Player Matchup

Cu Chulainn
Cu Chulainn
DiegoETERNO
Cu Chulainn
Level 6
God Stats
9W - 8L
1,574 SR
Queue Stats
16W - 18L
1,545 Elo+
Solo
Artemis
Artemis
Rei_De_Uruk
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 122L
1,436 Elo+
Solo
Vulcan
Vulcan
Tonybr2020
Vulcan
Level 27
God Stats
4W - 3L
1,540 SR
Queue Stats
520W - 547L
1,430 Elo+
Solo
Nemesis
Nemesis
VENICIUS 117
Nemesis
Level 29
God Stats
4W - 0L
1,468 SR
Queue Stats
68W - 87L
1,421 Elo+
Solo
Ares
Ares
iBaronz_
Ares
Level 29
God Stats
9W - 7L
1,623 SR
Queue Stats
209W - 188L
1,524 Elo+
Solo
Team Averages
Level 22
1,541 SR
1,471 Elo+

VS

Team Averages
Level 13
1,562 SR
1,523 Elo+
Janus
Janus
BenjaMI04
Janus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 45L
1,706 Elo+
Solo
Yemoja
Yemoja
Bilyat
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,390 Elo+
Solo
Cthulhu
Cthulhu
MilangaNashe
Cthulhu
Level 25
God Stats
2W - 3L
1,644 SR
Queue Stats
55W - 50L
1,545 Elo+
Solo
Pele
Pele
MorganZBR
Pele
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,512 Elo+
Solo
Jing Wei
Jing Wei
W SORTE
Jing Wei
Level 18
God Stats
1W - 1L
1,664 SR
Queue Stats
11W - 9L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DiegoETERNO
Cu Chulainn
18
3 / 0 / 0
11,140
619
7,010
11,022
7,180
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
Rei_De_Uruk
Artemis
14
1 / 5 / 4
8,255
459
7,125
10,492
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
Tonybr2020
Vulcan
15
3 / 4 / 1
9,498
528
4,081
8,616
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
VENICIUS 117
Nemesis
13
3 / 3 / 4
8,624
479
5,583
10,079
4,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
14
5 / 0 / 4
9,498
528
10,318
9,207
6,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BenjaMI04
Janus
19
6 / 3 / 3
11,140
619
11,217
9,947
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Bilyat
Yemoja
13
4 / 2 / 3
9,139
508
3,808
10,432
7,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
MilangaNashe
Cthulhu
15
1 / 0 / 0
8,659
481
3,347
8,643
5,749
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
13
1 / 6 / 2
7,509
417
4,273
14,650
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
W SORTE
Jing Wei
9
0 / 4 / 1
6,562
365
2,110
7,487
2,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
15
Kills
12
12
Deaths
15
13
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
BenjaMI04
Janus
6
3
3
2.5
L
Yemoja
Bilyat
Yemoja
4
2
3
2.75
W
Cu Chulainn
DiegoETERNO
Cu Chulainn
3
0
0
3
L
Cthulhu
MilangaNashe
Cthulhu
1
0
0
1
L
Pele
1
6
2
0.33
W
Artemis
Rei_De_Uruk
Artemis
1
5
4
0.6
W
Vulcan
Tonybr2020
Vulcan
3
4
1
0.88
W
Nemesis
VENICIUS 117
Nemesis
3
3
4
1.67
L
Jing Wei
W SORTE
Jing Wei
0
4
1
0.13
W
Ares
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,117
Damage
24,755
49,416
Taken
51,159
25,511
Mitigated
24,242
13,327
Healing
10,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BenjaMI04
Janus
11,217
1,082
0
936
9,947
3,471
414
3,262
6,685
91,299
0
L
Yemoja
Bilyat
Yemoja
3,808
812
729
1,077
10,432
7,547
0
4,761
5,671
24,875
0
W
Cu Chulainn
DiegoETERNO
Cu Chulainn
7,010
1,420
0
5,053
11,022
7,180
0
2,683
8,339
2,206
80,334
L
Cthulhu
MilangaNashe
Cthulhu
3,347
432
0
4,159
8,643
5,749
0
56
8,587
45,009
0
L
Pele
4,273
811
0
3,141
14,650
4,655
306
5,148
9,502
0
43,184
W
Artemis
Rei_De_Uruk
Artemis
7,125
3,859
0
1,740
10,492
4,193
2,386
3,922
6,570
0
46,343
W
Vulcan
Tonybr2020
Vulcan
4,081
993
0
1,470
8,616
3,529
36
4,323
4,293
56,330
0
W
Nemesis
VENICIUS 117
Nemesis
5,583
2,103
0
3,086
10,079
4,251
0
3,446
6,633
0
46,459
L
Jing Wei
W SORTE
Jing Wei
2,110
1,499
0
820
7,487
2,820
0
1,312
6,175
0
28,089
W
Ares
10,318
696
0
1,978
9,207
6,358
94
3,998
5,209
25,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,015
Gold Earned
43,009
474
Minions Killed
457
0
Camps Cleared
0
1,666,841
Distance Traveled
1,606,556
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,140
619
188
10
0
362,269
4
L
Yemoja
9,139
508
46
3
0
280,902
0
W
Cu Chulainn
11,140
619
170
9
0
344,622
1
L
Cthulhu
8,659
481
96
5
0
279,785
1
L
Pele
7,509
417
69
4
0
356,798
3
W
Artemis
8,255
459
71
4
0
290,988
0
W
Vulcan
9,498
528
117
7
0
321,372
3
W
Nemesis
8,624
479
83
5
0
326,016
1
L
Jing Wei
6,562
365
58
3
0
326,802
1
W
Ares
9,498
528
33
2
0
383,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role