Player Matchup

Ganesha
Ganesha
CraptainPoo
Ganesha
Level 160
God Stats
3W - 7L
1,605 SR
Queue Stats
551W - 515L
1,520 Elo+
Solo
Jing Wei
Jing Wei
FoxSinAlex
Jing Wei
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
MamiMiruka
Bellona
Level 88
God Stats
16W - 24L
1,502 SR
Queue Stats
396W - 374L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SpaceD_MaN420
Morgan Le Fay
Level 87
God Stats
53W - 40L
1,523 SR
Queue Stats
363W - 333L
1,509 Elo+
Solo
Da Ji
Da Ji
austacutionn
Da Ji
Level 129
God Stats
4W - 7L
1,450 SR
Queue Stats
814W - 739L
1,521 Elo+
Solo
Team Averages
Level 116
1,516 SR
1,510 Elo+

VS

Team Averages
Level 93
1,530 SR
1,482 Elo+
Xbalanque
Xbalanque
DerkoVitz
Xbalanque
Level 101
God Stats
29W - 21L
1,601 SR
Queue Stats
81W - 72L
1,475 Elo+
Solo
Ares
Ares
The_Tary
Ares
Level 105
God Stats
26W - 13L
1,571 SR
Queue Stats
500W - 493L
1,443 Elo+
Solo
Fenrir
Fenrir
Young_Blood-CAVS
Fenrir
Level 101
God Stats
7W - 7L
1,382 SR
Queue Stats
269W - 247L
1,493 Elo+
Solo
Mulan
Mulan
sstrunks01
Mulan
Level 58
God Stats
10W - 6L
1,595 SR
Queue Stats
95W - 100L
1,487 Elo+
Solo
Chang'e
Chang'e
zevallos2010
Chang'e
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 151L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CraptainPoo
Ganesha
13
0 / 2 / 5
8,762
438
5,298
16,055
16,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
FoxSinAlex
Jing Wei
14
2 / 7 / 0
8,820
441
8,180
18,328
6,120
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
MamiMiruka
Bellona
17
2 / 3 / 0
10,798
540
12,959
14,726
13,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morgan Le Fay
SpaceD_MaN420
Morgan Le Fay
15
1 / 4 / 5
9,070
454
12,697
11,540
4,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
6 / 5 / 1
9,645
482
8,746
13,006
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DerkoVitz
Xbalanque
18
5 / 2 / 5
11,157
558
16,535
11,955
5,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
15
2 / 3 / 9
9,986
499
7,043
17,897
21,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 0 / 6
10,390
520
8,453
14,989
6,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
17
2 / 3 / 3
10,890
545
9,953
17,790
17,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
zevallos2010
Chang'e
18
8 / 3 / 5
11,325
566
11,759
15,553
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
11
Kills
20
21
Deaths
11
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CraptainPoo
Ganesha
0
2
5
1.25
W
Xbalanque
DerkoVitz
Xbalanque
5
2
5
3.75
L
Jing Wei
FoxSinAlex
Jing Wei
2
7
0
0.29
L
Bellona
MamiMiruka
Bellona
2
3
0
0.67
L
Morgan Le Fay
SpaceD_MaN420
Morgan Le Fay
1
4
5
0.88
W
Ares
2
3
9
2.17
W
3
0
6
6
L
6
5
1
1.3
W
Mulan
2
3
3
1.17
W
Chang'e
zevallos2010
Chang'e
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,880
Damage
53,743
73,655
Taken
78,184
46,967
Mitigated
57,338
17,424
Healing
31,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CraptainPoo
Ganesha
5,298
317
0
4,034
16,055
16,414
0
5,976
10,079
32,711
0
W
Xbalanque
DerkoVitz
Xbalanque
16,535
9,294
0
3,178
11,955
5,828
3,159
622
11,333
0
85,796
L
Jing Wei
FoxSinAlex
Jing Wei
8,180
5,530
0
6,009
18,328
6,120
0
2,957
15,371
0
60,368
L
Bellona
MamiMiruka
Bellona
12,959
3,489
0
4,388
14,726
13,721
0
1,141
13,585
0
80,506
L
Morgan Le Fay
SpaceD_MaN420
Morgan Le Fay
12,697
1,222
0
2,523
11,540
4,832
0
4,872
6,668
63,822
0
W
Ares
7,043
350
1,604
2,501
17,897
21,150
30
6,932
10,965
28,070
0
W
8,453
1,235
0
5,614
14,989
6,640
996
2,044
12,945
0
75,862
L
8,746
1,628
0
470
13,006
5,880
0
3,856
9,150
0
62,384
W
Mulan
9,953
729
0
8,175
17,790
17,187
216
446
17,344
0
72,533
W
Chang'e
zevallos2010
Chang'e
11,759
1,040
2,868
7,599
15,553
6,533
807
7,951
7,602
63,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,095
Gold Earned
53,748
533
Minions Killed
557
0
Camps Cleared
0
1,877,942
Distance Traveled
1,874,179
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,762
438
26
1
0
376,377
6
W
Xbalanque
11,157
558
139
7
0
338,035
6
L
Jing Wei
8,820
441
117
6
0
360,342
0
L
Bellona
10,798
540
167
8
0
406,161
8
L
Morgan Le Fay
9,070
454
115
6
0
346,777
3
W
Ares
9,986
499
21
1
0
385,832
8
W
Fenrir
10,390
520
128
6
0
390,358
5
L
Da Ji
9,645
482
108
5
0
388,285
3
W
Mulan
10,890
545
153
8
0
384,932
4
W
Chang'e
11,325
566
116
6
0
375,022
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role