Player Matchup

Morgan Le Fay
Morgan Le Fay
GrImReApEr-_-531
Morgan Le Fay
Level 40
God Stats
2W - 7L
1,168 SR
Queue Stats
134W - 193L
1,109 Elo+
Party 1
Neith
Neith
Urouge19
Neith
Level 49
God Stats
8W - 27L
1,081 SR
Queue Stats
8W - 35L
976 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ZaCkyVeAngence
Cu Chulainn
Level 43
God Stats
7W - 18L
1,223 SR
Queue Stats
128W - 182L
1,099 Elo+
Party 1
Yemoja
Yemoja
matze1_8
Yemoja
Level 16
God Stats
3W - 11L
1,392 SR
Queue Stats
13W - 45L
1,066 Elo+
Party 1
Kali
Kali
xXTheHungryOneXx
Kali
Level 27
God Stats
0W - 4L
1,150 SR
Queue Stats
7W - 34L
1,061 Elo+
Party 1
Team Averages
Level 35
1,203 SR
1,062 Elo+

VS

Team Averages
Level 49
1,532 SR
1,447 Elo+
Kuzenbo
Kuzenbo
Elbobros
Kuzenbo
Level 42
God Stats
6W - 7L
1,781 SR
Queue Stats
212W - 216L
1,406 Elo+
Party 2
Janus
Janus
Kloppmaniac
Janus
Level 39
God Stats
13W - 17L
1,500 SR
Queue Stats
302W - 309L
1,427 Elo+
Solo
Persephone
Persephone
LukasTheKopy
Persephone
Level 26
God Stats
28W - 17L
1,475 SR
Queue Stats
113W - 106L
1,456 Elo+
Party 2
Danzaburou
Danzaburou
alterberitoPL
Danzaburou
Level 17
God Stats
20W - 22L
1,539 SR
Queue Stats
28W - 38L
1,381 Elo+
Party 3
Set
Set
hectorvila44
Set
Level 121
God Stats
16W - 23L
1,368 SR
Queue Stats
467W - 504L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GrImReApEr-_-531
Morgan Le Fay
14
1 / 3 / 1
9,037
532
3,282
9,388
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Urouge19
Neith
11
1 / 5 / 0
6,857
403
3,962
9,670
3,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
ZaCkyVeAngence
Cu Chulainn
14
2 / 3 / 0
8,292
488
3,715
10,739
7,311
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
matze1_8
Yemoja
12
0 / 2 / 1
7,876
463
3,791
10,048
4,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 4 / 1
7,770
457
3,425
13,358
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Elbobros
Kuzenbo
13
1 / 0 / 6
8,564
504
7,492
10,267
11,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 0 / 2
9,024
531
4,624
7,186
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Persephone
LukasTheKopy
Persephone
14
0 / 2 / 4
9,071
534
4,464
4,164
1,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
alterberitoPL
Danzaburou
12
2 / 1 / 3
7,562
445
5,339
7,755
2,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 1 / 1
10,722
631
15,254
11,727
6,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
17
17
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Elbobros
Kuzenbo
1
0
6
4
L
Morgan Le Fay
GrImReApEr-_-531
Morgan Le Fay
1
3
1
0.5
W
1
0
2
2
W
Persephone
LukasTheKopy
Persephone
0
2
4
1
L
Neith
Urouge19
Neith
1
5
0
0.2
L
Cu Chulainn
ZaCkyVeAngence
Cu Chulainn
2
3
0
0.67
W
Danzaburou
alterberitoPL
Danzaburou
2
1
3
3.5
W
13
1
1
13.5
L
Yemoja
matze1_8
Yemoja
0
2
1
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,175
Damage
37,173
53,203
Taken
41,099
23,733
Mitigated
23,776
12,643
Healing
7,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Elbobros
Kuzenbo
7,492
2,134
0
0
10,267
11,061
159
1,190
9,077
26,752
0
L
Morgan Le Fay
GrImReApEr-_-531
Morgan Le Fay
3,282
85
0
2,027
9,388
3,350
520
1,897
7,315
46,696
0
W
4,624
476
0
2,715
7,186
2,385
252
2,048
5,138
59,228
0
W
Persephone
LukasTheKopy
Persephone
4,464
757
0
1,197
4,164
1,345
116
224
3,938
49,525
0
L
Neith
Urouge19
Neith
3,962
2,489
183
1,760
9,670
3,094
910
4,304
5,284
0
30,192
L
Cu Chulainn
ZaCkyVeAngence
Cu Chulainn
3,715
380
0
655
10,739
7,311
448
3,771
6,968
0
38,792
W
Danzaburou
alterberitoPL
Danzaburou
5,339
1,588
0
2,435
7,755
2,896
1,510
2,601
5,154
0
44,854
W
15,254
9,780
0
1,512
11,727
6,089
0
1,010
10,717
0
84,860
L
Yemoja
matze1_8
Yemoja
3,791
335
1,082
555
10,048
4,784
294
3,584
6,332
25,106
0
L
3,425
2,016
408
5,973
13,358
5,194
0
2,604
10,724
0
39,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,832
Gold Earned
44,943
364
Minions Killed
494
0
Camps Cleared
0
1,465,901
Distance Traveled
1,684,320
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,564
504
30
2
0
347,227
1
L
Morgan Le Fay
9,037
532
110
6
0
280,225
9
W
Janus
9,024
531
141
8
0
323,805
10
W
Persephone
9,071
534
113
7
0
314,476
5
L
Neith
6,857
403
63
4
0
254,320
4
L
Cu Chulainn
8,292
488
77
5
0
301,019
7
W
Danzaburou
7,562
445
78
5
0
309,968
5
W
Set
10,722
631
132
8
0
388,844
1
L
Yemoja
7,876
463
33
2
0
293,776
2
L
Kali
7,770
457
81
5
0
336,561
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role