Player Matchup

King Arthur
King Arthur
Delta WoLf1113
King Arthur
Level 24
God Stats
3W - 1L
1,561 SR
Queue Stats
22W - 28L
1,198 Elo+
Party 2
Jormungandr
Jormungandr
JeansFleau2605
Jormungandr
Level 55
God Stats
9W - 4L
1,461 SR
Queue Stats
57W - 50L
1,425 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zeary Wolf
Morgan Le Fay
Level 28
God Stats
16W - 8L
1,747 SR
Queue Stats
110W - 175L
1,355 Elo+
Solo
Team Averages
Level 36
1,590 SR
1,326 Elo+

VS

Team Averages
Level 12
1,420 SR
1,407 Elo+
Sobek
Sobek
Timber395
Sobek
Level 5
God Stats
1W - 2L
1,545 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Tyr
Tyr
TinTin7797
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Hel
Hel
redhunter042
Hel
Level 28
God Stats
0W - 3L
1,214 SR
Queue Stats
39W - 68L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Delta WoLf1113
King Arthur
11
5 / 2 / 7
9,442
674
12,240
13,364
11,924
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
JeansFleau2605
Jormungandr
14
4 / 0 / 6
10,078
720
11,137
9,594
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Zeary Wolf
Morgan Le Fay
14
3 / 0 / 7
9,268
662
13,944
6,873
2,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Timber395
Sobek
13
2 / 0 / 0
8,999
643
9,000
19,223
23,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 8 / 2
7,759
554
6,359
15,086
10,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 4 / 2
7,674
548
5,573
11,314
5,279
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Delta WoLf1113
King Arthur
5
2
7
4.25
W
Jormungandr
JeansFleau2605
Jormungandr
4
0
6
7
L
Sobek
Timber395
Sobek
2
0
0
2
L
0
8
2
0.13
W
Morgan Le Fay
Zeary Wolf
Morgan Le Fay
3
0
7
6.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,321
Damage
20,932
29,831
Taken
45,623
24,140
Mitigated
38,995
4,758
Healing
16,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Delta WoLf1113
King Arthur
12,240
1,543
0
0
13,364
11,924
0
5,517
7,847
0
24,179
W
Jormungandr
JeansFleau2605
Jormungandr
11,137
3,196
0
855
9,594
9,307
324
5,994
3,600
37,623
0
L
Sobek
Timber395
Sobek
9,000
607
0
5,035
19,223
23,161
0
11,788
7,435
31,267
0
L
6,359
2,326
0
721
15,086
10,555
0
7,251
7,835
0
18,525
W
Morgan Le Fay
Zeary Wolf
Morgan Le Fay
13,944
327
868
3,035
6,873
2,909
39
3,062
3,811
40,446
0
L
5,573
881
5,923
4,619
11,314
5,279
0
6,042
5,272
20,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,788
Gold Earned
24,432
127
Minions Killed
120
0
Camps Cleared
0
775,564
Distance Traveled
744,925
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,442
674
21
2
0
270,193
0
W
Jormungandr
10,078
720
45
3
0
238,271
0
L
Sobek
8,999
643
47
3
0
292,611
4
L
Tyr
7,759
554
35
3
0
252,230
4
W
Morgan Le Fay
9,268
662
61
4
0
267,100
0
L
Hel
7,674
548
38
3
0
200,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role