Player Matchup

Ra
Ra
Gold IV
 
Ra
Gold IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
HanHakan
Sobek
Bronze III
Level 62
God Stats
0W - 2L
1,502 SR
Queue Stats
1W - 7L
1,208 MMR
Solo
Cernunnos
Cernunnos
Gold V
RedSyd
Cernunnos
Gold V
Level 62
God Stats
20W - 26L
1,480 SR
Queue Stats
50W - 61L
1,400 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 62
1,494 SR
1,369 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,453 SR
1,346 MMR
Neith
Neith
Silver III
DestroLive
Neith
Silver III
Level 149
God Stats
3W - 2L
1,341 SR
Queue Stats
21W - 38L
1,474 MMR
Solo
Cthulhu
Cthulhu
Silver II
Eadwynn
Cthulhu
Silver II
Level 123
God Stats
12W - 6L
1,611 SR
Queue Stats
69W - 87L
1,090 MMR
Solo
Zeus
Zeus
Gold V
hielmo
Zeus
Gold V
Level 157
God Stats
4W - 1L
1,407 SR
Queue Stats
76W - 98L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
7 / 7 / 6
13,300
700
10,348
19,211
9,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
HanHakan
Sobek
16
4 / 4 / 8
13,323
701
9,901
23,231
24,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
RedSyd
Cernunnos
18
5 / 5 / 6
12,904
679
16,801
17,916
7,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
GilgameshAnubisTiamatAresDanzaburou

VS

Bans
King ArthurGaneshaYmirAthenaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
10 / 5 / 4
14,130
744
15,922
12,571
5,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Eadwynn
Cthulhu
17
3 / 5 / 9
12,692
668
12,616
20,266
23,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
hielmo
Zeus
16
3 / 6 / 7
12,542
660
22,475
12,873
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
16
Kills
16
16
Deaths
16
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
7
7
6
1.43
W
Neith
10
5
4
2.4
W
Cthulhu
Eadwynn
Cthulhu
3
5
9
1.5
L
Sobek
HanHakan
Sobek
4
4
8
2
L
Cernunnos
RedSyd
Cernunnos
5
5
6
1.6
W
Zeus
hielmo
Zeus
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,050
Damage
51,013
60,358
Taken
45,710
40,387
Mitigated
34,395
18,639
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,348
719
3,159
6,995
19,211
9,081
352
10,258
8,953
65,548
0
W
Neith
15,922
6,135
0
3,154
12,571
5,894
1,596
6,411
6,160
0
51,299
W
Cthulhu
Eadwynn
Cthulhu
12,616
765
0
2,775
20,266
23,495
70
7,679
12,587
45,720
0
L
Sobek
HanHakan
Sobek
9,901
453
0
3,384
23,231
24,181
138
12,725
10,506
29,688
0
L
Cernunnos
RedSyd
Cernunnos
16,801
8,993
0
5,101
17,916
7,125
1,246
12,108
5,808
0
43,760
W
Zeus
hielmo
Zeus
22,475
1,820
360
2,324
12,873
5,006
463
6,159
6,714
77,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,527
Gold Earned
39,364
205
Minions Killed
239
0
Camps Cleared
0
1,062,947
Distance Traveled
942,123
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,300
700
111
6
0
348,955
0
W
Neith
14,130
744
96
5
0
313,776
3
W
Cthulhu
12,692
668
52
3
0
373,269
5
L
Sobek
13,323
701
33
2
0
359,272
3
L
Cernunnos
12,904
679
61
3
0
354,720
3
W
Zeus
12,542
660
91
5
0
255,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role