Player Matchup

Nu Wa
Nu Wa
Black_Governor
Nu Wa
Level 29
God Stats
195W - 170L
1,460 SR
Queue Stats
433W - 462L
1,358 Elo+
Solo
Jing Wei
Jing Wei
Rigggs_
Jing Wei
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
104W - 112L
1,179 Elo+
Solo
Set
Set
donikenobi
Set
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,190 Elo+
Solo
Ymir
Ymir
wWeedSmurf
Ymir
Level 24
God Stats
14W - 29L
1,591 SR
Queue Stats
29W - 50L
1,298 Elo+
Solo
Gilgamesh
Gilgamesh
xavifan99
Gilgamesh
Level 21
God Stats
4W - 0L
1,606 SR
Queue Stats
66W - 43L
1,384 Elo+
Solo
Team Averages
Level 19
1,531 SR
1,282 Elo+

VS

Team Averages
Level 15
1,510 SR
1,280 Elo+
Pele
Pele
BoomerLol1
Pele
Level 17
God Stats
3W - 3L
1,625 SR
Queue Stats
94W - 103L
1,226 Elo+
Party 1
Merlin
Merlin
HeavensDoor708
Merlin
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
57W - 66L
1,068 Elo+
Party 1
Janus
Janus
KoldFang
Janus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,287 Elo+
Solo
Guan Yu
Guan Yu
LPGCgenteelyale
Guan Yu
Level 24
God Stats
66W - 64L
1,427 SR
Queue Stats
339W - 376L
1,317 Elo+
Solo
Ares
Ares
abjin2
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 12
14,818
529
24,599
18,541
7,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Rigggs_
Jing Wei
20
4 / 4 / 6
13,964
499
11,949
13,614
5,141
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 9 / 4
11,534
412
6,551
20,073
10,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 0 / 0
7,896
282
0
0
0
Gilgamesh
xavifan99
Gilgamesh
20
20 / 2 / 7
17,007
607
28,377
22,037
22,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
10,513
375
8,606
23,246
12,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
4 / 4 / 5
11,946
427
9,842
14,949
6,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
KoldFang
Janus
17
1 / 10 / 2
11,444
409
5,914
15,894
6,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
7 / 3 / 4
12,609
450
10,092
19,754
23,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ares
abjin2
Ares
17
2 / 8 / 2
10,931
390
6,085
24,445
16,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
32
Kills
16
18
Deaths
32
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
L
2
7
3
0.5
L
4
4
5
1.63
L
Janus
KoldFang
Janus
1
10
2
0.2
L
7
3
4
3
W
Jing Wei
Rigggs_
Jing Wei
4
4
6
1.75
L
Ares
abjin2
Ares
2
8
2
0.38
W
2
9
4
0.44
W
0
0
0
0
W
Gilgamesh
xavifan99
Gilgamesh
20
2
7
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,476
Damage
40,539
74,265
Taken
98,288
45,424
Mitigated
65,079
17,537
Healing
18,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,599
6,546
1,184
7,178
18,541
7,222
1,483
6,011
12,530
107,555
0
L
8,606
1,220
0
6,314
23,246
12,828
377
7,776
15,470
0
89,768
L
9,842
1,568
0
2,602
14,949
6,238
678
4,985
9,964
77,010
0
L
Janus
KoldFang
Janus
5,914
284
99
222
15,894
6,020
1,259
2,870
13,024
67,685
0
L
10,092
1,193
1,413
4,397
19,754
23,210
664
4,202
15,552
0
74,834
W
Jing Wei
Rigggs_
Jing Wei
11,949
9,869
0
2,745
13,614
5,141
6,455
5,820
7,794
0
81,841
L
Ares
abjin2
Ares
6,085
827
0
3,352
24,445
16,783
0
4,766
19,679
38,240
0
W
6,551
3,808
0
3,835
20,073
10,934
664
2,501
17,572
0
60,183
W
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
xavifan99
Gilgamesh
28,377
6,909
0
2,595
22,037
22,127
5,137
7,509
14,528
0
113,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,219
Gold Earned
57,443
570
Minions Killed
556
0
Camps Cleared
0
2,148,049
Distance Traveled
2,369,151
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,818
529
155
6
0
513,009
1
L
Pele
10,513
375
135
5
0
519,568
1
L
Merlin
11,946
427
119
4
0
435,397
0
L
Janus
11,444
409
128
5
0
407,536
4
L
Guan Yu
12,609
450
122
4
0
553,037
5
W
Jing Wei
13,964
499
139
5
0
508,494
1
L
Ares
10,931
390
52
2
0
453,613
2
W
Set
11,534
412
83
3
0
396,801
0
W
Ymir
7,896
282
0
0
0
191,589
0
W
Gilgamesh
17,007
607
193
7
0
538,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role