Player Matchup

Anhur
Anhur
DenPanch
Anhur
Level 27
God Stats
0W - 2L
1,286 SR
Queue Stats
18W - 16L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DevilHaZe
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,551 SR
Queue Stats
164W - 169L
1,492 Elo+
Solo
Arachne
Arachne
KiaraStarlight
Arachne
Level 11
God Stats
0W - 2L
1,591 SR
Queue Stats
8W - 9L
1,488 Elo+
Party 2
Ah Puch
Ah Puch
KorgVolca
Ah Puch
Level 7
God Stats
1W - 1L
1,815 SR
Queue Stats
35W - 31L
1,496 Elo+
Solo
Yemoja
Yemoja
NaomiKitten
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,488 Elo+
Party 2
Team Averages
Level 16
1,549 SR
1,505 Elo+

VS

Team Averages
Level 18
1,554 SR
1,506 Elo+
Hachiman
Hachiman
Baarzoom
Hachiman
Level 8
God Stats
3W - 2L
1,337 SR
Queue Stats
14W - 9L
1,577 Elo+
Party 1
Tyr
Tyr
Gundamboys
Tyr
Level 18
God Stats
35W - 20L
1,592 SR
Queue Stats
44W - 48L
1,416 Elo+
Solo
Eset
Eset
MimikoUmi
Eset
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 89L
1,471 Elo+
Solo
Loki
Loki
MrDuck00
Loki
Level 27
God Stats
2W - 1L
1,585 SR
Queue Stats
6W - 6L
1,445 Elo+
Party 1
Nemesis
Nemesis
iTz_Qwap
Nemesis
Level 6
God Stats
2W - 0L
1,759 SR
Queue Stats
15W - 5L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DenPanch
Anhur
14
1 / 8 / 5
9,600
436
9,308
20,403
7,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
DevilHaZe
Morgan Le Fay
17
6 / 5 / 1
11,261
512
16,496
12,861
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
7 / 7 / 2
11,385
518
8,684
18,076
10,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
KorgVolca
Ah Puch
16
5 / 7 / 5
10,839
493
16,679
21,024
19,291
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
13
1 / 4 / 10
9,486
431
4,659
16,628
17,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Baarzoom
Hachiman
17
7 / 6 / 6
11,686
531
10,753
13,911
4,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 6 / 10
10,891
495
9,073
17,427
12,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
20
7 / 2 / 9
13,747
625
12,720
14,245
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
20
8 / 5 / 7
13,499
614
17,258
17,536
7,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
iTz_Qwap
Nemesis
20
8 / 1 / 12
13,727
624
15,968
18,468
9,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
75
20
Kills
31
31
Deaths
20
23
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Baarzoom
Hachiman
7
6
6
1.67
L
Anhur
DenPanch
Anhur
1
8
5
0.44
L
Morgan Le Fay
DevilHaZe
Morgan Le Fay
6
5
1
1.3
W
1
6
10
1
L
7
7
2
1.14
L
Ah Puch
KorgVolca
Ah Puch
5
7
5
1.07
W
Eset
7
2
9
5.75
W
Loki
8
5
7
2.3
L
Yemoja
1
4
10
1.5
W
Nemesis
iTz_Qwap
Nemesis
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,826
Damage
65,772
88,992
Taken
81,587
60,914
Mitigated
39,819
22,633
Healing
23,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Baarzoom
Hachiman
10,753
5,741
0
4,529
13,911
4,655
1,142
5,622
8,289
0
60,213
L
Anhur
DenPanch
Anhur
9,308
4,772
0
3,953
20,403
7,866
1,122
2,373
17,936
0
56,592
L
Morgan Le Fay
DevilHaZe
Morgan Le Fay
16,496
1,953
0
2,563
12,861
5,309
928
3,478
9,097
72,951
0
W
9,073
1,048
0
5,298
17,427
12,684
723
8,691
8,736
0
55,978
L
8,684
5,408
0
2,093
18,076
10,800
0
1,407
16,533
0
65,107
L
Ah Puch
KorgVolca
Ah Puch
16,679
915
0
7,739
21,024
19,291
0
2,695
18,225
59,952
0
W
Eset
12,720
1,002
492
5,050
14,245
6,179
3,153
7,701
6,544
92,982
0
W
Loki
17,258
7,116
0
5,963
17,536
7,216
2,546
10,237
7,299
0
87,211
L
Yemoja
4,659
1,497
3,504
2,781
16,628
17,648
579
2,107
14,481
18,112
0
W
Nemesis
iTz_Qwap
Nemesis
15,968
11,004
0
2,662
18,468
9,085
931
8,266
10,202
0
136,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,571
Gold Earned
63,550
406
Minions Killed
718
0
Camps Cleared
0
1,812,259
Distance Traveled
2,189,436
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,686
531
91
4
0
403,921
2
L
Anhur
9,600
436
111
5
0
341,325
0
L
Morgan Le Fay
11,261
512
108
5
0
385,103
5
W
Tyr
10,891
495
89
4
0
425,063
9
L
Arachne
11,385
518
98
4
0
385,766
1
L
Ah Puch
10,839
493
66
3
0
349,572
0
W
Eset
13,747
625
185
8
0
445,014
2
W
Loki
13,499
614
171
8
0
405,670
2
L
Yemoja
9,486
431
23
1
0
350,493
13
W
Nemesis
13,727
624
182
8
0
509,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role