Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Healliium
Chang'e
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
He Bo
He Bo
KaiTheBlue
He Bo
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 100L
1,518 Elo+
Solo
Danzaburou
Danzaburou
MirracleFox
Danzaburou
Level 67
God Stats
3W - 2L
1,727 SR
Queue Stats
235W - 233L
1,482 Elo+
Solo
Chronos
Chronos
Swiftnoise
Chronos
Level 158
God Stats
0W - 3L
1,252 SR
Queue Stats
45W - 53L
1,513 Elo+
Party 1
Team Averages
Level 97
1,496 SR
1,503 Elo+

VS

Team Averages
Level 138
1,537 SR
1,471 Elo+
Chaac
Chaac
Devilstraus
Chaac
Level 146
God Stats
3W - 1L
1,580 SR
Queue Stats
372W - 408L
1,461 Elo+
Solo
Hercules
Hercules
Highsam
Hercules
Level 145
God Stats
6W - 2L
1,764 SR
Queue Stats
341W - 319L
1,497 Elo+
Solo
Janus
Janus
JonParker
Janus
Level 157
God Stats
5W - 0L
1,452 SR
Queue Stats
44W - 26L
1,463 Elo+
Solo
Yemoja
Yemoja
SGA-Ing-Angel
Yemoja
Level 126
God Stats
11W - 8L
1,529 SR
Queue Stats
442W - 469L
1,498 Elo+
Solo
Skadi
Skadi
seergi-_-7
Skadi
Level 117
God Stats
7W - 13L
1,361 SR
Queue Stats
890W - 939L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
1 / 4 / 5
8,134
678
7,742
11,496
5,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
Healliium
Chang'e
15
1 / 6 / 7
8,893
741
5,384
10,986
5,030
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

He Bo
17
2 / 9 / 4
9,967
831
13,133
13,617
4,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
MirracleFox
Danzaburou
12
1 / 7 / 3
8,128
677
15,577
12,687
5,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Swiftnoise
Chronos
17
6 / 3 / 4
9,628
802
12,082
11,432
5,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 13
9,140
762
11,334
19,213
12,888
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
Highsam
Hercules
15
2 / 2 / 17
10,280
857
7,752
31,477
25,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
JonParker
Janus
17
12 / 3 / 10
10,730
894
19,165
11,621
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 1 / 17
9,147
762
2,073
8,372
6,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
18
12 / 2 / 12
11,397
950
15,121
12,429
6,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
98
11
Kills
29
29
Deaths
11
23
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
4
5
0.88
W
3
3
13
3.17
L
Chang'e
Healliium
Chang'e
1
6
7
0.75
W
Hercules
Highsam
Hercules
2
2
17
5.25
W
Janus
JonParker
Janus
12
3
10
5.67
L
He Bo
2
9
4
0.44
L
Danzaburou
MirracleFox
Danzaburou
1
7
3
0.36
W
0
1
17
8.5
L
Chronos
Swiftnoise
Chronos
6
3
4
2.67
W
Skadi
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,918
Damage
55,445
60,218
Taken
83,112
25,754
Mitigated
56,885
21,078
Healing
51,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,742
1,148
1,441
3,526
11,496
5,042
0
4,652
6,844
0
12,014
W
11,334
500
1,948
6,837
19,213
12,888
688
7,787
11,289
0
22,521
L
Chang'e
Healliium
Chang'e
5,384
524
2,362
2,281
10,986
5,030
0
6,021
4,965
8,535
0
W
Hercules
Highsam
Hercules
7,752
1,436
2,405
15,623
31,477
25,895
747
10,152
20,948
0
15,242
W
Janus
JonParker
Janus
19,165
289
905
1,584
11,621
5,035
213
3,758
7,823
33,936
0
L
He Bo
13,133
149
378
1,858
13,617
4,979
304
3,469
10,148
26,784
0
L
Danzaburou
MirracleFox
Danzaburou
15,577
6,361
1,532
3,224
12,687
5,229
798
4,038
8,649
0
25,757
W
2,073
230
15,936
4,025
8,372
6,594
467
2,800
5,459
5,229
0
L
Chronos
Swiftnoise
Chronos
12,082
4,064
1,786
2,690
11,432
5,474
670
3,058
8,374
25,900
0
W
Skadi
15,121
5,913
881
1,783
12,429
6,473
4,570
5,283
6,994
0
36,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,750
Gold Earned
50,694
91
Minions Killed
133
0
Camps Cleared
0
1,054,339
Distance Traveled
1,148,776
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,134
678
9
1
0
223,708
0
W
Chaac
9,140
762
21
2
0
231,617
2
L
Chang'e
8,893
741
11
1
0
221,055
0
W
Hercules
10,280
857
19
2
0
221,064
1
W
Janus
10,730
894
29
2
0
250,820
0
L
He Bo
9,967
831
36
3
0
193,715
0
L
Danzaburou
8,128
677
22
2
0
175,314
0
W
Yemoja
9,147
762
14
1
0
231,020
0
L
Chronos
9,628
802
13
1
0
240,547
0
W
Skadi
11,397
950
50
4
0
214,255
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role