Player Matchup

Gilgamesh
Gilgamesh
ChangoKid254
Gilgamesh
Level 107
God Stats
68W - 45L
1,587 SR
Queue Stats
273W - 287L
1,484 Elo+
Party 1
Anubis
Anubis
DGAF II RoKsTaR
Anubis
Level 68
God Stats
24W - 26L
1,487 SR
Queue Stats
251W - 268L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
MrCheeks2587
Danzaburou
Level 109
God Stats
2W - 4L
1,521 SR
Queue Stats
210W - 227L
1,461 Elo+
Party 1
Team Averages
Level 95
1,532 SR
1,460 Elo+

VS

Team Averages
Level 39
1,493 SR
1,344 Elo+
Medusa
Medusa
DezzyObscene
Medusa
Level 6
God Stats
1W - 2L
1,505 SR
Queue Stats
1W - 2L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ramde13
Kumbhakarna
Level 104
God Stats
17W - 24L
1,472 SR
Queue Stats
229W - 287L
1,413 Elo+
Solo
Jing Wei
Jing Wei
Saddboihourz
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChangoKid254
Gilgamesh
16
0 / 3 / 6
12,669
603
8,824
24,674
30,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 4 / 3
13,964
665
10,372
11,932
5,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MrCheeks2587
Danzaburou
19
3 / 2 / 6
14,705
700
20,781
19,523
9,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
5
0 / 3 / 0
9,723
463
103
2,323
326
Kumbhakarna
Ramde13
Kumbhakarna
20
4 / 2 / 5
15,143
721
13,115
28,951
44,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Saddboihourz
Jing Wei
19
4 / 4 / 3
13,221
630
21,018
18,956
8,239
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
9
Kills
8
9
Deaths
9
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ChangoKid254
Gilgamesh
0
3
6
1
W
6
4
3
1.88
L
Medusa
0
3
0
0
W
Danzaburou
MrCheeks2587
Danzaburou
3
2
6
3
L
Kumbhakarna
Ramde13
Kumbhakarna
4
2
5
3.25
L
Jing Wei
Saddboihourz
Jing Wei
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,977
Damage
34,236
56,129
Taken
50,230
45,755
Mitigated
53,322
15,832
Healing
6,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ChangoKid254
Gilgamesh
8,824
1,850
362
938
24,674
30,635
408
3,875
20,799
0
33,355
W
10,372
824
0
4,695
11,932
5,726
1,083
3,316
7,916
55,123
0
L
Medusa
103
103
0
0
2,323
326
0
714
1,609
0
625
W
Danzaburou
MrCheeks2587
Danzaburou
20,781
8,932
0
9,837
19,523
9,394
1,907
5,924
13,599
0
69,545
L
Kumbhakarna
Ramde13
Kumbhakarna
13,115
1,004
0
650
28,951
44,757
375
5,968
22,983
51,598
0
L
Jing Wei
Saddboihourz
Jing Wei
21,018
15,410
0
5,683
18,956
8,239
965
3,690
15,266
0
75,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,338
Gold Earned
38,087
209
Minions Killed
169
0
Camps Cleared
0
971,637
Distance Traveled
766,407
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,669
603
43
2
0
341,626
0
W
Anubis
13,964
665
78
4
0
266,025
1
L
Medusa
9,723
463
4
0
0
25,589
0
W
Danzaburou
14,705
700
88
4
0
363,986
1
L
Kumbhakarna
15,143
721
53
3
0
374,359
1
L
Jing Wei
13,221
630
112
5
0
366,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role