Player Matchup

Nike
Nike
Gold IV
HopeIsFail
Nike
Gold IV
Level 126
God Stats
21W - 17L
1,685 SR
Queue Stats
134W - 130L
1,432 MMR
Solo
Khepri
Khepri
Gold II
Moshibert
Khepri
Gold II
Level 148
God Stats
14W - 14L
1,676 SR
Queue Stats
200W - 203L
1,464 MMR
Solo
Sol
Sol
Gold II
TeamMate2
Sol
Gold II
Level 160
God Stats
39W - 28L
1,744 SR
Queue Stats
330W - 336L
1,467 MMR
Solo
Scylla
Scylla
Bronze III
bigbob920
Scylla
Bronze III
Level 69
God Stats
3W - 5L
1,463 SR
Queue Stats
35W - 46L
1,428 MMR
Solo
Thanatos
Thanatos
Gold IV
harnope
Thanatos
Gold IV
Level 63
God Stats
46W - 43L
1,540 SR
Queue Stats
182W - 181L
1,456 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,622 SR
1,449 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,585 SR
1,449 MMR
Poseidon
Poseidon
Gold IV
BoloJR
Poseidon
Gold IV
Level 124
God Stats
1W - 2L
1,571 SR
Queue Stats
61W - 52L
1,410 MMR
Party 1
Fafnir
Fafnir
Gold I
Javiapam
Fafnir
Gold I
Level 155
God Stats
3W - 4L
1,390 SR
Queue Stats
51W - 52L
1,425 MMR
Solo
Tyr
Tyr
Gold IV
PinkSmurfLady
Tyr
Gold IV
Level 134
God Stats
9W - 2L
1,628 SR
Queue Stats
148W - 168L
1,513 MMR
Party 1
Cupid
Cupid
Bronze III
SiBear
Cupid
Bronze III
Level 31
God Stats
1W - 2L
1,747 SR
Queue Stats
4W - 9L
1,446 MMR
Solo
Anhur
Anhur
Gold II
Trenaud35
Anhur
Gold II
Level 137
God Stats
13W - 10L
1,591 SR
Queue Stats
51W - 50L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 5
11,339
472
18,531
28,668
25,576
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
Moshibert
Khepri
15
0 / 4 / 6
9,962
415
4,835
18,654
15,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
0 / 3 / 3
11,261
469
8,552
15,599
4,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
bigbob920
Scylla
18
8 / 8 / 0
12,161
507
12,000
13,794
5,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
harnope
Thanatos
17
7 / 8 / 2
11,753
490
13,787
22,200
8,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
TiamatGilgameshSetTsukuyomiPersephone

VS

Bans
AthenaCu ChulainnNemesisGuan YuMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BoloJR
Poseidon
20
7 / 7 / 12
13,968
582
19,851
17,213
5,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Javiapam
Fafnir
17
6 / 2 / 10
12,936
539
13,096
21,753
25,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 6 / 14
13,629
568
13,535
24,279
20,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
SiBear
Cupid
17
4 / 4 / 5
12,241
510
14,634
17,218
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Trenaud35
Anhur
20
8 / 1 / 4
15,062
628
17,818
16,344
6,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
74
20
Kills
29
29
Deaths
20
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BoloJR
Poseidon
7
7
12
1.86
L
5
6
5
1.25
W
Fafnir
Javiapam
Fafnir
6
2
10
5.5
L
Khepri
Moshibert
Khepri
0
4
6
0.75
W
4
6
14
1.83
W
Cupid
SiBear
Cupid
4
4
5
1.63
L
0
3
3
0.5
W
Anhur
Trenaud35
Anhur
8
1
4
10
L
Scylla
bigbob920
Scylla
8
8
0
1
L
Thanatos
harnope
Thanatos
7
8
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,705
Damage
78,934
98,915
Taken
96,807
59,940
Mitigated
64,044
38,347
Healing
35,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BoloJR
Poseidon
19,851
2,681
951
5,536
17,213
5,806
727
4,678
12,377
108,637
0
L
18,531
661
0
8,990
28,668
25,576
149
6,628
21,911
0
65,746
W
Fafnir
Javiapam
Fafnir
13,096
2,275
0
8,707
21,753
25,336
827
8,020
13,547
35,474
0
L
Khepri
Moshibert
Khepri
4,835
422
0
4,529
18,654
15,685
0
8,050
10,317
26,997
0
W
13,535
2,902
0
6,304
24,279
20,331
1,505
3,534
20,511
0
97,817
W
Cupid
SiBear
Cupid
14,634
8,871
1,128
6,517
17,218
6,152
2,797
4,102
13,054
0
61,178
L
8,552
3,740
101
9,227
15,599
4,454
5,804
4,539
10,908
88,650
0
W
Anhur
Trenaud35
Anhur
17,818
10,148
0
6,675
16,344
6,419
8,582
5,515
10,825
0
127,773
L
Scylla
bigbob920
Scylla
12,000
629
0
870
13,794
5,857
906
5,755
7,782
73,293
0
L
Thanatos
harnope
Thanatos
13,787
4,372
0
14,630
22,200
8,368
245
6,906
15,050
0
73,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,476
Gold Earned
67,836
564
Minions Killed
628
0
Camps Cleared
0
2,195,034
Distance Traveled
2,272,900
22
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,968
582
177
7
0
476,988
7
L
Nike
11,339
472
95
4
0
456,905
5
W
Fafnir
12,936
539
26
1
0
473,865
15
L
Khepri
9,962
415
43
2
0
479,890
8
W
Tyr
13,629
568
129
5
0
488,278
6
W
Cupid
12,241
510
108
5
0
410,433
6
L
Sol
11,261
469
163
7
0
384,267
3
W
Anhur
15,062
628
188
8
0
423,336
10
L
Scylla
12,161
507
148
6
0
417,231
6
L
Thanatos
11,753
490
115
5
0
456,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role