Player Matchup

Ravana
Ravana
Silver II
Hoop224u
Ravana
Silver II
Level 159
God Stats
4W - 3L
1,658 SR
Queue Stats
71W - 79L
1,268 MMR
Solo
Chang'e
Chang'e
Silver I
Jay12-13
Chang'e
Silver I
Level 111
God Stats
12W - 11L
1,662 SR
Queue Stats
210W - 220L
1,175 MMR
Party 1
Skadi
Skadi
Silver I
ProjectBeatdown
Skadi
Silver I
Level 141
God Stats
55W - 36L
1,577 SR
Queue Stats
413W - 437L
1,258 MMR
Solo
Athena
Athena
Gold V
da_bull_teazy215
Athena
Gold V
Level 118
God Stats
18W - 9L
1,656 SR
Queue Stats
305W - 316L
1,284 MMR
Party 1
Artio
Artio
Bronze IV
daniGdbf
Artio
Bronze IV
Level 63
God Stats
1W - 2L
1,771 SR
Queue Stats
6W - 18L
1,262 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 118
1,665 SR
1,249 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,537 SR
1,248 MMR
Scylla
Scylla
Gold V
KazuTheAssassin
Scylla
Gold V
Level 102
God Stats
10W - 6L
1,649 SR
Queue Stats
237W - 236L
1,281 MMR
Party 2
Yemoja
Yemoja
Gold V
RABITmx
Yemoja
Gold V
Level 138
God Stats
12W - 5L
1,708 SR
Queue Stats
844W - 857L
1,250 MMR
Solo
Anubis
Anubis
Silver V
Trapzz AC3
Anubis
Silver V
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 10L
1,224 MMR
Solo
Hachiman
Hachiman
Silver I
Uknown_Lies
Hachiman
Silver I
Level 105
God Stats
9W - 12L
1,298 SR
Queue Stats
160W - 160L
1,250 MMR
Party 2
Gilgamesh
Gilgamesh
Silver I
XxMAMENEYTORxX
Gilgamesh
Silver I
Level 144
God Stats
5W - 1L
1,531 SR
Queue Stats
363W - 371L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hoop224u
Ravana
16
1 / 6 / 7
10,219
393
5,664
16,098
7,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Jay12-13
Chang'e
18
5 / 7 / 6
11,645
448
12,341
17,065
6,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 8 / 4
12,670
487
8,202
17,589
6,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 6 / 9
11,750
452
13,318
24,225
21,086
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artio
daniGdbf
Artio
16
1 / 5 / 7
11,365
437
3,166
25,510
24,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
DanzaburouCu ChulainnCthulhuTiamatYmir

VS

Bans
ApolloChironCabrakanJanusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 15
13,843
532
11,161
11,084
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
RABITmx
Yemoja
18
3 / 3 / 17
14,288
550
10,507
21,513
26,172
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Trapzz AC3
Anubis
20
7 / 5 / 8
14,830
570
17,333
19,036
10,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Uknown_Lies
Hachiman
20
8 / 0 / 11
15,180
584
19,280
10,581
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
XxMAMENEYTORxX
Gilgamesh
20
10 / 2 / 12
15,086
580
21,506
19,934
11,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
95
14
Kills
32
32
Deaths
14
33
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Ravana
Hoop224u
Ravana
1
6
7
0.75
L
Chang'e
Jay12-13
Chang'e
5
7
6
1.14
W
4
4
15
2.88
L
3
8
4
0.63
W
Yemoja
RABITmx
Yemoja
3
3
17
3.83
W
Anubis
Trapzz AC3
Anubis
7
5
8
2.2
W
Hachiman
Uknown_Lies
Hachiman
8
0
11
13.5
W
Gilgamesh
XxMAMENEYTORxX
Gilgamesh
10
2
12
8
L
4
6
9
1.42
L
Artio
daniGdbf
Artio
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,691
Damage
79,787
100,487
Taken
82,148
66,166
Mitigated
57,159
18,112
Healing
35,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Hoop224u
Ravana
5,664
1,509
0
2,838
16,098
7,338
478
5,755
10,343
0
57,472
L
Chang'e
Jay12-13
Chang'e
12,341
755
761
3,943
17,065
6,559
472
4,784
12,281
64,194
0
W
11,161
1,314
0
1,458
11,084
4,078
1,583
6,679
4,087
64,349
0
L
8,202
4,118
0
3,197
17,589
6,337
600
3,844
13,745
0
97,405
W
Yemoja
RABITmx
Yemoja
10,507
1,052
7,558
3,856
21,513
26,172
1,269
6,544
14,809
41,511
0
W
Anubis
Trapzz AC3
Anubis
17,333
541
0
8,529
19,036
10,116
1,297
9,346
9,448
114,164
0
W
Hachiman
Uknown_Lies
Hachiman
19,280
13,010
0
6,045
10,581
5,268
7,502
255
10,326
0
110,184
W
Gilgamesh
XxMAMENEYTORxX
Gilgamesh
21,506
8,416
0
7,814
19,934
11,525
2,412
5,133
14,653
0
110,092
L
13,318
1,896
0
3,306
24,225
21,086
0
12,262
11,963
70,756
0
L
Artio
daniGdbf
Artio
3,166
118
390
3,677
25,510
24,846
0
12,356
13,154
14,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,649
Gold Earned
73,227
529
Minions Killed
627
0
Camps Cleared
0
2,023,437
Distance Traveled
2,243,249
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,219
393
99
4
0
438,550
2
L
Chang'e
11,645
448
121
5
0
386,907
2
W
Scylla
13,843
532
115
4
0
425,694
2
L
Skadi
12,670
487
161
6
0
360,652
11
W
Yemoja
14,288
550
51
2
0
424,592
3
W
Anubis
14,830
570
165
6
0
394,403
4
W
Hachiman
15,180
584
159
6
0
462,783
3
W
Gilgamesh
15,086
580
137
5
0
535,777
5
L
Athena
11,750
452
129
5
0
426,996
5
L
Artio
11,365
437
19
1
0
410,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role