Player Matchup

Ymir
Ymir
Below3705
Ymir
Level 45
God Stats
27W - 9L
1,725 SR
Queue Stats
178W - 164L
1,541 Elo+
Party 2
Chiron
Chiron
Dozaya_94
Chiron
Level 65
God Stats
4W - 5L
1,474 SR
Queue Stats
503W - 489L
1,490 Elo+
Party 2
Set
Set
Gexi01
Set
Level 40
God Stats
1W - 1L
1,621 SR
Queue Stats
6W - 12L
1,276 Elo+
Party 3
Tiamat
Tiamat
Heisenberg0410
Tiamat
Level 43
God Stats
1W - 3L
1,449 SR
Queue Stats
19W - 30L
1,327 Elo+
Party 3
Odin
Odin
Sufflette
Odin
Level 34
God Stats
28W - 18L
1,725 SR
Queue Stats
171W - 188L
1,485 Elo+
Party 2
Team Averages
Level 45
1,599 SR
1,424 Elo+

VS

Team Averages
Level 71
1,590 SR
1,479 Elo+
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Doguo
Discordia
Level 25
God Stats
1W - 2L
1,715 SR
Queue Stats
15W - 9L
1,465 Elo+
Party 1
Cerberus
Cerberus
Hadden987
Cerberus
Level 59
God Stats
15W - 10L
1,582 SR
Queue Stats
200W - 188L
1,466 Elo+
Party 4
Chaac
Chaac
Scotth987
Chaac
Level 65
God Stats
26W - 8L
1,651 SR
Queue Stats
291W - 293L
1,459 Elo+
Party 4
Medusa
Medusa
jujudefruit11
Medusa
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 2 / 4
7,839
436
6,675
13,240
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Dozaya_94
Chiron
15
5 / 1 / 3
9,180
510
9,333
11,287
3,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Set
Gexi01
Set
14
2 / 4 / 2
8,398
467
6,340
11,840
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 6 / 2
7,175
399
5,122
12,225
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
1 / 4 / 2
8,917
495
8,266
14,764
12,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
9 / 3 / 1
10,228
568
12,583
10,868
3,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Doguo
Discordia
16
6 / 0 / 5
9,837
547
10,855
4,629
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Hadden987
Cerberus
12
0 / 4 / 4
8,007
445
4,485
17,892
10,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Scotth987
Chaac
15
1 / 1 / 7
9,278
515
10,398
14,404
10,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 3 / 5
8,406
467
7,381
11,549
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
17
17
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
3
1
3.17
L
Ymir
3
2
4
2.5
W
Discordia
Doguo
Discordia
6
0
5
8.5
L
Chiron
Dozaya_94
Chiron
5
1
3
6.5
L
Set
Gexi01
Set
2
4
2
0.75
W
Cerberus
Hadden987
Cerberus
0
4
4
0.5
L
0
6
2
0.17
W
Chaac
Scotth987
Chaac
1
1
7
4.5
L
Odin
1
4
2
0.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,736
Damage
45,702
63,356
Taken
59,342
36,665
Mitigated
30,297
12,206
Healing
21,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,583
836
741
5,587
10,868
3,898
771
785
10,083
61,155
0
L
Ymir
6,675
2,439
0
3,354
13,240
8,154
0
5,507
7,483
20,556
0
W
Discordia
Doguo
Discordia
10,855
186
208
671
4,629
1,479
686
1,230
3,195
65,361
0
L
Chiron
Dozaya_94
Chiron
9,333
3,840
917
5,360
11,287
3,919
480
3,065
8,048
0
56,143
L
Set
Gexi01
Set
6,340
3,692
0
641
11,840
6,463
228
4,258
7,400
0
54,938
W
Cerberus
Hadden987
Cerberus
4,485
179
171
3,522
17,892
10,435
0
5,354
12,270
17,609
0
L
5,122
510
0
1,434
12,225
5,800
207
7,423
4,128
31,884
0
W
Chaac
Scotth987
Chaac
10,398
2,235
0
6,912
14,404
10,692
783
1,950
12,430
0
56,774
L
Odin
8,266
3,170
0
500
14,764
12,329
0
6,076
8,374
0
53,975
W
7,381
2,477
0
3,921
11,549
3,793
522
1,818
9,567
0
54,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,509
Gold Earned
45,756
407
Minions Killed
495
0
Camps Cleared
0
1,689,293
Distance Traveled
1,758,071
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,228
568
104
6
0
345,575
6
L
Ymir
7,839
436
23
1
0
363,702
1
W
Discordia
9,837
547
134
7
0
340,512
6
L
Chiron
9,180
510
96
5
0
332,720
3
L
Set
8,398
467
101
6
0
351,013
2
W
Cerberus
8,007
445
40
2
0
369,751
2
L
Tiamat
7,175
399
63
4
0
333,484
2
W
Chaac
9,278
515
123
7
0
345,543
0
L
Odin
8,917
495
124
7
0
308,374
2
W
Medusa
8,406
467
94
5
0
356,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role