Player Matchup

Jormungandr
Jormungandr
GhettoHokageOz
Jormungandr
Level 16
God Stats
4W - 5L
1,394 SR
Queue Stats
10W - 12L
1,366 Elo+
Party 2
Ra
Ra
Martíno
Ra
Level 5
God Stats
1W - 2L
1,300 SR
Queue Stats
2W - 4L
1,285 Elo+
Party 2
Hachiman
Hachiman
Mogall0
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Fenrir
Fenrir
PanSrani
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 2
Kali
Kali
Rreil
Kali
Level 7
God Stats
0W - 2L
1,532 SR
Queue Stats
3W - 6L
1,344 Elo+
Party 2
Team Averages
Level 10
1,445 SR
1,306 Elo+

VS

Team Averages
Level 18
1,504 SR
1,310 Elo+
Bellona
Bellona
QuatschEnte
Bellona
Level 29
God Stats
39W - 29L
1,546 SR
Queue Stats
95W - 95L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
Sarumaniac
Ao Kuang
Level 17
God Stats
27W - 21L
1,527 SR
Queue Stats
77W - 113L
1,338 Elo+
Party 1
Olorun
Olorun
SupremeAINZ
Olorun
Level 17
God Stats
7W - 9L
1,567 SR
Queue Stats
129W - 179L
1,230 Elo+
Party 1
Danzaburou
Danzaburou
TheKhorne
Danzaburou
Level 17
God Stats
23W - 38L
1,304 SR
Queue Stats
159W - 269L
1,265 Elo+
Party 1
Ymir
Ymir
ToksikTNO
Ymir
Level 8
God Stats
23W - 21L
1,576 SR
Queue Stats
81W - 117L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GhettoHokageOz
Jormungandr
7
1 / 3 / 5
5,127
513
4,970
9,550
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 7 / 0
4,718
472
1,911
6,152
1,948
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Mogall0
Hachiman
8
1 / 4 / 0
4,763
476
2,564
4,771
1,331
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
PanSrani
Fenrir
5
1 / 6 / 1
4,076
408
2,102
5,977
1,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kali
Rreil
Kali
8
2 / 2 / 2
5,431
543
3,357
7,648
2,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
QuatschEnte
Bellona
10
2 / 0 / 4
6,408
641
2,362
5,300
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Sarumaniac
Ao Kuang
10
9 / 0 / 5
6,961
696
4,461
4,494
1,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
11
6 / 1 / 3
6,651
665
5,784
5,990
1,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
TheKhorne
Danzaburou
8
2 / 3 / 3
5,343
534
3,249
4,982
1,370
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
3 / 2 / 4
5,608
561
5,281
4,980
2,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
22
22
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GhettoHokageOz
Jormungandr
1
3
5
1.17
L
0
7
0
0
L
Hachiman
Mogall0
Hachiman
1
4
0
0.25
L
Fenrir
PanSrani
Fenrir
1
6
1
0.25
W
Bellona
QuatschEnte
Bellona
2
0
4
4
L
Kali
Rreil
Kali
2
2
2
1.5
W
Ao Kuang
Sarumaniac
Ao Kuang
9
0
5
11.5
W
Olorun
6
1
3
7.5
W
Danzaburou
TheKhorne
Danzaburou
2
3
3
1.17
W
Ymir
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,904
Damage
21,137
34,098
Taken
25,746
11,656
Mitigated
9,751
9,005
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GhettoHokageOz
Jormungandr
4,970
1,724
408
3,892
9,550
4,310
0
5,204
4,346
12,561
0
L
1,911
357
50
0
6,152
1,948
127
3,646
2,506
18,437
0
L
Hachiman
Mogall0
Hachiman
2,564
1,844
0
646
4,771
1,331
225
1,010
3,761
0
15,096
L
Fenrir
PanSrani
Fenrir
2,102
644
0
85
5,977
1,685
0
3,138
2,839
0
5,775
W
Bellona
QuatschEnte
Bellona
2,362
508
0
2,193
5,300
3,026
866
0
5,300
0
28,506
L
Kali
Rreil
Kali
3,357
1,091
0
3,924
7,648
2,382
0
2,528
5,120
0
20,763
W
Ao Kuang
Sarumaniac
Ao Kuang
4,461
1,424
99
1,619
4,494
1,263
0
782
3,626
22,760
0
W
Olorun
5,784
2,747
0
3,214
5,990
1,786
1,096
2,041
3,738
30,059
0
W
Danzaburou
TheKhorne
Danzaburou
3,249
2,321
0
1,506
4,982
1,370
526
1,821
2,871
0
20,461
W
Ymir
5,281
1,626
0
694
4,980
2,306
330
1,450
3,330
13,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,115
Gold Earned
30,971
129
Minions Killed
224
0
Camps Cleared
0
909,833
Distance Traveled
1,011,001
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,127
513
17
2
0
168,677
0
L
Ra
4,718
472
35
4
0
185,005
0
L
Hachiman
4,763
476
32
3
0
155,658
0
L
Fenrir
4,076
408
6
1
0
206,318
0
W
Bellona
6,408
641
71
7
0
212,258
4
L
Kali
5,431
543
39
4
0
194,175
3
W
Ao Kuang
6,961
696
47
5
0
221,459
0
W
Olorun
6,651
665
55
6
0
194,560
0
W
Danzaburou
5,343
534
30
3
0
174,387
1
W
Ymir
5,608
561
21
2
0
208,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role