Player Matchup

Morgan Le Fay
Morgan Le Fay
CudiChambers
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Yemoja
Yemoja
Dalsim420
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
MyrakBabi
Danzaburou
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,120 Elo+
Party 3
Ah Puch
Ah Puch
bibo307
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,502 Elo+
Solo
Arachne
Arachne
homserit
Arachne
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,672 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,445 Elo+

VS

Team Averages
Level 12
1,478 SR
1,424 Elo+
Thor
Thor
BichoBolaDor
Thor
Level 5
God Stats
4W - 5L
1,482 SR
Queue Stats
7W - 9L
1,376 Elo+
Party 1
Ra
Ra
ImpCDivAug
Ra
Level 5
God Stats
2W - 7L
1,479 SR
Queue Stats
40W - 48L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
OgiJR
Tsukuyomi
Level 21
God Stats
14W - 14L
1,560 SR
Queue Stats
30W - 47L
1,386 Elo+
Solo
Loki
Loki
Zerolayer
Loki
Level 23
God Stats
3W - 5L
1,444 SR
Queue Stats
120W - 129L
1,418 Elo+
Solo
Artemis
Artemis
osopardooo
Artemis
Level 8
God Stats
3W - 5L
1,426 SR
Queue Stats
19W - 21L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CudiChambers
Morgan Le Fay
20
7 / 5 / 15
16,413
1,026
27,976
18,070
10,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Dalsim420
Yemoja
20
5 / 2 / 13
16,707
1,044
12,970
14,066
11,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
MyrakBabi
Danzaburou
20
1 / 4 / 11
13,679
855
8,214
11,536
3,985
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
bibo307
Ah Puch
20
4 / 6 / 12
15,361
960
10,176
15,720
5,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
homserit
Arachne
20
11 / 8 / 12
16,570
1,036
20,937
20,520
10,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
15,297
956
8,572
17,905
7,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 6 / 10
14,777
924
11,356
16,746
6,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
OgiJR
Tsukuyomi
20
10 / 14 / 12
17,118
1,070
32,997
32,694
13,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Loki
15
0 / 0 / 0
9,810
613
0
0
0
Artemis
osopardooo
Artemis
20
7 / 4 / 8
16,015
1,001
22,111
16,954
6,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
66
28
Kills
25
25
Deaths
28
63
Assists
41
Player
Kills
Deaths
Assists
KDA
L
6
4
11
2.88
W
Morgan Le Fay
CudiChambers
Morgan Le Fay
7
5
15
2.9
W
Yemoja
Dalsim420
Yemoja
5
2
13
5.75
L
2
6
10
1.17
W
Danzaburou
MyrakBabi
Danzaburou
1
4
11
1.63
L
Tsukuyomi
OgiJR
Tsukuyomi
10
14
12
1.14
L
Loki
0
0
0
0
W
Ah Puch
bibo307
Ah Puch
4
6
12
1.67
W
Arachne
homserit
Arachne
11
8
12
2.13
L
Artemis
osopardooo
Artemis
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,273
Damage
75,036
79,912
Taken
84,299
41,369
Mitigated
33,530
18,572
Healing
4,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,572
1,878
0
0
17,905
7,237
0
12,159
5,746
0
20,924
W
Morgan Le Fay
CudiChambers
Morgan Le Fay
27,976
1,314
74
4,019
18,070
10,633
0
1,340
16,730
54,137
0
W
Yemoja
Dalsim420
Yemoja
12,970
2,783
2,504
1,818
14,066
11,411
0
2,234
11,832
36,080
0
L
11,356
1,453
28
2,005
16,746
6,260
0
10,965
5,781
48,775
0
W
Danzaburou
MyrakBabi
Danzaburou
8,214
3,528
0
2,907
11,536
3,985
0
2,428
9,108
0
30,501
L
Tsukuyomi
OgiJR
Tsukuyomi
32,997
8,196
0
1,946
32,694
13,098
0
18,422
14,272
0
65,354
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
bibo307
Ah Puch
10,176
223
0
3,078
15,720
5,175
0
2,870
12,850
55,258
0
W
Arachne
homserit
Arachne
20,937
14,690
0
4,172
20,520
10,165
0
2,484
18,036
0
38,884
L
Artemis
osopardooo
Artemis
22,111
7,205
0
276
16,954
6,935
0
9,576
7,378
0
77,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,730
Gold Earned
73,017
306
Minions Killed
364
12
Camps Cleared
8
1,262,328
Distance Traveled
1,225,540
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,297
956
41
3
0
319,662
0
W
Morgan Le Fay
16,413
1,026
53
3
3
260,819
0
W
Yemoja
16,707
1,044
43
3
1
260,574
0
L
Ra
14,777
924
130
8
2
292,081
2
W
Danzaburou
13,679
855
56
4
1
193,149
1
L
Tsukuyomi
17,118
1,070
57
4
4
317,201
0
L
Loki
9,810
613
0
0
0
0
0
W
Ah Puch
15,361
960
117
7
3
226,002
1
W
Arachne
16,570
1,036
37
2
4
321,784
1
L
Artemis
16,015
1,001
136
9
2
296,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role