Player Matchup

Anubis
Anubis
CustosDeInferno
Anubis
Level 17
God Stats
11W - 9L
1,388 SR
Queue Stats
50W - 74L
1,260 Elo+
Party 1
Horus
Horus
Kurroy
Horus
Level 17
God Stats
2W - 5L
1,334 SR
Queue Stats
52W - 75L
1,199 Elo+
Party 1
Tsukuyomi
Tsukuyomi
djauah
Tsukuyomi
Level 11
God Stats
1W - 1L
1,676 SR
Queue Stats
8W - 11L
1,358 Elo+
Party 3
Chernobog
Chernobog
floydchungus
Chernobog
Level 15
God Stats
7W - 3L
1,761 SR
Queue Stats
16W - 22L
1,368 Elo+
Party 3
Artio
Artio
theVilenjak
Artio
Level 15
God Stats
1W - 1L
1,805 SR
Queue Stats
14W - 19L
1,381 Elo+
Party 3
Team Averages
Level 15
1,593 SR
1,313 Elo+

VS

Team Averages
Level 20
1,522 SR
1,372 Elo+
Chaac
Chaac
AhegaoGod
Chaac
Level 27
God Stats
2W - 4L
1,423 SR
Queue Stats
52W - 41L
1,695 Elo+
Solo
Thor
Thor
Ghost_KaiyZ
Thor
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
79W - 132L
1,172 Elo+
Party 4
Artemis
Artemis
Married291106
Artemis
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 32L
1,166 Elo+
Party 4
Khepri
Khepri
Shikiro0
Khepri
Level 34
God Stats
11W - 2L
1,625 SR
Queue Stats
45W - 35L
1,405 Elo+
Party 2
Anhur
Anhur
Хантл
Anhur
Level 22
God Stats
1W - 1L
1,561 SR
Queue Stats
10W - 9L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 11 / 8
13,300
475
28,508
29,476
15,087
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Kurroy
Horus
14
2 / 8 / 10
9,874
353
10,186
22,301
21,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
djauah
Tsukuyomi
19
9 / 8 / 5
13,447
480
21,662
21,737
9,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
floydchungus
Chernobog
18
3 / 5 / 5
11,382
407
12,900
16,449
6,739
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 6 / 7
10,851
388
4,966
19,381
17,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AhegaoGod
Chaac
20
21 / 3 / 9
16,565
592
42,973
39,883
58,404
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 9 / 5
12,645
452
4,251
21,657
11,329
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
19
2 / 10 / 7
12,813
458
10,604
21,900
6,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Shikiro0
Khepri
19
3 / 2 / 19
14,110
504
11,608
17,234
20,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
20
9 / 4 / 10
13,818
494
17,585
15,866
6,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
88
28
Kills
38
38
Deaths
28
35
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Chaac
AhegaoGod
Chaac
21
3
9
8.5
L
13
11
8
1.55
W
3
9
5
0.61
L
Horus
Kurroy
Horus
2
8
10
0.88
W
Artemis
2
10
7
0.55
W
Khepri
Shikiro0
Khepri
3
2
19
6.25
L
Tsukuyomi
djauah
Tsukuyomi
9
8
5
1.44
L
Chernobog
floydchungus
Chernobog
3
5
5
1.1
L
1
6
7
0.75
W
Anhur
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,222
Damage
87,021
109,344
Taken
116,540
70,191
Mitigated
103,201
28,488
Healing
43,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AhegaoGod
Chaac
42,973
9,332
0
26,256
39,883
58,404
2,661
11,788
28,095
0
114,876
L
28,508
2,777
0
11,326
29,476
15,087
790
2,998
25,725
75,882
0
W
4,251
600
0
3,476
21,657
11,329
298
3,591
18,066
0
57,180
L
Horus
Kurroy
Horus
10,186
5,580
742
5,930
22,301
21,208
118
1,458
19,730
0
31,781
W
Artemis
10,604
6,364
0
3,472
21,900
6,981
1,900
8,365
13,535
0
101,877
W
Khepri
Shikiro0
Khepri
11,608
747
469
5,129
17,234
20,323
733
5,660
11,574
27,561
0
L
Tsukuyomi
djauah
Tsukuyomi
21,662
6,347
0
5,663
21,737
9,523
722
1,338
19,926
0
88,428
L
Chernobog
floydchungus
Chernobog
12,900
9,208
0
250
16,449
6,739
534
2,968
13,120
0
72,545
L
4,966
139
677
3,900
19,381
17,634
408
2,846
16,175
19,311
0
W
Anhur
17,585
6,881
1,285
3,795
15,866
6,164
4,760
4,070
11,796
0
92,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,854
Gold Earned
69,951
425
Minions Killed
575
0
Camps Cleared
0
2,208,055
Distance Traveled
2,362,561
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,565
592
171
6
0
528,217
0
L
Anubis
13,300
475
114
4
0
361,218
0
W
Thor
12,645
452
91
3
0
425,789
0
L
Horus
9,874
353
23
1
0
407,055
0
W
Artemis
12,813
458
133
5
0
385,708
0
W
Khepri
14,110
504
23
1
0
549,769
11
L
Tsukuyomi
13,447
480
126
5
0
495,597
3
L
Chernobog
11,382
407
144
5
0
462,029
0
L
Artio
10,851
388
18
1
0
482,156
7
W
Anhur
13,818
494
157
6
0
473,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role