Player Matchup

Thor
Thor
DukeJordanuve
Thor
Level 12
God Stats
1W - 2L
1,512 SR
Queue Stats
14W - 12L
1,504 Elo+
Party 1
Jormungandr
Jormungandr
GhetsisHarmonia
Jormungandr
Level 8
God Stats
1W - 3L
1,460 SR
Queue Stats
13W - 9L
1,548 Elo+
Party 1
Nemesis
Nemesis
Metxas
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,748 Elo+
Party 3
Bacchus
Bacchus
gamecio22
Bacchus
Level 8
God Stats
1W - 3L
1,408 SR
Queue Stats
2W - 6L
1,267 Elo+
Party 3
Artemis
Artemis
osopardooo
Artemis
Level 8
God Stats
3W - 5L
1,382 SR
Queue Stats
19W - 21L
1,442 Elo+
Party 3
Team Averages
Level 8
1,452 SR
1,502 Elo+

VS

Team Averages
Level 21
1,518 SR
1,429 Elo+
Bakasura
Bakasura
Alarka97
Bakasura
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 46L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Arumat
Morgan Le Fay
Level 27
God Stats
2W - 2L
1,521 SR
Queue Stats
6W - 13L
1,366 Elo+
Party 2
Discordia
Discordia
ChiliPeanut
Discordia
Level 22
God Stats
17W - 17L
1,545 SR
Queue Stats
42W - 35L
1,530 Elo+
Party 2
Neith
Neith
Gu4rdi4nOfD34th
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,311 Elo+
Solo
Cerberus
Cerberus
Rumged
Cerberus
Level 11
God Stats
7W - 4L
1,524 SR
Queue Stats
35W - 36L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 15
13,950
872
17,235
22,680
8,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
GhetsisHarmonia
Jormungandr
20
7 / 5 / 11
15,293
956
14,680
25,553
27,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
Metxas
Nemesis
18
1 / 16 / 7
12,660
791
9,350
25,803
9,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
gamecio22
Bacchus
20
6 / 2 / 13
15,328
958
14,289
17,503
26,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
osopardooo
Artemis
20
5 / 3 / 11
15,203
950
26,761
16,005
5,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alarka97
Bakasura
20
9 / 8 / 11
15,548
972
16,579
26,297
11,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
Arumat
Morgan Le Fay
20
7 / 4 / 13
15,126
945
24,286
13,463
8,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Discordia
ChiliPeanut
Discordia
20
7 / 0 / 21
15,549
972
28,625
6,187
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 6 / 17
14,804
925
22,918
20,563
9,141
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Rumged
Cerberus
20
4 / 3 / 20
14,854
928
9,379
20,478
24,330
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
117
21
Kills
35
35
Deaths
21
57
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alarka97
Bakasura
9
8
11
1.81
W
Morgan Le Fay
Arumat
Morgan Le Fay
7
4
13
3.38
W
Discordia
ChiliPeanut
Discordia
7
0
21
17.5
L
2
9
15
1.06
L
Jormungandr
GhetsisHarmonia
Jormungandr
7
5
11
2.5
W
8
6
17
2.75
L
Nemesis
Metxas
Nemesis
1
16
7
0.28
W
Cerberus
Rumged
Cerberus
4
3
20
4.67
L
Bacchus
gamecio22
Bacchus
6
2
13
6.25
L
Artemis
osopardooo
Artemis
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,315
Damage
101,787
107,544
Taken
86,988
77,606
Mitigated
55,073
604
Healing
16,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alarka97
Bakasura
16,579
12,060
0
4,717
26,297
11,030
0
5,627
20,670
0
28,141
W
Morgan Le Fay
Arumat
Morgan Le Fay
24,286
2,948
0
1,587
13,463
8,033
0
6,510
6,953
54,170
0
W
Discordia
ChiliPeanut
Discordia
28,625
1,752
549
1,134
6,187
2,539
0
2,550
3,637
65,861
0
L
17,235
2,221
0
0
22,680
8,249
0
15,134
6,674
0
30,599
L
Jormungandr
GhetsisHarmonia
Jormungandr
14,680
4,476
0
250
25,553
27,833
0
12,433
11,919
50,155
0
W
22,918
11,690
0
3,700
20,563
9,141
0
7,610
12,953
0
48,467
L
Nemesis
Metxas
Nemesis
9,350
3,192
0
354
25,803
9,229
0
13,383
11,097
0
24,211
W
Cerberus
Rumged
Cerberus
9,379
110
441
4,245
20,478
24,330
0
6,672
13,806
30,090
0
L
Bacchus
gamecio22
Bacchus
14,289
1,067
0
0
17,503
26,438
0
10,012
6,629
26,335
0
L
Artemis
osopardooo
Artemis
26,761
12,186
0
0
16,005
5,857
0
9,407
5,764
0
76,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,434
Gold Earned
75,881
273
Minions Killed
346
7
Camps Cleared
13
1,528,797
Distance Traveled
1,441,954
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,548
972
42
3
7
315,110
0
W
Morgan Le Fay
15,126
945
73
5
2
304,716
0
W
Discordia
15,549
972
96
6
2
312,752
0
L
Thor
13,950
872
42
3
1
285,054
0
L
Jormungandr
15,293
956
59
4
0
301,940
1
W
Neith
14,804
925
54
3
2
236,077
1
L
Nemesis
12,660
791
30
2
1
289,283
3
W
Cerberus
14,854
928
81
5
0
273,299
0
L
Bacchus
15,328
958
28
2
2
357,384
2
L
Artemis
15,203
950
114
7
3
295,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role