Player Matchup

Cthulhu
Cthulhu
FatBandz445
Cthulhu
Level 84
God Stats
6W - 3L
1,784 SR
Queue Stats
355W - 355L
1,496 Elo+
Solo
Guan Yu
Guan Yu
InSTaKILLA1999
Guan Yu
Level 95
God Stats
7W - 3L
1,503 SR
Queue Stats
643W - 626L
1,469 Elo+
Party 1
Pele
Pele
Morderkanin
Pele
Level 86
God Stats
29W - 26L
1,505 SR
Queue Stats
420W - 413L
1,461 Elo+
Party 2
Anubis
Anubis
ace_gonzalez13
Anubis
Level 109
God Stats
28W - 24L
1,636 SR
Queue Stats
427W - 397L
1,452 Elo+
Party 1
Skadi
Skadi
lfrocharod
Skadi
Level 52
God Stats
62W - 46L
1,527 SR
Queue Stats
66W - 63L
1,491 Elo+
Party 2
Team Averages
Level 85
1,591 SR
1,474 Elo+

VS

Team Averages
Level 97
1,589 SR
1,509 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
D347HbyFappin420
Heimdallr
Level 139
God Stats
40W - 37L
1,528 SR
Queue Stats
190W - 181L
1,522 Elo+
Solo
Nox
Nox
IsaqueSteallth
Nox
Level 103
God Stats
0W - 4L
1,561 SR
Queue Stats
266W - 262L
1,475 Elo+
Solo
Bakasura
Bakasura
NeonCandi
Bakasura
Level 67
God Stats
3W - 4L
1,855 SR
Queue Stats
107W - 104L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FatBandz445
Cthulhu
8
2 / 2 / 1
5,041
630
3,595
4,576
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 1 / 3
4,181
523
1,855
5,537
1,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
3 / 3 / 2
5,233
654
3,269
5,885
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 3
5,428
679
3,340
2,212
1,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
8
2 / 1 / 0
4,614
577
3,259
4,809
1,085
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
3 / 2 / 0
5,040
630
3,099
5,264
2,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
 
Ymir
8
1 / 2 / 0
4,743
593
2,416
6,110
2,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
3
0 / 0 / 0
3,336
417
1,813
1,224
162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 2 / 2
5,097
637
3,789
4,056
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
NeonCandi
Bakasura
8
0 / 3 / 2
4,663
583
2,594
6,813
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
7
7
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
2
0
1.5
L
Ymir
 
Ymir
1
2
0
0.5
L
Heimdallr
0
0
0
0
W
Cthulhu
FatBandz445
Cthulhu
2
2
1
1.25
W
0
1
3
1.5
L
3
2
2
2
W
3
3
2
1.33
L
Bakasura
NeonCandi
Bakasura
0
3
2
0.33
W
2
0
3
3.5
W
Skadi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,318
Damage
13,711
23,019
Taken
23,467
7,257
Mitigated
7,252
7,292
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,099
688
0
1,677
5,264
2,027
0
2,009
3,251
0
19,296
L
Ymir
 
Ymir
2,416
787
0
1,664
6,110
2,077
0
681
5,395
15,687
0
L
Heimdallr
1,813
1,560
0
935
1,224
162
0
0
1,224
0
7,316
W
Cthulhu
FatBandz445
Cthulhu
3,595
400
74
875
4,576
1,624
0
1,986
2,357
23,622
0
W
1,855
426
658
2,506
5,537
1,900
56
1,942
3,561
0
9,007
L
3,789
149
0
1,152
4,056
1,127
0
2,314
1,520
19,629
0
W
3,269
1,445
0
291
5,885
1,584
0
567
5,219
0
24,794
L
Bakasura
NeonCandi
Bakasura
2,594
2,198
0
1,494
6,813
1,859
0
1,567
5,142
0
21,203
W
3,340
513
0
1,466
2,212
1,064
0
350
1,832
27,189
0
W
Skadi
3,259
1,712
0
1,422
4,809
1,085
505
989
3,780
0
19,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,497
Gold Earned
22,879
227
Minions Killed
181
0
Camps Cleared
0
750,776
Distance Traveled
627,677
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,040
630
45
6
0
147,953
1
L
Ymir
4,743
593
24
3
0
135,161
2
L
Heimdallr
3,336
417
11
1
0
46,167
0
W
Cthulhu
5,041
630
44
6
0
167,767
0
W
Guan Yu
4,181
523
13
2
0
141,774
2
L
Nox
5,097
637
42
5
0
144,451
1
W
Pele
5,233
654
59
7
0
153,276
2
L
Bakasura
4,663
583
59
7
0
153,945
0
W
Anubis
5,428
679
68
9
0
147,599
4
W
Skadi
4,614
577
43
5
0
140,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role