Player Matchup

Janus
Janus
BIGPAPIBREEZY
Janus
Level 41
God Stats
0W - 2L
1,363 SR
Queue Stats
8W - 12L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
Duckelz
Gilgamesh
Level 81
God Stats
2W - 1L
1,713 SR
Queue Stats
55W - 50L
1,549 Elo+
Solo
Cupid
Cupid
T0asterstrudell
Cupid
Level 42
God Stats
6W - 3L
1,524 SR
Queue Stats
54W - 60L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vitsuo
Morgan Le Fay
Level 44
God Stats
8W - 9L
1,569 SR
Queue Stats
69W - 87L
1,426 Elo+
Solo
Fenrir
Fenrir
thatwasmyoldname
Fenrir
Level 42
God Stats
0W - 1L
1,305 SR
Queue Stats
7W - 5L
1,687 Elo+
Party 2
Team Averages
Level 50
1,495 SR
1,528 Elo+

VS

Team Averages
Level 70
1,552 SR
1,492 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Santiwulf
Cerberus
Level 27
God Stats
19W - 11L
1,622 SR
Queue Stats
112W - 94L
1,538 Elo+
Party 1
Zeus
Zeus
SoSmooVe Savage
Zeus
Level 99
God Stats
101W - 94L
1,509 SR
Queue Stats
247W - 296L
1,444 Elo+
Solo
Da Ji
Da Ji
StereoPandora78
Da Ji
Level 49
God Stats
26W - 23L
1,564 SR
Queue Stats
513W - 501L
1,464 Elo+
Solo
Tsukuyomi
Tsukuyomi
strxwbrysoda
Tsukuyomi
Level 67
God Stats
9W - 3L
1,563 SR
Queue Stats
89W - 85L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 4
9,551
868
7,788
13,594
3,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Duckelz
Gilgamesh
17
2 / 5 / 6
11,552
1,050
10,997
19,845
14,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 7 / 8
11,232
1,021
9,534
13,151
5,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Vitsuo
Morgan Le Fay
17
3 / 5 / 4
11,010
1,001
13,312
13,555
5,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 5 / 5
11,470
1,043
6,716
13,064
7,092
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

78

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
7 / 1 / 16
12,788
1,163
21,077
10,464
4,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Santiwulf
Cerberus
17
3 / 4 / 11
10,611
965
8,557
17,078
10,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 1 / 14
11,824
1,075
16,926
5,340
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 4 / 13
12,715
1,156
13,342
10,055
4,737
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
strxwbrysoda
Tsukuyomi
17
4 / 2 / 16
11,318
1,029
10,563
10,552
3,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
12
Kills
31
31
Deaths
12
27
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
7
1
16
15
L
0
9
4
0.22
L
Gilgamesh
Duckelz
Gilgamesh
2
5
6
1
W
Cerberus
Santiwulf
Cerberus
3
4
11
2.13
W
5
1
14
12
W
12
4
13
4.63
L
2
7
8
0.86
L
Morgan Le Fay
Vitsuo
Morgan Le Fay
3
5
4
1
W
Tsukuyomi
strxwbrysoda
Tsukuyomi
4
2
16
6
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,347
Damage
70,465
73,209
Taken
53,489
36,012
Mitigated
25,545
3,746
Healing
3,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
21,077
12,722
0
1,753
10,464
4,077
0
4,751
5,713
0
58,791
L
7,788
988
124
882
13,594
3,762
0
2,855
10,613
27,781
0
L
Gilgamesh
Duckelz
Gilgamesh
10,997
1,734
0
57
19,845
14,449
0
8,801
10,862
0
20,129
W
Cerberus
Santiwulf
Cerberus
8,557
313
510
1,457
17,078
10,932
0
7,096
9,982
21,053
0
W
16,926
93
0
0
5,340
1,958
0
2,354
2,986
26,722
0
W
13,342
4,319
0
69
10,055
4,737
0
2,066
7,989
0
18,522
L
9,534
4,233
0
1,103
13,151
5,009
0
4,165
8,836
0
29,348
L
Morgan Le Fay
Vitsuo
Morgan Le Fay
13,312
1,083
0
758
13,555
5,700
0
4,118
9,359
44,318
0
W
Tsukuyomi
strxwbrysoda
Tsukuyomi
10,563
2,404
0
132
10,552
3,841
0
4,833
5,719
0
33,427
L
6,716
683
0
822
13,064
7,092
0
4,830
8,056
0
16,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,815
Gold Earned
59,256
181
Minions Killed
205
5
Camps Cleared
11
1,034,692
Distance Traveled
1,013,669
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,788
1,163
85
8
7
215,756
0
L
Janus
9,551
868
53
5
1
160,867
0
L
Gilgamesh
11,552
1,050
23
2
3
243,517
0
W
Cerberus
10,611
965
27
2
1
198,426
0
W
Zeus
11,824
1,075
29
3
1
185,615
0
W
Da Ji
12,715
1,156
3
0
2
204,632
0
L
Cupid
11,232
1,021
30
3
0
194,586
0
L
Morgan Le Fay
11,010
1,001
60
5
0
191,882
0
W
Tsukuyomi
11,318
1,029
61
6
0
209,240
0
L
Fenrir
11,470
1,043
15
1
1
243,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role