Player Matchup

Morgan Le Fay
Morgan Le Fay
Corbierac
Morgan Le Fay
Level 95
God Stats
22W - 31L
1,419 SR
Queue Stats
392W - 405L
1,410 Elo+
Solo
Xbalanque
Xbalanque
TH_Nokz
Xbalanque
Level 25
God Stats
2W - 8L
1,098 SR
Queue Stats
99W - 146L
1,334 Elo+
Party 4
Anubis
Anubis
sakis-sakis123
Anubis
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
34W - 35L
1,237 Elo+
Party 3
Gilgamesh
Gilgamesh
vosk123
Gilgamesh
Level 157
God Stats
1W - 3L
1,488 SR
Queue Stats
30W - 23L
1,535 Elo+
Party 3
Ares
Ares
x_an1m3_lov3r_x
Ares
Level 68
God Stats
39W - 27L
1,543 SR
Queue Stats
732W - 763L
1,294 Elo+
Party 4
Team Averages
Level 82
1,410 SR
1,362 Elo+

VS

Team Averages
Level 39
1,470 SR
1,227 Elo+
Anhur
Anhur
ElMegaRaiden
Anhur
Level 39
God Stats
0W - 3L
1,285 SR
Queue Stats
46W - 56L
1,081 Elo+
Party 1
Cthulhu
Cthulhu
Zhache_
Cthulhu
Level 18
God Stats
17W - 10L
1,531 SR
Queue Stats
173W - 108L
1,484 Elo+
Party 2
Persephone
Persephone
delaromer
Persephone
Level 56
God Stats
2W - 3L
1,755 SR
Queue Stats
25W - 42L
1,351 Elo+
Party 2
Izanami
Izanami
stevenCrack8
Izanami
Level 29
God Stats
0W - 5L
1,280 SR
Queue Stats
8W - 24L
1,159 Elo+
Party 1
Fenrir
Fenrir
xhelloudex
Fenrir
Level 55
God Stats
5W - 4L
1,499 SR
Queue Stats
50W - 63L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Corbierac
Morgan Le Fay
19
11 / 2 / 3
11,684
615
10,928
11,189
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
TH_Nokz
Xbalanque
12
1 / 5 / 6
7,790
410
4,640
11,689
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 4 / 3
10,773
567
11,830
14,585
6,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
vosk123
Gilgamesh
19
9 / 0 / 7
13,060
687
13,628
13,287
6,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 2 / 4
9,201
484
10,858
15,268
9,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 1
7,849
413
6,761
12,158
4,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Zhache_
Cthulhu
13
0 / 3 / 7
7,704
405
12,425
14,375
12,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
delaromer
Persephone
13
3 / 6 / 3
9,223
485
11,453
12,429
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
stevenCrack8
Izanami
13
1 / 9 / 1
8,622
454
5,278
11,967
4,160
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
xhelloudex
Fenrir
12
4 / 8 / 1
8,133
428
5,457
14,631
4,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
34
Kills
13
13
Deaths
33
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Corbierac
Morgan Le Fay
11
2
3
6.25
L
5
7
1
0.79
W
Xbalanque
TH_Nokz
Xbalanque
1
5
6
0.8
L
Cthulhu
Zhache_
Cthulhu
0
3
7
1.17
L
Persephone
delaromer
Persephone
3
6
3
0.75
W
9
4
3
2.63
L
Izanami
stevenCrack8
Izanami
1
9
1
0.17
W
Gilgamesh
vosk123
Gilgamesh
9
0
7
12.5
W
4
2
4
3
L
Fenrir
xhelloudex
Fenrir
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,884
Damage
41,374
66,018
Taken
65,560
30,961
Mitigated
28,594
21,846
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Corbierac
Morgan Le Fay
10,928
1,144
0
3,982
11,189
4,614
4,127
2,529
8,630
71,226
0
L
6,761
3,550
0
2,131
12,158
4,029
0
4,513
7,645
0
31,487
W
Xbalanque
TH_Nokz
Xbalanque
4,640
1,968
0
2,140
11,689
3,923
0
4,547
6,668
0
28,908
L
Cthulhu
Zhache_
Cthulhu
12,425
979
212
767
14,375
12,246
0
5,341
8,988
37,723
0
L
Persephone
delaromer
Persephone
11,453
1,319
0
1,656
12,429
3,636
37
7,772
4,617
46,217
0
W
11,830
957
0
7,193
14,585
6,946
412
7,080
7,465
58,743
0
L
Izanami
stevenCrack8
Izanami
5,278
3,268
207
771
11,967
4,160
1,106
8,312
3,194
0
48,174
W
Gilgamesh
vosk123
Gilgamesh
13,628
5,591
0
1,947
13,287
6,316
0
1,931
11,234
0
107,714
W
10,858
374
807
5,777
15,268
9,162
208
6,503
8,143
34,677
0
L
Fenrir
xhelloudex
Fenrir
5,457
885
0
2,959
14,631
4,523
0
7,007
7,498
0
26,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,508
Gold Earned
41,531
490
Minions Killed
336
0
Camps Cleared
0
1,750,218
Distance Traveled
1,692,046
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,684
615
144
8
0
316,422
4
L
Anhur
7,849
413
46
2
0
317,522
1
W
Xbalanque
7,790
410
48
3
0
334,310
0
L
Cthulhu
7,704
405
70
4
0
332,474
2
L
Persephone
9,223
485
76
4
0
378,859
1
W
Anubis
10,773
567
98
5
0
317,334
0
L
Izanami
8,622
454
112
6
0
298,424
0
W
Gilgamesh
13,060
687
153
8
0
413,398
1
W
Ares
9,201
484
47
2
0
368,754
1
L
Fenrir
8,133
428
32
2
0
364,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role