Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Br4dK1rk
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,527 SR
Queue Stats
36W - 42L
1,417 Elo+
Solo
Mercury
Mercury
ExTaZz_StoRaK
Mercury
Level 109
God Stats
2W - 5L
1,528 SR
Queue Stats
483W - 471L
1,408 Elo+
Solo
Sol
Sol
Pepeistic
Sol
Level 72
God Stats
15W - 26L
1,410 SR
Queue Stats
166W - 165L
1,465 Elo+
Solo
Hercules
Hercules
gruman44
Hercules
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 133L
1,423 Elo+
Solo
Team Averages
Level 95
1,493 SR
1,443 Elo+

VS

Team Averages
Level 119
1,543 SR
1,410 Elo+
Hachiman
Hachiman
DarknightMagnus
Hachiman
Level 155
God Stats
1W - 1L
1,840 SR
Queue Stats
161W - 210L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DrRoboMancer
Morgan Le Fay
Level 122
God Stats
85W - 104L
1,299 SR
Queue Stats
918W - 1,054L
1,421 Elo+
Solo
Ra
Ra
ImNeonlight
Ra
Level 91
God Stats
17W - 11L
1,500 SR
Queue Stats
626W - 645L
1,387 Elo+
Solo
Artio
Artio
IzaGodOfTheDeath
Artio
Level 159
God Stats
17W - 14L
1,579 SR
Queue Stats
251W - 304L
1,416 Elo+
Party 1
Tsukuyomi
Tsukuyomi
psycosick1987
Tsukuyomi
Level 66
God Stats
3W - 6L
1,496 SR
Queue Stats
28W - 34L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 1 / 1
4,299
537
2,271
5,292
1,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Br4dK1rk
Ah Muzen Cab
7
2 / 2 / 0
4,610
576
3,409
4,163
1,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
6
0 / 2 / 0
3,791
474
529
3,871
914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 2 / 0
4,255
532
1,999
5,452
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
gruman44
Hercules
9
0 / 1 / 0
4,116
515
139
2,996
990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
7
0 / 1 / 3
4,403
550
2,177
4,350
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Morgan Le Fay
DrRoboMancer
Morgan Le Fay
10
1 / 0 / 1
5,710
714
1,998
2,330
944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 2
5,212
652
3,073
4,011
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 0 / 2
4,791
599
2,295
5,698
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
psycosick1987
Tsukuyomi
8
5 / 1 / 0
5,352
669
1,927
4,175
1,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
1
0.5
L
Ah Muzen Cab
Br4dK1rk
Ah Muzen Cab
2
2
0
1
W
Hachiman
0
1
3
1.5
W
Morgan Le Fay
DrRoboMancer
Morgan Le Fay
1
0
1
1.5
L
Mercury
0
2
0
0
W
0
0
2
1
W
2
0
2
3
L
0
2
0
0
L
Hercules
gruman44
Hercules
0
1
0
0
W
Tsukuyomi
psycosick1987
Tsukuyomi
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,347
Damage
11,470
21,774
Taken
20,564
6,396
Mitigated
6,619
6,603
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
2,271
94
282
895
5,292
1,802
0
1,205
4,079
8,376
0
L
Ah Muzen Cab
Br4dK1rk
Ah Muzen Cab
3,409
1,103
0
1,420
4,163
1,179
0
1,336
2,827
0
20,311
W
Hachiman
2,177
1,336
0
2,035
4,350
1,050
216
774
3,576
0
15,281
W
Morgan Le Fay
DrRoboMancer
Morgan Le Fay
1,998
67
0
1,484
2,330
944
185
356
1,974
34,713
0
L
Mercury
529
147
0
1,316
3,871
914
0
562
3,239
0
8,968
W
3,073
211
35
2,218
4,011
1,214
728
2,069
1,942
23,382
0
W
2,295
170
255
2,861
5,698
2,267
0
931
4,767
10,774
0
L
1,999
733
0
2,096
5,452
1,511
1,168
2,614
2,576
22,365
0
L
Hercules
gruman44
Hercules
139
0
0
594
2,996
990
0
1,309
1,687
0
15,157
W
Tsukuyomi
psycosick1987
Tsukuyomi
1,927
113
0
1,292
4,175
1,144
0
140
4,035
0
17,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,071
Gold Earned
25,468
134
Minions Killed
233
0
Camps Cleared
0
713,057
Distance Traveled
745,413
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,299
537
9
1
0
156,903
1
L
Ah Muzen Cab
4,610
576
33
4
0
144,096
3
W
Hachiman
4,403
550
36
5
0
112,055
0
W
Morgan Le Fay
5,710
714
77
10
0
125,037
3
L
Mercury
3,791
474
22
3
0
120,942
1
W
Ra
5,212
652
56
7
0
167,944
2
W
Artio
4,791
599
23
3
0
168,656
1
L
Sol
4,255
532
42
5
0
138,530
2
L
Hercules
4,116
515
28
4
0
152,586
3
W
Tsukuyomi
5,352
669
41
5
0
171,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role