Player Matchup

Ganesha
Ganesha
Silver I
Beowulf101-
Ganesha
Silver I
Level 123
God Stats
44W - 41L
1,764 SR
Queue Stats
382W - 393L
1,309 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
Craster-Snow
Sun Wukong
Gold V
Level 126
God Stats
3W - 4L
1,558 SR
Queue Stats
148W - 153L
1,314 MMR
Solo
Anhur
Anhur
Gold V
Goink_
Anhur
Gold V
Level 126
God Stats
5W - 8L
1,500 SR
Queue Stats
554W - 558L
1,372 MMR
Party 1
The Morrigan
The Morrigan
Gold III
VicTHORkiller_-
The Morrigan
Gold III
Level 147
God Stats
10W - 10L
1,519 SR
Queue Stats
132W - 137L
1,422 MMR
Party 2
Fenrir
Fenrir
Silver I
WPA-PSK-WPA2-PSK
Fenrir
Silver I
Level 128
God Stats
0W - 1L
1,720 SR
Queue Stats
45W - 43L
1,352 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,612 SR
1,354 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,510 SR
1,366 MMR
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ratatoskr
Ratatoskr
Silver III
DOODARDAN69
Ratatoskr
Silver III
Level 61
God Stats
3W - 7L
1,421 SR
Queue Stats
66W - 64L
1,308 MMR
Solo
Loki
Loki
Silver II
Jvdmoos
Loki
Silver II
Level 111
God Stats
15W - 7L
1,616 SR
Queue Stats
24W - 25L
1,363 MMR
Solo
Poseidon
Poseidon
Gold V
LilWizwag
Poseidon
Gold V
Level 103
God Stats
4W - 7L
1,438 SR
Queue Stats
544W - 553L
1,358 MMR
Solo
Cthulhu
Cthulhu
Gold IV
TSM_JHONNY28
Cthulhu
Gold IV
Level 108
God Stats
11W - 10L
1,575 SR
Queue Stats
110W - 112L
1,300 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beowulf101-
Ganesha
16
0 / 4 / 11
11,177
466
5,485
17,870
14,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Craster-Snow
Sun Wukong
18
5 / 9 / 2
12,519
522
13,669
23,317
23,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Goink_
Anhur
19
2 / 7 / 2
11,732
489
8,066
19,576
6,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
VicTHORkiller_-
The Morrigan
18
8 / 6 / 6
11,980
499
17,736
10,407
4,044
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 10 / 7
10,430
435
9,133
24,543
9,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
SetAthenaGilgameshKing ArthurScylla

VS

Bans
RaijinJanusPersephoneFafnirThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
13 / 2 / 8
15,681
653
22,041
18,401
8,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
DOODARDAN69
Ratatoskr
19
4 / 5 / 10
12,945
539
10,763
19,561
8,130
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Jvdmoos
Loki
20
10 / 4 / 5
14,393
600
15,976
18,445
10,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
LilWizwag
Poseidon
20
9 / 4 / 3
13,906
579
14,876
14,954
6,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TSM_JHONNY28
Cthulhu
17
0 / 4 / 22
13,289
554
10,953
27,488
29,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
84
18
Kills
36
36
Deaths
19
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
13
2
8
8.5
L
Ganesha
Beowulf101-
Ganesha
0
4
11
1.38
L
Sun Wukong
Craster-Snow
Sun Wukong
5
9
2
0.67
W
Ratatoskr
DOODARDAN69
Ratatoskr
4
5
10
1.8
L
Anhur
Goink_
Anhur
2
7
2
0.43
W
Loki
Jvdmoos
Loki
10
4
5
3.13
W
Poseidon
LilWizwag
Poseidon
9
4
3
2.63
W
Cthulhu
TSM_JHONNY28
Cthulhu
0
4
22
2.75
L
The Morrigan
VicTHORkiller_-
The Morrigan
8
6
6
1.83
L
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,089
Damage
74,609
95,713
Taken
98,849
57,677
Mitigated
62,117
14,430
Healing
30,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
22,041
11,871
0
7,533
18,401
8,304
3,826
3,245
15,096
0
132,923
L
Ganesha
Beowulf101-
Ganesha
5,485
350
0
2,641
17,870
14,282
0
7,019
10,335
30,215
0
L
Sun Wukong
Craster-Snow
Sun Wukong
13,669
3,265
0
4,515
23,317
23,189
36
4,204
19,015
0
65,793
W
Ratatoskr
DOODARDAN69
Ratatoskr
10,763
5,628
0
4,916
19,561
8,130
1,703
6,559
12,855
0
103,534
L
Anhur
Goink_
Anhur
8,066
4,282
0
4,750
19,576
6,406
2,742
3,217
16,317
0
73,790
W
Loki
Jvdmoos
Loki
15,976
4,789
0
5,204
18,445
10,107
1,572
2,984
14,966
0
86,649
W
Poseidon
LilWizwag
Poseidon
14,876
1,680
0
3,874
14,954
6,017
1,668
4,716
10,108
100,516
0
W
Cthulhu
TSM_JHONNY28
Cthulhu
10,953
912
799
7,850
27,488
29,559
180
8,526
18,923
40,131
0
L
The Morrigan
VicTHORkiller_-
The Morrigan
17,736
2,984
0
1,521
10,407
4,044
0
3,840
6,034
80,462
3,983
L
9,133
2,100
0
1,003
24,543
9,756
0
6,133
18,170
0
65,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,838
Gold Earned
70,214
528
Minions Killed
678
0
Camps Cleared
0
2,078,202
Distance Traveled
2,225,685
31
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,681
653
160
7
0
433,047
2
L
Ganesha
11,177
466
19
1
0
446,855
8
L
Sun Wukong
12,519
522
129
5
0
408,352
8
W
Ratatoskr
12,945
539
143
6
0
454,869
0
L
Anhur
11,732
489
148
6
0
359,270
6
W
Loki
14,393
600
174
7
0
458,596
7
W
Poseidon
13,906
579
150
6
0
431,367
4
W
Cthulhu
13,289
554
51
2
0
447,806
7
L
The Morrigan
11,980
499
144
6
0
419,485
4
L
Fenrir
10,430
435
88
4
0
444,240
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role