Player Matchup

Set
Set
Gold II
 
Set
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Gold V
EvaWhite
Hercules
Gold V
Level 103
God Stats
47W - 39L
1,583 SR
Queue Stats
400W - 398L
1,324 MMR
Party 1
Chang'e
Chang'e
Gold V
FishDrowning
Chang'e
Gold V
Level 108
God Stats
8W - 3L
1,507 SR
Queue Stats
161W - 166L
1,399 MMR
Solo
Thoth
Thoth
Gold III
Toby5372
Thoth
Gold III
Level 148
God Stats
14W - 16L
1,564 SR
Queue Stats
528W - 534L
1,483 MMR
Solo
Danzaburou
Danzaburou
Gold IV
vittoneloke
Danzaburou
Gold IV
Level 160
God Stats
13W - 15L
1,656 SR
Queue Stats
557W - 547L
1,383 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,562 SR
1,418 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,543 SR
1,413 MMR
Kukulkan
Kukulkan
Gold IV
Sohetti
Kukulkan
Gold IV
Level 145
God Stats
25W - 24L
1,473 SR
Queue Stats
545W - 555L
1,435 MMR
Solo
Mercury
Mercury
Gold I
Som3
Mercury
Gold I
Level 109
God Stats
2W - 5L
1,437 SR
Queue Stats
345W - 347L
1,368 MMR
Solo
Yemoja
Yemoja
Bronze III
TheJKT
Yemoja
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,411 MMR
Solo
Izanami
Izanami
Gold V
VortexHorizon
Izanami
Gold V
Level 64
God Stats
28W - 18L
1,654 SR
Queue Stats
95W - 96L
1,392 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
Wrath0fAsura
Gilgamesh
Bronze III
Level 119
God Stats
1W - 2L
1,648 SR
Queue Stats
5W - 7L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
5 / 9 / 10
14,436
481
11,474
29,149
13,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
EvaWhite
Hercules
18
1 / 5 / 12
13,724
457
7,386
40,184
43,079
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
FishDrowning
Chang'e
20
8 / 4 / 10
16,835
561
23,274
33,585
30,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
Toby5372
Thoth
20
6 / 5 / 10
16,022
534
30,299
13,529
4,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
vittoneloke
Danzaburou
20
13 / 5 / 6
20,231
674
25,650
32,152
17,032
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ScyllaAchillesSobekAgniGuan Yu

VS

Bans
Ah Muzen CabAh PuchAnhurAmaterasuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sohetti
Kukulkan
20
3 / 6 / 9
14,392
480
18,235
20,025
9,177
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
Som3
Mercury
20
6 / 7 / 8
16,536
551
18,857
25,842
15,232
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
TheJKT
Yemoja
18
0 / 5 / 13
13,991
466
4,657
25,435
26,584
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
20
6 / 8 / 5
16,313
544
32,664
26,415
14,436
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Wrath0fAsura
Gilgamesh
20
13 / 7 / 2
18,582
619
30,155
31,611
18,339
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
65
33
Kills
28
28
Deaths
33
48
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
5
9
10
1.11
W
Hercules
EvaWhite
Hercules
1
5
12
1.4
W
Chang'e
FishDrowning
Chang'e
8
4
10
3.25
L
Kukulkan
Sohetti
Kukulkan
3
6
9
1.25
L
Mercury
Som3
Mercury
6
7
8
1.43
L
Yemoja
TheJKT
Yemoja
0
5
13
1.3
W
Thoth
Toby5372
Thoth
6
5
10
2.2
L
Izanami
6
8
5
1.06
L
Gilgamesh
Wrath0fAsura
Gilgamesh
13
7
2
2
W
Danzaburou
vittoneloke
Danzaburou
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,083
Damage
104,568
148,599
Taken
129,328
109,157
Mitigated
83,768
63,204
Healing
26,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,474
4,218
0
7,269
29,149
13,623
1,674
4,048
25,101
0
81,470
W
Hercules
EvaWhite
Hercules
7,386
1,562
0
11,706
40,184
43,079
26
9,305
30,879
0
28,959
W
Chang'e
FishDrowning
Chang'e
23,274
1,104
4,954
21,702
33,585
30,454
1,448
4,303
29,065
119,983
0
L
Kukulkan
Sohetti
Kukulkan
18,235
1,430
0
2,923
20,025
9,177
1,023
8,989
10,636
139,130
0
L
Mercury
Som3
Mercury
18,857
9,000
0
3,086
25,842
15,232
1,360
8,236
17,334
0
150,450
L
Yemoja
TheJKT
Yemoja
4,657
884
4,953
3,039
25,435
26,584
260
11,421
13,716
23,865
0
W
Thoth
Toby5372
Thoth
30,299
523
473
2,188
13,529
4,969
1,306
3,255
10,274
108,310
0
L
Izanami
32,664
21,832
0
7,968
26,415
14,436
2,680
7,587
18,608
0
144,792
L
Gilgamesh
Wrath0fAsura
Gilgamesh
30,155
9,070
0
4,546
31,611
18,339
912
15,845
15,438
2,506
112,859
W
Danzaburou
vittoneloke
Danzaburou
25,650
18,633
0
14,912
32,152
17,032
4,559
3,258
28,438
0
142,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,248
Gold Earned
79,814
724
Minions Killed
829
0
Camps Cleared
0
2,842,775
Distance Traveled
2,791,569
32
Wards Purchased
53
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,436
481
99
3
0
577,837
9
W
Hercules
13,724
457
47
2
0
621,975
8
W
Chang'e
16,835
561
200
7
0
578,828
5
L
Kukulkan
14,392
480
225
8
0
564,315
8
L
Mercury
16,536
551
191
6
0
602,873
19
L
Yemoja
13,991
466
26
1
0
561,811
12
W
Thoth
16,022
534
164
5
0
562,740
5
L
Izanami
16,313
544
222
7
0
516,463
3
L
Gilgamesh
18,582
619
165
6
0
546,107
11
W
Danzaburou
20,231
674
214
7
0
501,395
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role