Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Fetty_Raf
Horus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,287 Elo+
Party 2
Da Ji
Da Ji
SYN_Envyyy
Da Ji
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,332 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SYN_Pride--
Morgan Le Fay
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,405 Elo+
Party 2
Artemis
Artemis
kianx20
Artemis
Level 5
God Stats
2W - 4L
1,409 SR
Queue Stats
4W - 5L
1,463 Elo+
Party 2
Team Averages
Level 69
1,482 SR
1,397 Elo+

VS

Team Averages
Level 71
1,490 SR
1,510 Elo+
Arachne
Arachne
 
Arachne
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Demifallen
Morgan Le Fay
Level 160
God Stats
72W - 45L
1,582 SR
Queue Stats
435W - 397L
1,519 Elo+
Party 1
Fafnir
Fafnir
LordAstolfo8723
Fafnir
Level 83
God Stats
11W - 7L
1,219 SR
Queue Stats
203W - 197L
1,468 Elo+
Party 1
Apollo
Apollo
Titan_Deimi1
Apollo
Level 16
God Stats
6W - 0L
1,500 SR
Queue Stats
27W - 19L
1,513 Elo+
Party 1
Sun Wukong
Sun Wukong
Walkingeye54
Sun Wukong
Level 51
God Stats
18W - 11L
1,648 SR
Queue Stats
52W - 39L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 5 / 1
5,667
436
2,492
8,300
4,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
Fetty_Raf
Horus
9
1 / 5 / 2
5,687
437
1,737
9,470
6,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Da Ji
11
1 / 5 / 0
6,372
490
4,005
11,453
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
SYN_Pride--
Morgan Le Fay
11
1 / 3 / 0
6,144
473
3,039
7,060
2,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
kianx20
Artemis
9
0 / 5 / 1
5,515
424
3,868
6,701
1,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
4 / 0 / 4
7,873
606
4,465
6,886
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
Demifallen
Morgan Le Fay
14
7 / 0 / 6
8,549
658
8,856
5,038
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
6 / 0 / 8
8,153
627
3,226
12,241
11,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
13
4 / 2 / 6
8,410
647
5,610
7,323
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Walkingeye54
Sun Wukong
13
2 / 1 / 2
7,785
599
3,989
7,360
4,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
23
23
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
1
0.1
W
Arachne
 
Arachne
4
0
4
6
W
Morgan Le Fay
Demifallen
Morgan Le Fay
7
0
6
10
L
Horus
Fetty_Raf
Horus
1
5
2
0.4
W
6
0
8
10
L
Da Ji
1
5
0
0.2
L
Morgan Le Fay
SYN_Pride--
Morgan Le Fay
1
3
0
0.33
W
Apollo
4
2
6
3.5
W
Sun Wukong
Walkingeye54
Sun Wukong
2
1
2
3
L
Artemis
kianx20
Artemis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,141
Damage
26,146
42,984
Taken
38,848
19,576
Mitigated
23,467
11,186
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,492
339
0
1,652
8,300
4,455
0
4,393
3,589
23,987
0
W
Arachne
 
Arachne
4,465
2,887
0
2,915
6,886
3,061
304
779
6,013
0
49,808
W
Morgan Le Fay
Demifallen
Morgan Le Fay
8,856
861
0
1,844
5,038
1,988
1,392
773
4,129
47,570
0
L
Horus
Fetty_Raf
Horus
1,737
1,167
1,086
2,247
9,470
6,943
0
2,814
6,624
0
15,300
W
3,226
975
0
2,099
12,241
11,442
238
424
11,733
13,538
0
L
Da Ji
4,005
681
0
3,394
11,453
4,126
0
2,911
8,412
0
36,116
L
Morgan Le Fay
SYN_Pride--
Morgan Le Fay
3,039
263
0
2,557
7,060
2,141
0
264
6,796
29,944
0
W
Apollo
5,610
3,461
0
2,495
7,323
2,426
762
178
7,121
0
49,639
W
Sun Wukong
Walkingeye54
Sun Wukong
3,989
657
0
640
7,360
4,550
1,732
3,039
4,321
0
39,383
L
Artemis
kianx20
Artemis
3,868
2,617
0
250
6,701
1,911
88
1,176
5,481
0
24,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
40,770
240
Minions Killed
371
0
Camps Cleared
0
1,120,972
Distance Traveled
1,210,126
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,667
436
52
4
0
200,963
1
W
Arachne
7,873
606
101
8
0
283,710
1
W
Morgan Le Fay
8,549
658
90
7
0
247,571
4
L
Horus
5,687
437
29
2
0
231,036
3
W
Fafnir
8,153
627
14
1
0
243,680
4
L
Da Ji
6,372
490
77
6
0
233,534
2
L
Morgan Le Fay
6,144
473
40
3
0
226,998
0
W
Apollo
8,410
647
86
7
0
220,923
4
W
Sun Wukong
7,785
599
80
6
0
214,242
1
L
Artemis
5,515
424
42
3
0
228,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role