Player Matchup

Chernobog
Chernobog
AFROSTASH
Chernobog
Level 31
God Stats
8W - 5L
1,756 SR
Queue Stats
89W - 111L
1,389 Elo+
Party 2
Bellona
Bellona
Alpha_Q_Harrd
Bellona
Level 26
God Stats
22W - 21L
1,536 SR
Queue Stats
55W - 68L
1,375 Elo+
Party 2
Loki
Loki
Death007Bound
Loki
Level 29
God Stats
9W - 15L
1,462 SR
Queue Stats
225W - 244L
1,421 Elo+
Solo
Cabrakan
Cabrakan
Gevaudan2378
Cabrakan
Level 28
God Stats
3W - 1L
1,557 SR
Queue Stats
10W - 5L
1,498 Elo+
Solo
Eset
Eset
StrangNightGho
Eset
Level 29
God Stats
3W - 1L
1,479 SR
Queue Stats
86W - 105L
1,390 Elo+
Party 2
Team Averages
Level 29
1,558 SR
1,415 Elo+

VS

Team Averages
Level 24
1,514 SR
1,368 Elo+
Raijin
Raijin
Aqua ghost1068
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 63L
1,353 Elo+
Solo
Set
Set
L2K PR0DIGY
Set
Level 26
God Stats
43W - 34L
1,587 SR
Queue Stats
99W - 99L
1,411 Elo+
Solo
Arachne
Arachne
SyndicateSinner
Arachne
Level 18
God Stats
4W - 3L
1,484 SR
Queue Stats
22W - 38L
1,412 Elo+
Party 1
He Bo
He Bo
TTVnicocas
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,234 Elo+
Solo
Jormungandr
Jormungandr
middlefinga_up
Jormungandr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
397W - 435L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AFROSTASH
Chernobog
20
12 / 3 / 9
16,154
646
15,446
17,115
7,426
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
20
11 / 6 / 12
16,254
650
27,307
29,326
29,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

4
0 / 0 / 0
6,490
260
0
0
0
Cabrakan
Gevaudan2378
Cabrakan
20
6 / 1 / 9
14,079
563
10,451
26,496
28,890
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 6 / 10
14,201
568
14,426
16,449
7,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 2
11,560
462
10,259
15,908
7,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 3 / 3
10,023
401
6,922
12,061
5,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
7 / 5 / 4
12,317
493
15,500
21,976
11,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
16
1 / 10 / 4
10,651
426
13,059
17,658
7,058
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
middlefinga_up
Jormungandr
17
1 / 9 / 5
12,026
481
6,079
23,802
29,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
35
Kills
15
16
Deaths
36
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AFROSTASH
Chernobog
12
3
9
5.5
W
Bellona
11
6
12
2.83
L
3
9
2
0.44
W
0
0
0
0
W
Cabrakan
Gevaudan2378
Cabrakan
6
1
9
10.5
L
3
3
3
1.5
W
6
6
10
1.83
L
7
5
4
1.8
L
He Bo
1
10
4
0.3
L
Jormungandr
middlefinga_up
Jormungandr
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,630
Damage
51,819
89,386
Taken
91,405
72,710
Mitigated
60,335
29,850
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AFROSTASH
Chernobog
15,446
10,995
0
7,155
17,115
7,426
2,609
10,155
6,960
0
103,664
W
Bellona
27,307
8,359
761
6,949
29,326
29,081
2,415
9,170
20,156
22,119
77,725
L
10,259
1,196
0
1,802
15,908
7,127
334
4,686
11,200
76,797
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Gevaudan2378
Cabrakan
10,451
1,792
140
9,057
26,496
28,890
1,648
6,021
20,475
91,394
0
L
6,922
3,438
0
3,916
12,061
5,638
702
3,269
8,618
0
50,192
W
14,426
2,694
769
5,019
16,449
7,313
5,315
7,176
9,273
73,688
0
L
15,500
12,867
0
2,253
21,976
11,416
112
8,982
12,814
0
91,098
L
He Bo
13,059
967
310
2,323
17,658
7,058
389
6,363
10,903
51,179
0
L
Jormungandr
middlefinga_up
Jormungandr
6,079
2,272
462
1,576
23,802
29,096
335
7,970
15,610
40,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,178
Gold Earned
56,577
603
Minions Killed
477
0
Camps Cleared
0
1,743,459
Distance Traveled
2,016,281
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
16,154
646
169
7
0
471,436
0
W
Bellona
16,254
650
139
6
0
467,785
4
L
Raijin
11,560
462
127
5
0
377,551
4
W
Loki
6,490
260
0
0
0
0
0
W
Cabrakan
14,079
563
137
5
0
421,176
1
L
Set
10,023
401
98
4
0
283,346
0
W
Eset
14,201
568
158
6
0
383,062
3
L
Arachne
12,317
493
112
4
0
502,951
0
L
He Bo
10,651
426
78
3
0
426,757
2
L
Jormungandr
12,026
481
62
2
0
425,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role