Player Matchup

Cthulhu
Cthulhu
ALEX98654
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
JakeCubb
Medusa
Level 22
God Stats
1W - 3L
1,730 SR
Queue Stats
31W - 58L
1,231 Elo+
Solo
Merlin
Merlin
LuizFelipeC52
Merlin
Level 12
God Stats
0W - 4L
1,064 SR
Queue Stats
2W - 11L
1,136 Elo+
Solo
Izanami
Izanami
bntr_adty
Izanami
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,185 Elo+
Solo
Bellona
Bellona
tjerry1812
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 9
1,459 SR
1,310 Elo+

VS

Team Averages
Level 24
1,415 SR
1,290 Elo+
Anubis
Anubis
HeroAtArms42
Anubis
Level 27
God Stats
4W - 4L
1,379 SR
Queue Stats
14W - 18L
1,289 Elo+
Solo
Da Ji
Da Ji
ProximitySnaiFu
Da Ji
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,399 Elo+
Solo
Heimdallr
Heimdallr
SnappyComb52647
Heimdallr
Level 29
God Stats
12W - 6L
1,645 SR
Queue Stats
66W - 85L
1,368 Elo+
Solo
Scylla
Scylla
lukxd9569
Scylla
Level 21
God Stats
1W - 2L
1,089 SR
Queue Stats
24W - 30L
1,079 Elo+
Solo
Athena
Athena
thewizard_ttv
Athena
Level 23
God Stats
10W - 9L
1,463 SR
Queue Stats
34W - 35L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALEX98654
Cthulhu
4
0 / 6 / 0
6,526
272
1,265
5,394
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Medusa
JakeCubb
Medusa
17
5 / 6 / 3
11,115
463
9,089
14,907
8,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 12 / 7
9,422
393
8,502
15,784
5,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
bntr_adty
Izanami
18
5 / 9 / 1
11,453
477
11,255
18,867
6,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
tjerry1812
Bellona
16
6 / 7 / 6
10,992
458
17,468
19,768
14,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 7 / 14
11,001
458
6,940
12,405
13,841
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 2 / 8
12,311
513
7,568
15,563
6,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
SnappyComb52647
Heimdallr
20
21 / 3 / 7
14,613
609
23,798
19,779
8,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
lukxd9569
Scylla
16
6 / 3 / 8
11,542
481
8,206
9,733
2,598
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 2 / 11
13,650
569
6,910
32,483
28,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
17
Kills
39
40
Deaths
17
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ALEX98654
Cthulhu
0
6
0
0
W
Anubis
5
7
14
1.71
L
Medusa
JakeCubb
Medusa
5
6
3
1.08
L
1
12
7
0.38
W
3
2
8
3.5
W
Heimdallr
SnappyComb52647
Heimdallr
21
3
7
8.17
L
Izanami
bntr_adty
Izanami
5
9
1
0.61
W
Scylla
lukxd9569
Scylla
6
3
8
3.33
W
4
2
11
4.75
L
Bellona
tjerry1812
Bellona
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,579
Damage
53,422
74,720
Taken
89,963
35,927
Mitigated
60,820
4,777
Healing
25,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ALEX98654
Cthulhu
1,265
365
0
60
5,394
1,453
0
1,247
4,147
7,266
0
W
Anubis
6,940
368
0
0
12,405
13,841
1,286
1,976
10,429
28,793
0
L
Medusa
JakeCubb
Medusa
9,089
5,558
267
243
14,907
8,251
1,395
4,696
10,211
0
54,696
L
8,502
1,797
0
0
15,784
5,112
0
5,026
10,758
40,763
0
W
7,568
1,186
0
6,037
15,563
6,532
3,581
1,214
14,349
0
70,874
W
Heimdallr
SnappyComb52647
Heimdallr
23,798
15,284
0
10,387
19,779
8,979
5,264
2,834
16,945
0
97,957
L
Izanami
bntr_adty
Izanami
11,255
7,859
0
442
18,867
6,825
0
5,851
13,016
0
84,582
W
Scylla
lukxd9569
Scylla
8,206
1,086
267
1,902
9,733
2,598
2,388
933
8,800
43,039
0
W
6,910
2,850
0
6,688
32,483
28,870
513
2,810
29,673
52,576
0
L
Bellona
tjerry1812
Bellona
17,468
6,500
0
3,765
19,768
14,286
60
5,236
14,521
0
53,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,508
Gold Earned
63,117
382
Minions Killed
487
0
Camps Cleared
0
1,756,770
Distance Traveled
2,180,185
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,526
272
8
0
0
141,921
4
W
Anubis
11,001
458
42
2
0
322,915
3
L
Medusa
11,115
463
92
4
0
388,880
4
L
Merlin
9,422
393
62
3
0
330,100
2
W
Da Ji
12,311
513
143
6
0
478,702
2
W
Heimdallr
14,613
609
127
5
0
417,308
0
L
Izanami
11,453
477
150
6
0
383,874
1
W
Scylla
11,542
481
86
4
0
460,262
0
W
Athena
13,650
569
89
4
0
500,998
4
L
Bellona
10,992
458
70
3
0
511,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role