Player Matchup

Ah Puch
Ah Puch
IFxVert
Ah Puch
Level 50
God Stats
0W - 2L
1,290 SR
Queue Stats
11W - 25L
1,307 Elo+
Party 2
Fenrir
Fenrir
Luisca343
Fenrir
Level 106
God Stats
2W - 3L
1,637 SR
Queue Stats
29W - 43L
1,412 Elo+
Party 2
Terra
Terra
MrJocker
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,376 Elo+
Party 2
Jing Wei
Jing Wei
Soulcandy88
Jing Wei
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 19L
1,435 Elo+
Party 2
Da Ji
Da Ji
iGuido14
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,411 Elo+
Party 2
Team Averages
Level 53
1,485 SR
1,388 Elo+

VS

Team Averages
Level 48
1,487 SR
1,466 Elo+
Yemoja
Yemoja
 
Yemoja
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PasterPoul
Anubis
Level 48
God Stats
14W - 18L
1,452 SR
Queue Stats
168W - 207L
1,437 Elo+
Party 1
Xbalanque
Xbalanque
ShadowWolf231
Xbalanque
Level 63
God Stats
3W - 8L
1,285 SR
Queue Stats
138W - 170L
1,473 Elo+
Party 1
Fenrir
Fenrir
lokofanko2
Fenrir
Level 28
God Stats
11W - 11L
1,598 SR
Queue Stats
44W - 43L
1,465 Elo+
Party 1
Chernobog
Chernobog
shutnek
Chernobog
Level 68
God Stats
7W - 4L
1,601 SR
Queue Stats
192W - 236L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
IFxVert
Ah Puch
17
4 / 6 / 4
11,616
484
23,659
14,550
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Luisca343
Fenrir
15
1 / 5 / 3
11,252
469
6,859
17,058
12,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
MrJocker
Terra
14
0 / 4 / 1
9,069
378
4,659
18,855
15,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
Soulcandy88
Jing Wei
18
1 / 7 / 4
10,965
457
5,197
13,187
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
iGuido14
Da Ji
19
6 / 6 / 1
11,882
495
11,418
19,293
11,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
0 / 4 / 7
10,162
423
4,141
12,137
5,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
PasterPoul
Anubis
20
12 / 4 / 8
13,620
568
24,183
16,254
8,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
ShadowWolf231
Xbalanque
20
8 / 2 / 17
13,813
576
16,791
16,152
6,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
lokofanko2
Fenrir
16
5 / 2 / 18
13,060
544
11,300
24,311
29,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
shutnek
Chernobog
20
3 / 0 / 14
12,852
536
6,453
15,530
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
92
12
Kills
28
28
Deaths
12
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
4
7
0.88
L
Ah Puch
IFxVert
Ah Puch
4
6
4
1
L
Fenrir
Luisca343
Fenrir
1
5
3
0.5
L
Terra
MrJocker
Terra
0
4
1
0.13
W
Anubis
PasterPoul
Anubis
12
4
8
4
W
Xbalanque
ShadowWolf231
Xbalanque
8
2
17
8.25
L
Jing Wei
Soulcandy88
Jing Wei
1
7
4
0.43
L
Da Ji
iGuido14
Da Ji
6
6
1
1.08
W
Fenrir
lokofanko2
Fenrir
5
2
18
7
W
Chernobog
shutnek
Chernobog
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,792
Damage
62,868
82,943
Taken
84,384
49,761
Mitigated
56,414
12,690
Healing
31,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,141
964
615
615
12,137
5,519
616
5,063
6,748
43,804
0
L
Ah Puch
IFxVert
Ah Puch
23,659
849
0
3,597
14,550
4,819
421
3,962
10,588
66,721
0
L
Fenrir
Luisca343
Fenrir
6,859
1,729
0
491
17,058
12,958
0
6,270
10,788
0
45,027
L
Terra
MrJocker
Terra
4,659
636
1,211
6,660
18,855
15,866
306
9,614
9,241
33,170
0
W
Anubis
PasterPoul
Anubis
24,183
55
0
8,368
16,254
8,882
45
4,653
11,272
81,911
0
W
Xbalanque
ShadowWolf231
Xbalanque
16,791
10,466
820
7,467
16,152
6,408
5,019
4,128
11,778
0
102,601
L
Jing Wei
Soulcandy88
Jing Wei
5,197
3,489
0
534
13,187
4,896
1,158
2,778
10,409
0
58,550
L
Da Ji
iGuido14
Da Ji
11,418
2,157
0
197
19,293
11,222
790
5,700
13,593
0
93,807
W
Fenrir
lokofanko2
Fenrir
11,300
2,141
0
4,073
24,311
29,022
0
7,661
15,986
0
29,662
W
Chernobog
shutnek
Chernobog
6,453
4,085
0
9,227
15,530
6,583
27
4,970
9,918
0
103,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,784
Gold Earned
63,507
528
Minions Killed
550
0
Camps Cleared
0
2,099,343
Distance Traveled
2,298,399
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,162
423
70
3
0
469,977
4
L
Ah Puch
11,616
484
108
5
0
396,033
4
L
Fenrir
11,252
469
73
3
0
472,164
3
L
Terra
9,069
378
72
3
0
402,135
1
W
Anubis
13,620
568
127
5
0
404,470
2
W
Xbalanque
13,813
576
162
7
0
434,626
3
L
Jing Wei
10,965
457
127
5
0
398,001
1
L
Da Ji
11,882
495
148
6
0
431,010
2
W
Fenrir
13,060
544
19
1
0
490,444
0
W
Chernobog
12,852
536
172
7
0
498,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role