Player Matchup

Xbalanque
Xbalanque
Diamond V
 
Xbalanque
Diamond V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Platinum III
Aggressive6460
Cabrakan
Platinum III
Level 47
God Stats
11W - 5L
1,932 SR
Queue Stats
141W - 105L
2,095 MMR
Party 2
Guan Yu
Guan Yu
Diamond III
DJONES2421
Guan Yu
Diamond III
Level 160
God Stats
6W - 6L
1,605 SR
Queue Stats
382W - 378L
2,095 MMR
Solo
Fenrir
Fenrir
Platinum II
MrDudeBroMen
Fenrir
Platinum II
Level 53
God Stats
3W - 0L
1,938 SR
Queue Stats
9W - 0L
2,226 MMR
Party 2
Zeus
Zeus
Platinum II
Seahawker562
Zeus
Platinum II
Level 160
God Stats
14W - 9L
1,598 SR
Queue Stats
980W - 994L
1,888 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,714 SR
1,961 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,648 SR
2,066 MMR
Janus
Janus
Platinum I
Ban-KaiZenkai
Janus
Platinum I
Level 160
God Stats
1W - 1L
1,618 SR
Queue Stats
106W - 97L
2,181 MMR
Solo
Ymir
Ymir
Masters
MichaeldamiaNut
Ymir
Masters
Level 160
God Stats
6W - 7L
1,656 SR
Queue Stats
211W - 208L
2,038 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
NyuiNut
Sun Wukong
Platinum I
Level 156
God Stats
28W - 24L
1,642 SR
Queue Stats
1,135W - 1,145L
1,882 MMR
Party 3
Thanatos
Thanatos
Diamond IV
Reaper9584
Thanatos
Diamond IV
Level 149
God Stats
172W - 149L
1,667 SR
Queue Stats
475W - 509L
2,021 MMR
Party 3
Apollo
Apollo
Diamond III
cChadly
Apollo
Diamond III
Level 135
God Stats
51W - 48L
1,657 SR
Queue Stats
257W - 242L
2,209 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
19
1 / 3 / 8
12,968
540
9,601
17,532
9,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
19
3 / 1 / 22
14,015
584
14,392
24,618
37,752
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
DJONES2421
Guan Yu
20
6 / 3 / 8
14,135
589
15,335
23,260
25,597
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
20
16 / 1 / 5
16,080
670
21,733
19,607
16,449
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
6 / 3 / 10
14,151
590
21,434
10,872
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
GilgameshPersephoneAthenaTiamatNemesis

VS

Bans
SetSobekLokiScyllaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 2
11,023
459
10,526
16,045
5,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
0 / 9 / 5
10,703
446
5,341
26,949
25,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
NyuiNut
Sun Wukong
18
1 / 5 / 5
12,144
506
14,288
27,320
29,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Reaper9584
Thanatos
17
5 / 6 / 0
11,102
463
4,182
14,980
6,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
cChadly
Apollo
18
5 / 6 / 1
12,243
510
17,763
21,405
9,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
24
32
Kills
11
11
Deaths
32
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
3
8
1.67
W
Cabrakan
3
1
22
14
L
0
6
2
0.17
W
Guan Yu
DJONES2421
Guan Yu
6
3
8
3.33
L
0
9
5
0.28
W
Fenrir
16
1
5
18.5
L
Sun Wukong
NyuiNut
Sun Wukong
1
5
5
0.7
L
Thanatos
Reaper9584
Thanatos
5
6
0
0.83
W
6
3
10
3.67
L
Apollo
cChadly
Apollo
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,495
Damage
52,100
95,889
Taken
106,699
94,773
Mitigated
75,687
33,196
Healing
25,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,601
3,087
0
7,001
17,532
9,211
3,420
1,170
16,333
0
124,859
W
Cabrakan
14,392
1,861
0
4,480
24,618
37,752
1,077
5,849
18,429
31,893
0
L
10,526
374
0
1,919
16,045
5,390
0
6,604
9,238
89,655
0
W
Guan Yu
DJONES2421
Guan Yu
15,335
3,384
2,418
12,055
23,260
25,597
1,448
1,270
21,117
0
86,995
L
5,341
439
0
1,595
26,949
25,472
0
15,589
11,291
40,330
0
W
Fenrir
21,733
6,856
0
5,393
19,607
16,449
4,779
3,582
15,695
0
126,005
L
Sun Wukong
NyuiNut
Sun Wukong
14,288
4,202
0
8,639
27,320
29,156
728
6,720
20,517
0
81,419
L
Thanatos
Reaper9584
Thanatos
4,182
700
0
10,305
14,980
6,569
0
3,660
11,320
0
64,817
W
21,434
1,044
0
1,849
10,872
5,764
2,208
5,098
5,600
119,321
0
L
Apollo
cChadly
Apollo
17,763
11,165
0
3,531
21,405
9,100
0
2,898
18,507
0
104,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,349
Gold Earned
57,215
722
Minions Killed
661
0
Camps Cleared
0
2,198,701
Distance Traveled
2,120,981
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,968
540
157
7
0
379,295
8
W
Cabrakan
14,015
584
23
1
0
470,851
10
L
Janus
11,023
459
197
8
0
421,274
5
W
Guan Yu
14,135
589
163
7
0
446,163
4
L
Ymir
10,703
446
61
3
0
410,997
1
W
Fenrir
16,080
670
164
7
0
519,581
2
L
Sun Wukong
12,144
506
136
6
0
418,580
4
L
Thanatos
11,102
463
106
4
0
460,774
2
W
Zeus
14,151
590
215
9
0
382,811
8
L
Apollo
12,243
510
161
7
0
409,356
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role