Player Matchup

Fafnir
Fafnir
DHG Potshot
Fafnir
Level 36
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 35L
1,431 Elo+
Solo
Achilles
Achilles
RPG2010Player
Achilles
Level 126
God Stats
46W - 56L
1,423 SR
Queue Stats
647W - 646L
1,397 Elo+
Solo
Hun Batz
Hun Batz
SUPERK LEGECY
Hun Batz
Level 67
God Stats
17W - 30L
1,429 SR
Queue Stats
169W - 168L
1,457 Elo+
Solo
Izanami
Izanami
XSHOOTERx318
Izanami
Level 77
God Stats
0W - 3L
1,500 SR
Queue Stats
111W - 102L
1,499 Elo+
Party 3
Agni
Agni
bobbyfezziwig
Agni
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 80L
1,457 Elo+
Party 3
Team Averages
Level 85
1,470 SR
1,448 Elo+

VS

Team Averages
Level 99
1,477 SR
1,450 Elo+
Merlin
Merlin
Forseti101
Merlin
Level 100
God Stats
81W - 115L
1,401 SR
Queue Stats
392W - 457L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
Littlecherubim91
Gilgamesh
Level 154
God Stats
23W - 24L
1,416 SR
Queue Stats
185W - 199L
1,472 Elo+
Party 1
Medusa
Medusa
NearTheReaper
Medusa
Level 67
God Stats
51W - 52L
1,480 SR
Queue Stats
272W - 300L
1,399 Elo+
Party 2
Scylla
Scylla
XxKodaMoonxX
Scylla
Level 68
God Stats
13W - 16L
1,631 SR
Queue Stats
309W - 294L
1,512 Elo+
Party 1
Bastet
Bastet
dabuckk
Bastet
Level 106
God Stats
6W - 8L
1,460 SR
Queue Stats
147W - 151L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
3 / 8 / 8
13,581
970
11,653
27,866
29,848
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RPG2010Player
Achilles
20
4 / 10 / 14
15,048
1,075
19,800
31,389
33,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
SUPERK LEGECY
Hun Batz
20
6 / 8 / 9
14,158
1,011
17,175
16,920
7,183
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
XSHOOTERx318
Izanami
19
2 / 10 / 11
12,868
919
13,672
19,735
6,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 9 / 9
15,327
1,095
18,503
19,240
6,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Forseti101
Merlin
20
9 / 6 / 19
15,138
1,081
26,280
18,916
7,501
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
20
9 / 4 / 21
14,627
1,045
15,826
20,360
25,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 3 / 18
13,997
1,000
15,555
14,319
6,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
20
11 / 6 / 21
15,661
1,119
28,745
16,307
5,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
dabuckk
Bastet
20
9 / 3 / 20
14,574
1,041
20,079
17,896
7,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
144
22
Kills
45
45
Deaths
22
51
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
8
8
0.88
W
Merlin
Forseti101
Merlin
9
6
19
3.08
W
Gilgamesh
9
4
21
4.88
W
7
3
18
5.33
L
Achilles
RPG2010Player
Achilles
4
10
14
1.1
L
Hun Batz
SUPERK LEGECY
Hun Batz
6
8
9
1.31
L
Izanami
XSHOOTERx318
Izanami
2
10
11
0.75
W
Scylla
11
6
21
3.58
L
7
9
9
1.28
W
Bastet
dabuckk
Bastet
9
3
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,803
Damage
106,485
115,150
Taken
87,798
84,114
Mitigated
51,937
8,649
Healing
7,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
11,653
3,251
0
3,667
27,866
29,848
0
14,524
12,848
26,617
0
W
Merlin
Forseti101
Merlin
26,280
74
0
542
18,916
7,501
0
7,295
11,501
50,594
0
W
Gilgamesh
15,826
2,670
0
208
20,360
25,114
0
8,380
11,650
0
28,799
W
15,555
11,716
0
1,849
14,319
6,052
0
4,719
9,570
0
34,841
L
Achilles
RPG2010Player
Achilles
19,800
10,039
0
1,224
31,389
33,250
0
11,593
19,344
0
33,231
L
Hun Batz
SUPERK LEGECY
Hun Batz
17,175
3,853
0
0
16,920
7,183
0
7,480
9,318
0
54,292
L
Izanami
XSHOOTERx318
Izanami
13,672
10,099
0
1,428
19,735
6,931
0
9,442
10,107
0
26,686
W
Scylla
28,745
4,015
829
3,435
16,307
5,984
0
5,686
10,531
55,444
0
L
18,503
869
0
2,330
19,240
6,902
0
10,540
8,508
51,064
0
W
Bastet
dabuckk
Bastet
20,079
7,739
0
570
17,896
7,286
0
3,386
14,390
0
36,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,982
Gold Earned
73,997
232
Minions Killed
239
6
Camps Cleared
10
1,280,270
Distance Traveled
1,263,447
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,581
970
40
3
0
237,645
0
W
Merlin
15,138
1,081
57
4
2
235,417
0
W
Gilgamesh
14,627
1,045
20
1
1
268,640
0
W
Medusa
13,997
1,000
52
4
0
247,736
0
L
Achilles
15,048
1,075
22
2
0
294,840
1
L
Hun Batz
14,158
1,011
66
5
0
248,254
0
L
Izanami
12,868
919
32
2
3
252,277
0
W
Scylla
15,661
1,119
71
5
5
246,437
1
L
Agni
15,327
1,095
72
5
3
247,254
1
W
Bastet
14,574
1,041
39
3
2
265,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role