Player Matchup

Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver IV
Valinth
Yemoja
Silver IV
Level 37
God Stats
2W - 4L
1,418 SR
Queue Stats
9W - 22L
1,100 MMR
Solo
Fenrir
Fenrir
Silver II
xIIVeNoM
Fenrir
Silver II
Level 110
God Stats
41W - 33L
1,788 SR
Queue Stats
409W - 441L
1,040 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,541 SR
1,328 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,576 SR
1,068 MMR
Cernunnos
Cernunnos
Silver II
Bilivrette
Cernunnos
Silver II
Level 115
God Stats
14W - 10L
1,582 SR
Queue Stats
158W - 186L
975 MMR
Solo
Athena
Athena
Silver II
DrunkManki
Athena
Silver II
Level 144
God Stats
107W - 101L
1,556 SR
Queue Stats
725W - 732L
1,087 MMR
Solo
Chang'e
Chang'e
Silver II
Goldenbreath99
Chang'e
Silver II
Level 119
God Stats
17W - 10L
1,691 SR
Queue Stats
57W - 63L
1,064 MMR
Solo
Anubis
Anubis
Silver I
HeadWithSkin
Anubis
Silver I
Level 109
God Stats
51W - 37L
1,625 SR
Queue Stats
392W - 399L
1,133 MMR
Solo
Kali
Kali
Silver I
NUxIsYT
Kali
Silver I
Level 89
God Stats
32W - 22L
1,428 SR
Queue Stats
364W - 357L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
7 / 4 / 1
11,191
533
16,453
12,508
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
 
Nu Wa
15
0 / 10 / 3
9,104
434
10,539
12,786
2,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
 
Chaac
14
0 / 8 / 3
8,434
402
12,837
22,795
14,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
Valinth
Yemoja
12
2 / 8 / 7
8,677
413
8,804
20,498
13,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
xIIVeNoM
Fenrir
13
3 / 12 / 4
8,908
424
9,870
19,854
7,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
SetApolloPersephoneArachne

VS

Bans
GilgameshJanusTsukuyomiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bilivrette
Cernunnos
19
4 / 3 / 8
12,544
597
8,323
16,946
7,207
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
DrunkManki
Athena
16
3 / 5 / 16
11,680
556
11,539
29,054
24,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
7 / 2 / 7
12,703
605
12,713
17,535
10,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
18
11 / 2 / 8
13,138
626
14,306
18,461
10,280
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kali
NUxIsYT
Kali
20
17 / 1 / 14
15,358
731
23,413
29,183
14,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
95
12
Kills
42
42
Deaths
13
18
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
7
4
1
1.88
L
Nu Wa
 
Nu Wa
0
10
3
0.15
L
Chaac
 
Chaac
0
8
3
0.19
W
Cernunnos
Bilivrette
Cernunnos
4
3
8
2.67
W
Athena
DrunkManki
Athena
3
5
16
2.2
W
7
2
7
5.25
W
Anubis
11
2
8
7.5
W
Kali
NUxIsYT
Kali
17
1
14
24
L
Yemoja
Valinth
Yemoja
2
8
7
0.69
L
Fenrir
xIIVeNoM
Fenrir
3
12
4
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,503
Damage
70,294
88,441
Taken
111,179
43,571
Mitigated
67,129
21,314
Healing
57,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
16,453
7,844
1,114
3,755
12,508
4,252
880
3,294
9,214
0
80,454
L
Nu Wa
 
Nu Wa
10,539
1,601
0
1,100
12,786
2,901
0
6,115
6,671
61,591
0
L
Chaac
 
Chaac
12,837
2,350
0
7,608
22,795
14,774
0
14,537
8,258
0
52,033
W
Cernunnos
Bilivrette
Cernunnos
8,323
4,684
0
6,500
16,946
7,207
2,821
3,684
13,124
0
99,751
W
Athena
DrunkManki
Athena
11,539
3,210
0
10,857
29,054
24,688
264
5,610
23,208
36,170
0
W
12,713
1,122
2,980
10,010
17,535
10,466
1,560
4,359
12,998
79,277
0
W
Anubis
14,306
757
0
11,496
18,461
10,280
752
5,247
12,932
102,340
0
W
Kali
NUxIsYT
Kali
23,413
12,850
0
15,761
29,183
14,488
2,273
5,788
23,123
0
105,275
L
Yemoja
Valinth
Yemoja
8,804
1,632
552
2,833
20,498
13,828
0
9,435
11,063
18,218
0
L
Fenrir
xIIVeNoM
Fenrir
9,870
4,221
0
4,352
19,854
7,816
22
5,506
14,348
0
42,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,314
Gold Earned
65,423
435
Minions Killed
585
0
Camps Cleared
0
1,769,754
Distance Traveled
2,073,469
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,191
533
140
7
0
359,688
7
L
Nu Wa
9,104
434
111
5
0
309,133
1
L
Chaac
8,434
402
88
4
0
363,286
1
W
Cernunnos
12,544
597
139
7
0
352,267
4
W
Athena
11,680
556
31
1
0
468,757
13
W
Chang'e
12,703
605
153
7
0
386,987
5
W
Anubis
13,138
626
149
7
0
364,740
12
W
Kali
15,358
731
113
5
0
500,718
1
L
Yemoja
8,677
413
26
1
0
364,018
9
L
Fenrir
8,908
424
70
3
0
373,629
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role