Player Matchup

Ares
Ares
Darkblood97
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 34L
1,262 Elo+
Party 1
Neith
Neith
LeoniDPort
Neith
Level 28
God Stats
9W - 5L
1,613 SR
Queue Stats
102W - 82L
1,501 Elo+
Solo
Scylla
Scylla
Lilithian
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,195 Elo+
Party 1
Terra
Terra
THEP0T
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,262 Elo+
Party 1
Aphrodite
Aphrodite
WolfyStiles
Aphrodite
Level 148
God Stats
15W - 12L
1,602 SR
Queue Stats
168W - 182L
1,487 Elo+
Party 1
Team Averages
Level 37
1,543 SR
1,342 Elo+

VS

Team Averages
Level 26
1,389 SR
1,326 Elo+
Ra
Ra
ImpCDivAug
Ra
Level 5
God Stats
2W - 7L
1,487 SR
Queue Stats
40W - 48L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Rensuuta
Morgan Le Fay
Level 101
God Stats
8W - 6L
1,399 SR
Queue Stats
161W - 138L
1,500 Elo+
Party 2
Fenrir
Fenrir
Sushiesake
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,265 Elo+
Party 2
Susano
Susano
Tyrannoxus
Susano
Level 3
God Stats
1W - 1L
1,267 SR
Queue Stats
2W - 3L
1,265 Elo+
Party 2
Ares
Ares
ales3012
Ares
Level 4
God Stats
1W - 2L
1,290 SR
Queue Stats
4W - 3L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 13 / 14
12,920
861
4,060
33,022
24,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
20
12 / 6 / 11
16,482
1,099
30,351
23,579
10,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Lilithian
Scylla
20
1 / 14 / 18
13,815
921
11,138
29,417
11,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
THEP0T
Terra
20
5 / 2 / 20
16,439
1,096
13,920
28,068
36,909
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
WolfyStiles
Aphrodite
20
9 / 5 / 17
16,585
1,106
33,710
36,876
21,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

69

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 17
14,399
960
19,707
11,407
4,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Rensuuta
Morgan Le Fay
20
11 / 3 / 16
16,405
1,094
48,675
18,786
7,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Sushiesake
Fenrir
20
15 / 7 / 10
15,985
1,066
30,273
24,010
15,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
Tyrannoxus
Susano
20
5 / 10 / 16
14,614
974
27,426
21,440
8,221
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
20
3 / 4 / 28
14,891
993
16,428
29,284
32,980
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
127
28
Kills
40
40
Deaths
28
80
Assists
87
Player
Kills
Deaths
Assists
KDA
L
1
13
14
0.62
W
6
4
17
3.63
L
Neith
12
6
11
2.92
L
Scylla
Lilithian
Scylla
1
14
18
0.71
W
Morgan Le Fay
Rensuuta
Morgan Le Fay
11
3
16
6.33
W
Fenrir
Sushiesake
Fenrir
15
7
10
2.86
L
Terra
THEP0T
Terra
5
2
20
7.5
W
Susano
Tyrannoxus
Susano
5
10
16
1.3
L
Aphrodite
WolfyStiles
Aphrodite
9
5
17
3.5
W
Ares
3
4
28
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,179
Damage
142,509
150,962
Taken
104,927
104,309
Mitigated
68,736
49,489
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,060
672
0
0
33,022
24,615
0
16,948
16,074
9,578
0
W
19,707
2,834
3,633
2,883
11,407
4,460
0
8,026
3,245
61,298
0
L
Neith
30,351
18,801
0
1,660
23,579
10,033
0
12,100
11,479
0
59,454
L
Scylla
Lilithian
Scylla
11,138
4,040
0
0
29,417
11,510
0
17,215
12,202
40,723
0
W
Morgan Le Fay
Rensuuta
Morgan Le Fay
48,675
6,476
755
6,392
18,786
7,666
0
11,853
6,853
83,597
0
W
Fenrir
Sushiesake
Fenrir
30,273
8,657
0
2,922
24,010
15,409
0
12,771
11,143
0
50,151
L
Terra
THEP0T
Terra
13,920
2,916
6,642
6,005
28,068
36,909
0
16,817
11,251
35,213
0
W
Susano
Tyrannoxus
Susano
27,426
6,714
0
97
21,440
8,221
0
11,525
9,719
0
48,935
L
Aphrodite
WolfyStiles
Aphrodite
33,710
6,334
15,094
20,088
36,876
21,242
0
21,730
15,146
81,361
0
W
Ares
16,428
1,429
0
0
29,284
32,980
0
17,905
11,139
23,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,241
Gold Earned
76,294
300
Minions Killed
288
4
Camps Cleared
11
1,329,559
Distance Traveled
1,336,832
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,920
861
8
1
0
190,006
2
W
Ra
14,399
960
125
8
0
264,931
2
L
Neith
16,482
1,099
46
3
1
255,331
0
L
Scylla
13,815
921
88
6
1
247,930
1
W
Morgan Le Fay
16,405
1,094
68
5
4
291,173
0
W
Fenrir
15,985
1,066
41
3
3
237,970
2
L
Terra
16,439
1,096
31
2
1
326,479
0
W
Susano
14,614
974
43
3
3
248,341
1
L
Aphrodite
16,585
1,106
127
8
1
309,813
0
W
Ares
14,891
993
11
1
1
294,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role