Player Matchup

Cupid
Cupid
GhettoHokageOz
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,380 Elo+
Party 2
Ra
Ra
Martíno
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,337 Elo+
Party 2
Thor
Thor
Mogall0
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ymir
Ymir
PanSrani
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kali
Kali
Rreil
Kali
Level 7
God Stats
0W - 2L
1,749 SR
Queue Stats
3W - 6L
1,377 Elo+
Party 2
Team Averages
Level 10
1,550 SR
1,419 Elo+

VS

Team Averages
Level 27
1,554 SR
1,485 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
Apm63
Neith
Level 1
God Stats
1W - 1L
1,815 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DanielCr21
Cu Chulainn
Level 27
God Stats
12W - 7L
1,626 SR
Queue Stats
87W - 85L
1,483 Elo+
Party 1
Merlin
Merlin
IoAAn
Merlin
Level 10
God Stats
3W - 2L
1,452 SR
Queue Stats
7W - 8L
1,320 Elo+
Solo
Scylla
Scylla
adrianmm181103
Scylla
Level 15
God Stats
2W - 1L
1,379 SR
Queue Stats
24W - 21L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,434
460
5,187
9,136
2,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 10 / 1
5,883
420
4,525
8,224
2,407
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
Mogall0
Thor
11
2 / 4 / 1
7,198
514
2,989
8,573
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
7
0 / 10 / 1
5,269
376
2,343
12,891
6,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
Rreil
Kali
10
5 / 4 / 3
7,206
515
6,938
10,780
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
9 / 1 / 7
9,115
651
8,747
11,018
9,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Apm63
Neith
13
8 / 1 / 4
8,468
605
8,425
6,085
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
DanielCr21
Cu Chulainn
13
10 / 3 / 2
8,210
586
8,817
12,592
6,830
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
IoAAn
Merlin
10
3 / 1 / 7
6,822
487
8,320
4,971
970
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 5 / 8
6,823
487
4,148
4,754
908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
10
Kills
32
33
Deaths
11
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
9
1
7
12.5
W
Neith
Apm63
Neith
8
1
4
10
W
Cu Chulainn
DanielCr21
Cu Chulainn
10
3
2
3.67
L
1
5
1
0.3
W
Merlin
IoAAn
Merlin
3
1
7
6.5
L
2
10
1
0.25
L
Thor
Mogall0
Thor
2
4
1
0.63
L
Ymir
0
10
1
0.05
L
Kali
Rreil
Kali
5
4
3
1.63
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,982
Damage
38,457
49,604
Taken
39,420
19,453
Mitigated
20,225
7,024
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
8,747
1,849
0
1,694
11,018
9,502
228
1,275
9,605
33,406
0
W
Neith
Apm63
Neith
8,425
5,213
0
3,876
6,085
2,015
2,912
1,398
4,679
0
38,988
W
Cu Chulainn
DanielCr21
Cu Chulainn
8,817
1,853
0
3,038
12,592
6,830
566
2,347
10,095
2,804
37,121
L
5,187
2,699
0
2,700
9,136
2,512
920
4,712
4,376
0
22,578
W
Merlin
IoAAn
Merlin
8,320
910
0
191
4,971
970
370
1,003
3,878
20,972
0
L
4,525
974
64
147
8,224
2,407
0
3,729
4,421
17,534
0
L
Thor
Mogall0
Thor
2,989
1,463
0
646
8,573
4,285
235
2,230
6,295
0
28,450
L
Ymir
2,343
945
0
324
12,891
6,180
0
6,436
6,365
6,417
0
L
Kali
Rreil
Kali
6,938
3,792
0
3,143
10,780
4,069
0
4,485
6,189
0
24,807
W
4,148
560
0
0
4,754
908
802
387
4,295
22,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
39,438
205
Minions Killed
271
0
Camps Cleared
0
1,188,830
Distance Traveled
1,156,637
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,115
651
43
3
0
234,632
2
W
Neith
8,468
605
78
6
0
190,771
1
W
Cu Chulainn
8,210
586
67
5
0
250,698
0
L
Cupid
6,434
460
45
3
0
208,308
0
W
Merlin
6,822
487
31
2
0
267,173
4
L
Ra
5,883
420
35
3
0
210,284
1
L
Thor
7,198
514
62
4
0
242,205
0
L
Ymir
5,269
376
12
1
0
261,315
0
L
Kali
7,206
515
51
4
0
266,718
5
W
Scylla
6,823
487
52
4
0
213,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role