Player Matchup

Tyr
Tyr
Platinum V
Achromic--
Tyr
Platinum V
Level 127
God Stats
4W - 4L
1,496 SR
Queue Stats
358W - 345L
1,651 MMR
Party 3
Chang'e
Chang'e
Gold II
MissLittIeblue
Chang'e
Gold II
Level 103
God Stats
19W - 14L
1,658 SR
Queue Stats
96W - 86L
1,520 MMR
Party 2
Kali
Kali
Gold III
jelloy
Kali
Gold III
Level 101
God Stats
35W - 16L
1,644 SR
Queue Stats
91W - 82L
1,565 MMR
Party 2
Hercules
Hercules
Gold IV
kaketjoe
Hercules
Gold IV
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 33L
1,553 MMR
Solo
Sol
Sol
Gold II
snuggii--
Sol
Gold II
Level 133
God Stats
17W - 13L
1,687 SR
Queue Stats
300W - 296L
1,506 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,597 SR
1,559 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,560 SR
1,558 MMR
Anubis
Anubis
Bronze III
Butnaru
Anubis
Bronze III
Level 94
God Stats
0W - 4L
1,669 SR
Queue Stats
62W - 65L
1,572 MMR
Party 1
Chaac
Chaac
Gold I
RuSh_ToNy23
Chaac
Gold I
Level 96
God Stats
56W - 57L
1,511 SR
Queue Stats
261W - 266L
1,559 MMR
Solo
Bacchus
Bacchus
Gold II
Weedyc
Bacchus
Gold II
Level 119
God Stats
88W - 77L
1,605 SR
Queue Stats
579W - 581L
1,520 MMR
Solo
Chiron
Chiron
Silver II
XxPinguino47xX
Chiron
Silver II
Level 109
God Stats
26W - 30L
1,595 SR
Queue Stats
64W - 66L
1,572 MMR
Party 1
Set
Set
Platinum V
Zoom____Tv
Set
Platinum V
Level 154
God Stats
0W - 2L
1,420 SR
Queue Stats
303W - 300L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 13
16,142
577
27,435
29,317
31,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
14 / 3 / 10
16,964
606
23,923
28,337
11,933
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
jelloy
Kali
20
11 / 3 / 12
15,543
555
26,737
28,940
16,856
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
kaketjoe
Hercules
20
3 / 5 / 19
15,692
560
16,626
40,610
53,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 6 / 12
16,164
577
22,935
27,256
10,017
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
JanusScyllaTsukuyomiGilgameshCu Chulainn

VS

Bans
AthenaMedusaSobekSylvanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Butnaru
Anubis
17
1 / 10 / 5
11,385
407
15,940
24,351
15,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 8 / 4
12,677
453
23,732
36,869
39,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
Weedyc
Bacchus
16
2 / 3 / 11
12,091
432
13,970
25,261
34,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 11 / 3
13,548
484
26,713
29,936
11,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
7 / 9 / 3
14,490
518
23,812
26,198
18,204
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
46
41
Kills
20
20
Deaths
41
66
Assists
26
Player
Kills
Deaths
Assists
KDA
W
5
3
13
3.83
L
Anubis
Butnaru
Anubis
1
10
5
0.35
W
14
3
10
6.33
L
4
8
4
0.75
L
Bacchus
Weedyc
Bacchus
2
3
11
2.5
L
6
11
3
0.68
L
7
9
3
0.94
W
Kali
jelloy
Kali
11
3
12
5.67
W
Hercules
kaketjoe
Hercules
3
5
19
2.5
W
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,656
Damage
104,167
154,460
Taken
142,615
123,509
Mitigated
118,427
73,470
Healing
38,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,435
6,516
0
12,515
29,317
31,438
819
5,367
23,950
0
111,783
L
Anubis
Butnaru
Anubis
15,940
537
927
9,456
24,351
15,380
109
5,855
18,496
95,012
0
W
23,923
3,084
5,741
14,245
28,337
11,933
2,817
6,915
21,422
118,583
0
L
23,732
4,361
0
12,390
36,869
39,342
0
9,672
27,197
7,415
74,468
L
Bacchus
Weedyc
Bacchus
13,970
1,216
0
2,562
25,261
34,104
0
7,906
17,355
32,490
0
L
26,713
17,191
1,061
9,267
29,936
11,397
1,392
17,034
12,874
0
99,742
L
23,812
11,538
0
2,631
26,198
18,204
0
8,976
17,222
0
120,777
W
Kali
jelloy
Kali
26,737
17,388
0
8,611
28,940
16,856
892
5,586
23,354
0
111,698
W
Hercules
kaketjoe
Hercules
16,626
4,906
2,094
14,273
40,610
53,265
1,034
16,338
24,272
2,213
44,679
W
22,935
9,710
0
15,991
27,256
10,017
5,755
4,888
22,368
129,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,505
Gold Earned
64,191
694
Minions Killed
642
0
Camps Cleared
0
2,607,810
Distance Traveled
2,349,780
35
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
16,142
577
175
6
0
570,207
2
L
Anubis
11,385
407
158
6
0
426,117
1
W
Chang'e
16,964
606
173
6
0
514,722
13
L
Chaac
12,677
453
126
5
0
455,724
5
L
Bacchus
12,091
432
30
1
0
551,270
4
L
Chiron
13,548
484
157
6
0
414,921
1
L
Set
14,490
518
171
6
0
501,748
7
W
Kali
15,543
555
130
5
0
585,520
8
W
Hercules
15,692
560
55
2
0
477,637
2
W
Sol
16,164
577
161
6
0
459,724
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role