Player Matchup

Gilgamesh
Gilgamesh
Jeges
Gilgamesh
Level 109
God Stats
49W - 26L
1,631 SR
Queue Stats
201W - 146L
1,649 Elo+
Party 1
Neith
Neith
KCHalado
Neith
Level 82
God Stats
21W - 15L
1,500 SR
Queue Stats
165W - 109L
1,883 Elo+
Party 1
Tiamat
Tiamat
Pisthy
Tiamat
Level 126
God Stats
17W - 16L
1,096 SR
Queue Stats
214W - 151L
1,633 Elo+
Party 1
Team Averages
Level 106
1,409 SR
1,722 Elo+

VS

Team Averages
Level 81
1,480 SR
1,413 Elo+
Geb
Geb
Cpamoi10
Geb
Level 71
God Stats
6W - 5L
1,556 SR
Queue Stats
82W - 92L
1,407 Elo+
Solo
Scylla
Scylla
KiwiDude
Scylla
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,396 Elo+
Solo
Fenrir
Fenrir
qzencefil
Fenrir
Level 69
God Stats
2W - 2L
1,382 SR
Queue Stats
9W - 11L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jeges
Gilgamesh
20
7 / 2 / 7
15,757
657
22,864
24,161
28,649
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
KCHalado
Neith
19
5 / 2 / 7
14,470
603
15,256
16,546
6,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
Pisthy
Tiamat
20
4 / 5 / 7
15,151
631
24,034
19,360
11,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 7
14,364
599
13,733
26,225
27,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
KiwiDude
Scylla
19
1 / 3 / 6
13,457
561
15,897
24,285
8,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
qzencefil
Fenrir
19
7 / 8 / 2
14,703
613
13,819
20,457
8,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
16
Kills
9
9
Deaths
16
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Gilgamesh
Jeges
Gilgamesh
7
2
7
5.25
W
Neith
KCHalado
Neith
5
2
7
4.25
L
Scylla
KiwiDude
Scylla
1
3
6
1.33
W
Tiamat
Pisthy
Tiamat
4
5
7
1.5
L
Fenrir
qzencefil
Fenrir
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,154
Damage
43,449
60,067
Taken
70,967
46,501
Mitigated
45,508
15,221
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,733
1,413
0
3,355
26,225
27,731
0
7,852
17,845
36,589
0
W
Gilgamesh
Jeges
Gilgamesh
22,864
9,048
0
1,810
24,161
28,649
39
11,138
13,023
3,394
59,263
W
Neith
KCHalado
Neith
15,256
5,636
0
6,954
16,546
6,397
2,525
9,633
6,913
0
65,894
L
Scylla
KiwiDude
Scylla
15,897
2,357
0
5,012
24,285
8,821
239
9,759
13,910
90,151
0
W
Tiamat
Pisthy
Tiamat
24,034
844
150
6,307
19,360
11,455
408
8,859
10,501
89,685
0
L
Fenrir
qzencefil
Fenrir
13,819
2,739
0
901
20,457
8,956
0
6,181
13,954
0
48,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,378
Gold Earned
42,524
256
Minions Killed
250
0
Camps Cleared
0
1,290,471
Distance Traveled
1,322,596
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,364
599
37
2
0
445,856
6
W
Gilgamesh
15,757
657
49
2
0
460,811
2
W
Neith
14,470
603
101
4
0
426,849
2
L
Scylla
13,457
561
161
7
0
444,488
2
W
Tiamat
15,151
631
106
4
0
402,811
0
L
Fenrir
14,703
613
52
2
0
432,252
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role