Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GM Brewlay
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,460 Elo+
Party 2
Tyr
Tyr
OGnHash
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,536 Elo+
Party 2
Olorun
Olorun
Petite
Olorun
Level 126
God Stats
25W - 12L
1,681 SR
Queue Stats
1,093W - 752L
1,553 Elo+
Party 2
Arachne
Arachne
silvrbld
Arachne
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 92L
1,312 Elo+
Party 2
Team Averages
Level 124
1,536 SR
1,472 Elo+

VS

Team Averages
Level 61
1,567 SR
1,517 Elo+
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Chris2Cloudy
Erlang Shen
Level 59
God Stats
3W - 2L
1,996 SR
Queue Stats
119W - 98L
1,640 Elo+
Party 1
Raijin
Raijin
ElMono2938
Raijin
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,298 Elo+
Party 1
Izanami
Izanami
kazekages
Izanami
Level 108
God Stats
1W - 0L
1,341 SR
Queue Stats
42W - 39L
1,514 Elo+
Solo
Scylla
Scylla
xoPainn
Scylla
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 41L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 6 / 4
8,749
795
7,026
12,039
4,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
16
5 / 7 / 7
9,713
883
14,440
18,263
19,610
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tyr
13
1 / 8 / 4
7,544
686
5,397
16,945
10,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Petite
Olorun
15
2 / 7 / 6
8,574
779
7,837
12,029
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
silvrbld
Arachne
12
2 / 9 / 4
7,632
694
7,091
15,870
5,960
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 3 / 18
9,784
889
13,499
7,585
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Chris2Cloudy
Erlang Shen
17
9 / 1 / 21
10,214
929
8,961
16,719
16,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
ElMono2938
Raijin
15
3 / 5 / 13
9,093
827
6,920
9,814
4,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
kazekages
Izanami
17
11 / 2 / 19
10,515
956
21,383
10,067
5,509
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
xoPainn
Scylla
18
8 / 2 / 24
10,876
989
18,413
10,915
5,115
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
132
13
Kills
37
37
Deaths
13
25
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
6
4
0.83
W
Discordia
 
Discordia
6
3
18
5
W
Erlang Shen
Chris2Cloudy
Erlang Shen
9
1
21
19.5
W
Raijin
ElMono2938
Raijin
3
5
13
1.9
L
Chaac
5
7
7
1.21
L
Tyr
1
8
4
0.38
L
Olorun
Petite
Olorun
2
7
6
0.71
W
Izanami
kazekages
Izanami
11
2
19
10.25
L
Arachne
silvrbld
Arachne
2
9
4
0.44
W
Scylla
xoPainn
Scylla
8
2
24
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,791
Damage
69,176
75,146
Taken
55,100
45,835
Mitigated
35,312
17,844
Healing
21,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,026
2,602
1,306
2,318
12,039
4,812
0
6,886
5,153
0
23,540
W
Discordia
 
Discordia
13,499
817
286
977
7,585
3,428
629
1,192
6,393
25,914
0
W
Erlang Shen
Chris2Cloudy
Erlang Shen
8,961
4,128
2,844
6,849
16,719
16,692
95
1,830
14,889
0
13,806
W
Raijin
ElMono2938
Raijin
6,920
655
881
990
9,814
4,568
225
1,863
7,951
14,312
0
L
Chaac
14,440
2,197
1,966
4,024
18,263
19,610
0
6,306
11,957
366
22,817
L
Tyr
5,397
823
0
1,391
16,945
10,968
0
9,233
7,712
0
8,300
L
Olorun
Petite
Olorun
7,837
5,054
877
1,755
12,029
4,485
0
8,318
3,711
17,949
0
W
Izanami
kazekages
Izanami
21,383
16,650
1,341
2,465
10,067
5,509
3,111
1,331
8,736
0
38,554
L
Arachne
silvrbld
Arachne
7,091
4,006
0
4,207
15,870
5,960
0
8,089
7,781
0
9,452
W
Scylla
xoPainn
Scylla
18,413
1,940
979
3,754
10,915
5,115
801
1,906
9,009
38,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,212
Gold Earned
50,482
92
Minions Killed
144
0
Camps Cleared
0
896,754
Distance Traveled
994,734
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,749
795
42
4
0
169,581
0
W
Discordia
9,784
889
24
2
0
197,188
1
W
Erlang Shen
10,214
929
12
1
0
202,375
1
W
Raijin
9,093
827
28
3
0
180,464
0
L
Chaac
9,713
883
16
1
0
195,596
0
L
Tyr
7,544
686
4
0
0
185,478
0
L
Olorun
8,574
779
25
2
0
169,974
0
W
Izanami
10,515
956
38
3
0
195,478
1
L
Arachne
7,632
694
5
0
0
176,125
0
W
Scylla
10,876
989
42
4
0
219,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role