Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
II--Neky--II
Ymir
Level 27
God Stats
102W - 55L
1,655 SR
Queue Stats
318W - 264L
1,479 Elo+
Party 1
Team Averages
Level 70
1,552 SR
1,493 Elo+

VS

Team Averages
Level 17
1,500 SR
1,344 Elo+
Hou Yi
Hou Yi
CkoraPtr
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,312 Elo+
Solo
Jormungandr
Jormungandr
Nachtgiger27
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SneeZix
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
7 / 1 / 8
9,467
861
8,409
8,997
3,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
 
Raijin
12
3 / 2 / 9
8,420
765
6,794
6,252
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
6 / 1 / 7
9,107
828
5,030
11,080
10,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CkoraPtr
Hou Yi
11
2 / 5 / 2
7,973
725
5,088
9,690
3,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
Nachtgiger27
Jormungandr
4
0 / 3 / 0
5,837
531
663
2,985
1,108
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Morgan Le Fay
SneeZix
Morgan Le Fay
11
1 / 8 / 2
7,261
660
5,935
10,691
3,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
16
Kills
3
4
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
1
8
11
W
Raijin
 
Raijin
3
2
9
3.75
L
Hou Yi
CkoraPtr
Hou Yi
2
5
2
0.6
W
6
1
7
9.5
L
Jormungandr
Nachtgiger27
Jormungandr
0
3
0
0
L
Morgan Le Fay
SneeZix
Morgan Le Fay
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,233
Damage
11,686
26,329
Taken
23,366
17,042
Mitigated
8,074
3,933
Healing
512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,409
2,540
0
1,179
8,997
3,837
620
2,592
6,405
0
25,715
W
Raijin
 
Raijin
6,794
393
0
1,124
6,252
3,151
959
2,067
4,185
28,264
637
L
Hou Yi
CkoraPtr
Hou Yi
5,088
1,853
0
0
9,690
3,195
0
4,391
5,299
0
20,962
W
5,030
1,264
0
1,630
11,080
10,054
472
1,939
9,141
25,745
0
L
Jormungandr
Nachtgiger27
Jormungandr
663
354
0
250
2,985
1,108
0
1,244
1,741
3,876
0
L
Morgan Le Fay
SneeZix
Morgan Le Fay
5,935
396
0
262
10,691
3,771
0
6,133
4,558
25,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,994
Gold Earned
21,071
137
Minions Killed
81
0
Camps Cleared
0
586,477
Distance Traveled
365,733
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,467
861
40
4
0
227,561
0
W
Raijin
8,420
765
49
4
0
163,643
1
L
Hou Yi
7,973
725
39
4
0
176,154
0
W
Ymir
9,107
828
48
4
0
195,273
1
L
Jormungandr
5,837
531
6
1
0
41,082
0
L
Morgan Le Fay
7,261
660
36
3
0
148,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role