628
0
L
Tyr
12,910
430
109
4
0
603,145
0
L
Bakasura
14,804
493
154
5
0
549,076
0
W
Cupid
17,650
588
198
7
0
485,803
2
L
Ares
13,604
453
33
1
0
551,096
4
W
Ra
15,454
515
155
5
0
460,934
2
L
Artemis
16,009
534
180
6
0
462,429
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role