Player Matchup

Khepri
Khepri
ConsularSquare18
Khepri
Level 88
God Stats
7W - 2L
1,737 SR
Queue Stats
85W - 49L
1,684 Elo+
Party 1
Jing Wei
Jing Wei
Thefirmworm
Jing Wei
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 49L
1,684 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
colecooler
Morgan Le Fay
Level 116
God Stats
12W - 4L
1,905 SR
Queue Stats
163W - 100L
1,692 Elo+
Party 1
Team Averages
Level 98
1,714 SR
1,687 Elo+

VS

Team Averages
Level 129
1,576 SR
1,569 Elo+
Kuzenbo
Kuzenbo
IIClipzII
Kuzenbo
Level 157
God Stats
9W - 16L
1,450 SR
Queue Stats
152W - 182L
1,560 Elo+
Solo
Awilix
Awilix
LinkMineXCOM
Awilix
Level 129
God Stats
0W - 2L
1,488 SR
Queue Stats
50W - 65L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MediumMeat
Morgan Le Fay
Level 100
God Stats
22W - 7L
1,791 SR
Queue Stats
185W - 102L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 12
11,575
681
5,649
17,550
15,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
Thefirmworm
Jing Wei
16
8 / 4 / 7
12,134
714
15,570
14,006
5,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
colecooler
Morgan Le Fay
18
8 / 1 / 8
12,608
742
21,259
14,445
6,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IIClipzII
Kuzenbo
13
0 / 6 / 6
10,266
604
9,108
19,915
22,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
15
4 / 5 / 3
10,794
635
7,443
13,315
5,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
MediumMeat
Morgan Le Fay
15
4 / 5 / 2
10,589
623
23,424
15,348
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
8
8
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
3
12
2
L
Kuzenbo
IIClipzII
Kuzenbo
0
6
6
0.5
L
Awilix
4
5
3
1.1
L
Morgan Le Fay
MediumMeat
Morgan Le Fay
4
5
2
1
W
Jing Wei
Thefirmworm
Jing Wei
8
4
7
2.88
W
Morgan Le Fay
colecooler
Morgan Le Fay
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,478
Damage
39,975
46,001
Taken
48,578
27,025
Mitigated
34,037
14,069
Healing
11,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,649
371
134
3,092
17,550
15,291
116
12,184
4,670
18,323
0
L
Kuzenbo
IIClipzII
Kuzenbo
9,108
2,954
1,002
3,611
19,915
22,951
0
9,533
10,382
20,928
0
L
Awilix
7,443
2,571
0
524
13,315
5,292
0
6,862
6,453
0
35,862
L
Morgan Le Fay
MediumMeat
Morgan Le Fay
23,424
814
372
5,808
15,348
5,794
0
10,513
4,835
62,611
0
W
Jing Wei
Thefirmworm
Jing Wei
15,570
11,560
0
5,430
14,006
5,393
346
7,591
6,107
0
48,910
W
Morgan Le Fay
colecooler
Morgan Le Fay
21,259
1,395
0
5,413
14,445
6,341
589
11,388
2,692
82,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
31,649
230
Minions Killed
160
0
Camps Cleared
0
964,560
Distance Traveled
911,665
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,575
681
34
2
0
329,217
5
L
Kuzenbo
10,266
604
20
1
0
305,163
1
L
Awilix
10,794
635
44
3
0
291,896
2
L
Morgan Le Fay
10,589
623
96
6
0
314,606
0
W
Jing Wei
12,134
714
75
4
0
310,438
2
W
Morgan Le Fay
12,608
742
121
7
0
324,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role