Player Matchup

Gilgamesh
Gilgamesh
Fabriksjanne
Gilgamesh
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
6W - 13L
956 Elo+
Party 4
Fafnir
Fafnir
Nucleair49320
Fafnir
Level 4
God Stats
13W - 2L
1,500 SR
Queue Stats
17W - 10L
1,569 Elo+
Party 2
Vulcan
Vulcan
Svettjerk
Vulcan
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,331 Elo+
Party 4
Kali
Kali
Toptun
Kali
Level 27
God Stats
11W - 4L
1,823 SR
Queue Stats
150W - 128L
1,491 Elo+
Solo
Skadi
Skadi
lalamenoir
Skadi
Level 64
God Stats
1W - 3L
1,278 SR
Queue Stats
32W - 21L
1,619 Elo+
Party 2
Team Averages
Level 31
1,520 SR
1,393 Elo+

VS

Team Averages
Level 16
1,554 SR
1,505 Elo+
Chiron
Chiron
BonTazDE
Chiron
Level 18
God Stats
1W - 2L
1,514 SR
Queue Stats
6W - 7L
1,468 Elo+
Party 1
Anubis
Anubis
Elyamazaru
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,454 Elo+
Party 3
Mulan
Mulan
Magiqiix
Mulan
Level 8
God Stats
1W - 2L
1,715 SR
Queue Stats
8W - 5L
1,676 Elo+
Party 3
Pele
Pele
MisterDriix
Pele
Level 24
God Stats
4W - 5L
1,539 SR
Queue Stats
8W - 7L
1,506 Elo+
Party 3
Yemoja
Yemoja
Wolverine1996
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Fabriksjanne
Gilgamesh
13
4 / 2 / 2
8,013
534
7,426
8,804
5,116
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 1 / 7
8,446
563
3,941
7,708
6,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
Svettjerk
Vulcan
15
9 / 1 / 7
9,744
650
15,443
6,099
2,293
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
Toptun
Kali
15
4 / 2 / 8
9,211
614
6,175
11,053
5,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Skadi
13
4 / 1 / 4
7,739
516
8,923
5,523
1,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BonTazDE
Chiron
11
2 / 5 / 2
7,192
479
7,792
12,582
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Elyamazaru
Anubis
10
1 / 8 / 0
6,173
412
1,895
10,253
4,466
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mulan
Magiqiix
Mulan
10
1 / 4 / 2
6,386
426
5,407
9,931
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 4 / 3
6,690
446
4,273
13,371
4,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 4 / 1
6,301
420
3,373
7,150
6,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
25
Kills
7
7
Deaths
25
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chiron
BonTazDE
Chiron
2
5
2
0.6
L
Anubis
Elyamazaru
Anubis
1
8
0
0.13
W
Gilgamesh
Fabriksjanne
Gilgamesh
4
2
2
2.5
L
Mulan
Magiqiix
Mulan
1
4
2
0.5
L
1
4
3
0.63
W
4
1
7
7.5
W
Vulcan
Svettjerk
Vulcan
9
1
7
12.5
W
Kali
Toptun
Kali
4
2
8
4
L
2
4
1
0.63
W
Skadi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,908
Damage
22,740
39,187
Taken
53,287
21,426
Mitigated
25,255
10,460
Healing
11,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BonTazDE
Chiron
7,792
3,319
460
4,350
12,582
3,339
0
2,986
9,596
0
37,598
L
Anubis
Elyamazaru
Anubis
1,895
306
0
877
10,253
4,466
0
7,473
2,780
20,160
0
W
Gilgamesh
Fabriksjanne
Gilgamesh
7,426
2,876
0
2,409
8,804
5,116
731
0
8,414
0
29,913
L
Mulan
Magiqiix
Mulan
5,407
1,485
0
2,681
9,931
6,588
0
1,232
8,699
0
25,160
L
4,273
1,304
0
2,163
13,371
4,357
0
5,896
7,475
0
42,214
W
3,941
798
0
2,446
7,708
6,708
262
1,935
5,743
13,743
0
W
Vulcan
Svettjerk
Vulcan
15,443
4,812
0
2,038
6,099
2,293
2,510
1,484
4,555
54,082
0
W
Kali
Toptun
Kali
6,175
3,751
0
2,967
11,053
5,524
594
531
10,462
0
65,053
L
3,373
877
846
460
7,150
6,505
0
1,797
5,353
15,234
0
W
Skadi
8,923
3,316
0
600
5,523
1,785
1,593
1,318
4,205
0
43,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,153
Gold Earned
32,742
382
Minions Killed
268
0
Camps Cleared
0
1,417,475
Distance Traveled
1,176,177
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,192
479
66
4
0
222,604
1
L
Anubis
6,173
412
39
3
0
229,475
0
W
Gilgamesh
8,013
534
65
4
0
271,356
0
L
Mulan
6,386
426
61
4
0
236,656
0
L
Pele
6,690
446
79
5
0
284,017
1
W
Fafnir
8,446
563
32
2
0
302,806
1
W
Vulcan
9,744
650
94
6
0
291,504
3
W
Kali
9,211
614
109
7
0
292,001
3
L
Yemoja
6,301
420
23
2
0
203,425
4
W
Skadi
7,739
516
82
5
0
259,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role