Player Matchup

Anubis
Anubis
English_Jose
Anubis
Level 61
God Stats
29W - 19L
1,525 SR
Queue Stats
191W - 197L
1,439 Elo+
Party 2
Nemesis
Nemesis
Jarlahb
Nemesis
Level 14
God Stats
7W - 3L
1,656 SR
Queue Stats
42W - 28L
1,508 Elo+
Party 2
Ymir
Ymir
ross just owns
Ymir
Level 26
God Stats
63W - 49L
1,512 SR
Queue Stats
100W - 75L
1,473 Elo+
Party 2
Bellona
Bellona
simozy
Bellona
Level 21
God Stats
17W - 10L
1,637 SR
Queue Stats
22W - 16L
1,531 Elo+
Party 2
Apollo
Apollo
xGirk
Apollo
Level 19
God Stats
8W - 3L
1,500 SR
Queue Stats
98W - 67L
1,486 Elo+
Party 2
Team Averages
Level 28
1,566 SR
1,487 Elo+

VS

Team Averages
Level 14
1,530 SR
1,355 Elo+
Nu Wa
Nu Wa
GamerGranny2021
Nu Wa
Level 17
God Stats
0W - 1L
1,424 SR
Queue Stats
0W - 2L
1,242 Elo+
Solo
Cernunnos
Cernunnos
King_Hades95
Cernunnos
Level 28
God Stats
4W - 2L
1,739 SR
Queue Stats
37W - 27L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
OvniNeo
Tsukuyomi
Level 4
God Stats
0W - 4L
1,236 SR
Queue Stats
2W - 10L
1,043 Elo+
Party 1
Bellona
Bellona
TheWorstBellona
Bellona
Level 11
God Stats
14W - 8L
1,641 SR
Queue Stats
14W - 8L
1,585 Elo+
Solo
Yemoja
Yemoja
karl32heinz
Yemoja
Level 10
God Stats
3W - 6L
1,612 SR
Queue Stats
12W - 28L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
7 / 1 / 4
11,201
622
12,973
12,235
7,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Jarlahb
Nemesis
15
1 / 0 / 7
8,890
494
5,026
11,022
5,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
3 / 0 / 14
9,914
551
9,650
12,756
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
simozy
Bellona
15
3 / 1 / 2
9,415
523
7,610
13,010
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
xGirk
Apollo
17
14 / 0 / 3
10,697
594
10,195
5,976
2,311
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
8,543
475
6,894
13,073
3,878
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
King_Hades95
Cernunnos
1
0 / 0 / 0
3,291
183
0
0
0
Tsukuyomi
OvniNeo
Tsukuyomi
10
0 / 10 / 0
6,299
350
3,161
13,538
3,915
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 2 / 1
9,262
515
12,156
15,096
9,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
10
0 / 9 / 0
6,155
342
2,227
12,495
6,792
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
3
28
Kills
2
2
Deaths
28
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
1
4
9
L
1
7
0
0.14
W
Nemesis
Jarlahb
Nemesis
1
0
7
4.5
L
Cernunnos
King_Hades95
Cernunnos
0
0
0
0
L
Tsukuyomi
OvniNeo
Tsukuyomi
0
10
0
0
L
1
2
1
0.75
L
Yemoja
0
9
0
0
W
3
0
14
10
W
Bellona
simozy
Bellona
3
1
2
4
W
Apollo
xGirk
Apollo
14
0
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,454
Damage
24,438
54,999
Taken
54,202
32,850
Mitigated
23,662
25,223
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,973
778
0
7,950
12,235
7,462
0
1,768
10,467
99,083
0
L
6,894
2,590
0
1,206
13,073
3,878
0
6,786
6,287
29,003
0
W
Nemesis
Jarlahb
Nemesis
5,026
2,216
0
5,250
11,022
5,402
295
886
10,136
0
60,997
L
Cernunnos
King_Hades95
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
OvniNeo
Tsukuyomi
3,161
485
0
1,431
13,538
3,915
0
6,806
6,732
0
24,549
L
12,156
3,401
0
4,303
15,096
9,077
0
4,179
10,917
0
61,380
L
Yemoja
2,227
1,152
155
640
12,495
6,792
0
4,852
7,643
14,927
0
W
9,650
2,108
0
3,362
12,756
8,858
324
3,329
9,427
50,160
0
W
Bellona
simozy
Bellona
7,610
1,299
0
6,222
13,010
8,817
189
1,283
11,727
0
54,101
W
Apollo
xGirk
Apollo
10,195
7,260
448
1,991
5,976
2,311
1,404
1,855
4,121
0
68,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,117
Gold Earned
33,550
595
Minions Killed
227
0
Camps Cleared
0
1,641,215
Distance Traveled
1,172,300
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,201
622
180
10
0
288,151
2
L
Nu Wa
8,543
475
35
2
0
289,762
3
W
Nemesis
8,890
494
108
6
0
343,592
5
L
Cernunnos
3,291
183
0
0
0
0
0
L
Tsukuyomi
6,299
350
35
2
0
287,795
0
L
Bellona
9,262
515
126
7
0
340,471
6
L
Yemoja
6,155
342
31
2
0
254,272
1
W
Ymir
9,914
551
73
4
0
332,667
5
W
Bellona
9,415
523
121
7
0
349,437
5
W
Apollo
10,697
594
113
6
0
327,368
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role