Player Matchup

Izanami
Izanami
 
Izanami
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Kirkiisi
Sylvanus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 73L
1,527 Elo+
Party 2
Tiamat
Tiamat
Monkisback34
Tiamat
Level 25
God Stats
8W - 7L
1,457 SR
Queue Stats
291W - 169L
1,678 Elo+
Solo
Amaterasu
Amaterasu
Teletappi3
Amaterasu
Level 16
God Stats
6W - 5L
1,704 SR
Queue Stats
113W - 101L
1,568 Elo+
Party 2
Ao Kuang
Ao Kuang
Zeikei
Ao Kuang
Level 21
God Stats
11W - 9L
1,450 SR
Queue Stats
189W - 152L
1,583 Elo+
Party 2
Team Averages
Level 20
1,522 SR
1,571 Elo+

VS

Team Averages
Level 27
1,593 SR
1,606 Elo+
Fenrir
Fenrir
BEbee96
Fenrir
Level 28
God Stats
0W - 1L
1,688 SR
Queue Stats
79W - 90L
1,704 Elo+
Party 3
Anhur
Anhur
DenPanch
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 16L
1,579 Elo+
Solo
Ah Puch
Ah Puch
DeukaeInSomnia
Ah Puch
Level 29
God Stats
0W - 1L
1,787 SR
Queue Stats
40W - 49L
1,649 Elo+
Party 3
Ymir
Ymir
Szef00l666
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 71L
1,564 Elo+
Party 1
Ullr
Ullr
jankoslaw
Ullr
Level 43
God Stats
10W - 13L
1,487 SR
Queue Stats
61W - 64L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
10 / 1 / 2
7,965
724
7,851
7,048
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Kirkiisi
Sylvanus
8
1 / 0 / 9
6,140
558
2,269
3,685
1,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
13
4 / 0 / 1
7,289
663
4,490
5,134
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Teletappi3
Amaterasu
9
1 / 3 / 1
5,283
480
3,151
9,224
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
Zeikei
Ao Kuang
11
3 / 0 / 2
6,244
568
2,611
6,482
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BEbee96
Fenrir
7
0 / 4 / 0
4,556
414
1,788
6,413
1,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
DenPanch
Anhur
9
1 / 5 / 0
5,107
464
3,809
7,018
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 0
6,147
559
2,780
5,060
1,844
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 6 / 0
4,125
375
1,177
6,313
2,084
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
12
3 / 2 / 0
6,476
589
6,456
5,368
1,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
4
4
Deaths
19
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
1
2
11
L
Fenrir
BEbee96
Fenrir
0
4
0
0
L
Anhur
DenPanch
Anhur
1
5
0
0.2
L
0
2
0
0
W
Sylvanus
Kirkiisi
Sylvanus
1
0
9
5.5
W
Tiamat
4
0
1
4.5
L
0
6
0
0
W
Amaterasu
Teletappi3
Amaterasu
1
3
1
0.5
W
Ao Kuang
Zeikei
Ao Kuang
3
0
2
4
L
Ullr
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,372
Damage
16,010
31,573
Taken
30,172
12,214
Mitigated
9,233
13,436
Healing
4,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,851
5,613
0
2,435
7,048
1,619
630
888
6,160
0
53,725
L
Fenrir
BEbee96
Fenrir
1,788
203
0
1,184
6,413
1,978
0
2,374
4,039
0
19,207
L
Anhur
DenPanch
Anhur
3,809
1,642
0
1,230
7,018
1,449
0
1,367
5,651
0
23,511
L
2,780
161
0
1,462
5,060
1,844
0
3,124
1,936
46,255
0
W
Sylvanus
Kirkiisi
Sylvanus
2,269
929
865
2,004
3,685
1,174
14
289
3,396
7,596
0
W
Tiamat
4,490
744
0
2,158
5,134
2,792
0
2,780
2,354
52,014
0
L
1,177
342
0
480
6,313
2,084
0
1,616
4,697
6,868
0
W
Amaterasu
Teletappi3
Amaterasu
3,151
1,322
0
3,922
9,224
4,753
0
0
9,224
0
17,774
W
Ao Kuang
Zeikei
Ao Kuang
2,611
790
0
2,052
6,482
1,876
0
0
6,482
37,818
0
L
Ullr
6,456
2,131
0
0
5,368
1,878
152
889
4,479
0
34,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
26,411
351
Minions Killed
273
0
Camps Cleared
0
1,038,663
Distance Traveled
890,208
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,965
724
116
11
0
197,467
2
L
Fenrir
4,556
414
43
4
0
207,557
3
L
Anhur
5,107
464
43
4
0
173,310
2
L
Ah Puch
6,147
559
101
9
0
172,939
3
W
Sylvanus
6,140
558
9
1
0
191,514
3
W
Tiamat
7,289
663
117
11
0
228,018
5
L
Ymir
4,125
375
13
1
0
164,073
1
W
Amaterasu
5,283
480
34
3
0
186,500
0
W
Ao Kuang
6,244
568
75
7
0
235,164
1
L
Ullr
6,476
589
73
7
0
172,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role