Player Matchup

Ra
Ra
Califaxx
Ra
Level 25
God Stats
47W - 30L
1,536 SR
Queue Stats
146W - 111L
1,456 Elo+
Party 1
Bakasura
Bakasura
Con_ceour
Bakasura
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
109W - 83L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
SinFear_
Sun Wukong
Level 7
God Stats
25W - 11L
1,692 SR
Queue Stats
34W - 26L
1,475 Elo+
Solo
Ymir
Ymir
T-Killer87
Ymir
Level 13
God Stats
11W - 6L
1,500 SR
Queue Stats
39W - 35L
1,480 Elo+
Party 1
Neith
Neith
equinoxnwh
Neith
Level 8
God Stats
2W - 5L
1,437 SR
Queue Stats
5W - 8L
1,435 Elo+
Solo
Team Averages
Level 16
1,533 SR
1,462 Elo+

VS

Team Averages
Level 21
1,387 SR
1,472 Elo+
Odin
Odin
DerNusskopf
Odin
Level 29
God Stats
1W - 3L
1,306 SR
Queue Stats
79W - 83L
1,414 Elo+
Solo
Cerberus
Cerberus
Djmclellan13
Cerberus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 188L
1,498 Elo+
Party 2
Baba Yaga
Baba Yaga
HCLC58
Baba Yaga
Level 29
God Stats
1W - 5L
1,059 SR
Queue Stats
214W - 215L
1,521 Elo+
Party 2
Gilgamesh
Gilgamesh
Maeva est la
Gilgamesh
Level 10
God Stats
4W - 3L
1,568 SR
Queue Stats
7W - 6L
1,549 Elo+
Solo
Ah Puch
Ah Puch
Pikiudarac
Ah Puch
Level 6
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 8L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 2
8,597
506
7,384
10,670
3,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Con_ceour
Bakasura
15
5 / 6 / 0
8,977
528
6,539
15,194
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
SinFear_
Sun Wukong
13
1 / 5 / 0
7,645
450
7,270
13,156
5,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
3 / 7 / 5
8,542
502
3,939
15,837
7,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
5
1 / 1 / 2
5,740
338
1,044
2,170
427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 2
9,317
548
6,700
11,473
9,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Djmclellan13
Cerberus
13
3 / 6 / 4
8,347
491
6,995
11,318
5,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
HCLC58
Baba Yaga
16
1 / 1 / 6
10,562
621
4,262
7,737
2,685
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Maeva est la
Gilgamesh
18
9 / 0 / 4
10,987
646
12,322
10,292
6,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
Pikiudarac
Ah Puch
13
6 / 4 / 3
8,467
498
8,790
8,001
2,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
12
Kills
22
22
Deaths
12
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Bakasura
Con_ceour
Bakasura
5
6
0
0.83
W
3
1
2
4
W
Cerberus
Djmclellan13
Cerberus
3
6
4
0.83
W
Baba Yaga
HCLC58
Baba Yaga
1
1
6
4
W
Gilgamesh
Maeva est la
Gilgamesh
9
0
4
11
W
Ah Puch
Pikiudarac
Ah Puch
6
4
3
1.88
L
Sun Wukong
SinFear_
Sun Wukong
1
5
0
0.2
L
3
7
5
0.79
L
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
39,069
57,027
Taken
48,821
22,727
Mitigated
26,845
13,476
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,384
943
814
2,441
10,670
3,474
469
3,138
7,502
49,300
0
L
Bakasura
Con_ceour
Bakasura
6,539
4,690
0
3,955
15,194
5,393
1,099
3,957
11,207
0
54,813
W
6,700
2,030
0
2,496
11,473
9,325
639
1,149
10,220
6,129
44,339
W
Cerberus
Djmclellan13
Cerberus
6,995
576
0
2,626
11,318
5,869
906
4,047
7,053
25,095
0
W
Baba Yaga
HCLC58
Baba Yaga
4,262
155
0
3,126
7,737
2,685
921
1,525
5,326
53,869
0
W
Gilgamesh
Maeva est la
Gilgamesh
12,322
4,000
0
2,058
10,292
6,047
0
1,191
8,885
0
90,231
W
Ah Puch
Pikiudarac
Ah Puch
8,790
1,356
0
1,802
8,001
2,919
971
2,749
5,016
39,565
0
L
Sun Wukong
SinFear_
Sun Wukong
7,270
2,472
0
3,407
13,156
5,727
176
1,612
10,914
0
38,221
L
3,939
1,557
0
2,036
15,837
7,706
0
11,625
4,212
32,217
0
L
Neith
1,044
311
0
823
2,170
427
260
1,152
1,018
0
6,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,501
Gold Earned
47,680
356
Minions Killed
463
0
Camps Cleared
0
1,365,333
Distance Traveled
1,634,650
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,597
506
101
6
0
333,193
4
L
Bakasura
8,977
528
111
7
0
340,460
0
W
Odin
9,317
548
93
5
0
321,136
3
W
Cerberus
8,347
491
62
4
0
296,402
1
W
Baba Yaga
10,562
621
105
6
0
318,521
6
W
Gilgamesh
10,987
646
147
9
0
410,875
2
W
Ah Puch
8,467
498
56
3
0
287,716
4
L
Sun Wukong
7,645
450
69
4
0
321,507
5
L
Ymir
8,542
502
54
3
0
287,642
1
L
Neith
5,740
338
21
1
0
82,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role