Player Matchup

Xing Tian
Xing Tian
MEI-HOU-WANG
Xing Tian
Level 98
God Stats
31W - 23L
1,596 SR
Queue Stats
163W - 190L
1,471 Elo+
Party 2
Arachne
Arachne
Simpluca
Arachne
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,372 Elo+
Party 2
Hel
Hel
Yuichi9092
Hel
Level 13
God Stats
19W - 18L
1,530 SR
Queue Stats
87W - 113L
1,665 Elo+
Party 2
Team Averages
Level 41
1,542 SR
1,503 Elo+

VS

Team Averages
Level 12
1,552 SR
1,413 Elo+
Neith
Neith
Yansit
Neith
Level 5
God Stats
1W - 3L
1,660 SR
Queue Stats
16W - 21L
1,646 Elo+
Party 1
Kumbhakarna
Kumbhakarna
fofoni
Kumbhakarna
Level 8
God Stats
5W - 11L
1,465 SR
Queue Stats
22W - 27L
1,493 Elo+
Party 1
Sol
Sol
redcrimson5
Sol
Level 24
God Stats
1W - 3L
1,531 SR
Queue Stats
12W - 17L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
MEI-HOU-WANG
Xing Tian
17
4 / 1 / 13
13,435
707
16,552
25,109
25,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
Simpluca
Arachne
18
5 / 5 / 5
12,399
653
8,967
15,474
6,333
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 3 / 8
13,300
700
21,128
16,299
7,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Yansit
Neith
16
4 / 7 / 5
12,217
643
13,694
17,773
6,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
fofoni
Kumbhakarna
15
1 / 6 / 8
12,686
668
4,849
22,223
26,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 5 / 5
12,433
654
24,034
15,855
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
18
Kills
9
9
Deaths
18
26
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
MEI-HOU-WANG
Xing Tian
4
1
13
10.5
W
Arachne
Simpluca
Arachne
5
5
5
1.5
L
Neith
Yansit
Neith
4
7
5
0.93
W
9
3
8
4.33
L
Kumbhakarna
fofoni
Kumbhakarna
1
6
8
0.83
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,647
Damage
42,577
56,882
Taken
55,851
39,694
Mitigated
37,995
27,264
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
MEI-HOU-WANG
Xing Tian
16,552
432
769
3,645
25,109
25,646
278
14,296
10,813
55,982
0
W
Arachne
Simpluca
Arachne
8,967
7,264
0
3,494
15,474
6,333
930
5,548
9,926
0
46,982
L
Neith
Yansit
Neith
13,694
8,334
1,257
6,981
17,773
6,172
661
11,694
6,079
0
53,992
W
21,128
1,959
9,367
9,989
16,299
7,715
1,155
9,039
7,260
52,341
0
L
Kumbhakarna
fofoni
Kumbhakarna
4,849
367
1,767
2,459
22,223
26,439
207
12,977
9,246
10,721
0
L
24,034
5,707
231
4,972
15,855
5,384
795
13,009
2,846
71,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,134
Gold Earned
37,336
198
Minions Killed
210
0
Camps Cleared
0
981,019
Distance Traveled
778,138
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,435
707
59
3
0
363,602
3
W
Arachne
12,399
653
60
3
0
327,097
4
L
Neith
12,217
643
84
4
0
243,280
4
W
Hel
13,300
700
79
4
0
290,320
1
L
Kumbhakarna
12,686
668
18
1
0
270,464
2
L
Sol
12,433
654
108
6
0
264,394
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role