Player Matchup

Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ElBicho972
Anhur
Level 27
God Stats
2W - 0L
1,767 SR
Queue Stats
75W - 88L
1,540 Elo+
Solo
King Arthur
King Arthur
Lyxise
King Arthur
Level 28
God Stats
3W - 0L
1,715 SR
Queue Stats
11W - 10L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
pasqualdearias
Gilgamesh
Level 14
God Stats
6W - 8L
1,670 SR
Queue Stats
129W - 103L
1,530 Elo+
Solo
Fenrir
Fenrir
yunus54637
Fenrir
Level 25
God Stats
2W - 5L
1,478 SR
Queue Stats
273W - 244L
1,611 Elo+
Solo
Team Averages
Level 24
1,626 SR
1,538 Elo+

VS

Team Averages
Level 12
1,546 SR
1,639 Elo+
Morgan Le Fay
Morgan Le Fay
IMCHELIOS
Morgan Le Fay
Level 17
God Stats
29W - 25L
1,587 SR
Queue Stats
47W - 48L
1,562 Elo+
Solo
Hercules
Hercules
franrevelles
Hercules
Level 21
God Stats
3W - 2L
1,644 SR
Queue Stats
24W - 9L
1,840 Elo+
Solo
Arachne
Arachne
itsDoreu
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,604 Elo+
Solo
Yemoja
Yemoja
nanubob
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,516 Elo+
Solo
Vamana
Vamana
xZMx
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
10 / 6 / 7
12,693
604
15,879
15,562
8,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
19
8 / 4 / 10
12,398
590
16,672
14,345
6,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Lyxise
King Arthur
19
5 / 2 / 9
11,866
565
18,180
21,183
16,162
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
pasqualdearias
Gilgamesh
18
2 / 4 / 16
12,599
600
8,986
20,671
16,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
yunus54637
Fenrir
20
16 / 2 / 8
13,870
660
22,487
13,554
6,955
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IMCHELIOS
Morgan Le Fay
12
4 / 7 / 2
9,035
430
11,372
12,480
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
franrevelles
Hercules
17
1 / 6 / 1
10,663
508
15,099
26,964
28,472
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
itsDoreu
Arachne
16
6 / 11 / 2
10,666
508
10,453
23,129
6,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
nanubob
Yemoja
13
1 / 7 / 3
8,923
425
2,248
16,655
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
xZMx
Vamana
13
6 / 10 / 2
9,275
442
10,367
20,050
12,110
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
28
41
Kills
18
18
Deaths
41
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
6
7
2.25
W
Anhur
8
4
10
3.25
L
Morgan Le Fay
IMCHELIOS
Morgan Le Fay
4
7
2
0.71
W
King Arthur
Lyxise
King Arthur
5
2
9
4.75
L
Hercules
franrevelles
Hercules
1
6
1
0.25
L
Arachne
itsDoreu
Arachne
6
11
2
0.64
L
Yemoja
nanubob
Yemoja
1
7
3
0.36
W
Gilgamesh
pasqualdearias
Gilgamesh
2
4
16
2.5
L
Vamana
xZMx
Vamana
6
10
2
0.7
W
Fenrir
yunus54637
Fenrir
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,204
Damage
49,539
85,315
Taken
99,278
54,434
Mitigated
63,954
28,267
Healing
28,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,879
651
0
7,338
15,562
8,357
562
5,757
9,805
105,682
0
W
Anhur
16,672
10,718
0
3,793
14,345
6,346
4,208
1,366
12,979
0
91,183
L
Morgan Le Fay
IMCHELIOS
Morgan Le Fay
11,372
909
0
2,152
12,480
3,559
764
4,782
7,698
47,771
0
W
King Arthur
Lyxise
King Arthur
18,180
3,194
0
8,995
21,183
16,162
1,689
94
21,089
0
69,307
L
Hercules
franrevelles
Hercules
15,099
4,957
0
12,024
26,964
28,472
95
1,886
24,886
0
71,302
L
Arachne
itsDoreu
Arachne
10,453
5,750
0
6,427
23,129
6,931
0
6,042
17,087
0
62,896
L
Yemoja
nanubob
Yemoja
2,248
967
337
4,003
16,655
12,882
419
641
16,014
25,650
0
W
Gilgamesh
pasqualdearias
Gilgamesh
8,986
2,112
0
5,692
20,671
16,614
0
3,984
16,687
0
43,337
L
Vamana
xZMx
Vamana
10,367
6,218
0
3,969
20,050
12,110
0
2,528
17,522
0
27,636
W
Fenrir
yunus54637
Fenrir
22,487
8,091
0
2,449
13,554
6,955
288
2,419
11,135
0
110,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,426
Gold Earned
48,562
669
Minions Killed
396
0
Camps Cleared
0
2,044,774
Distance Traveled
1,742,004
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,693
604
170
8
0
367,246
3
W
Anhur
12,398
590
136
6
0
363,571
0
L
Morgan Le Fay
9,035
430
74
4
0
312,526
4
W
King Arthur
11,866
565
141
7
0
425,413
2
L
Hercules
10,663
508
145
7
0
377,809
3
L
Arachne
10,666
508
91
4
0
347,268
0
L
Yemoja
8,923
425
44
2
0
316,330
2
W
Gilgamesh
12,599
600
70
3
0
426,169
4
L
Vamana
9,275
442
42
2
0
388,071
1
W
Fenrir
13,870
660
152
7
0
462,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role