Player Matchup

Chaac
Chaac
Silver IV
Goudboul
Chaac
Silver IV
Level 99
God Stats
20W - 26L
1,471 SR
Queue Stats
72W - 101L
815 MMR
Solo
Sol
Sol
Silver III
Hassonator69
Sol
Silver III
Level 72
God Stats
44W - 47L
1,517 SR
Queue Stats
84W - 101L
931 MMR
Solo
Kukulkan
Kukulkan
Silver V
JoseJositopro1
Kukulkan
Silver V
Level 59
God Stats
3W - 4L
1,492 SR
Queue Stats
251W - 271L
1,117 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver V
TheBestKing124
Tsukuyomi
Silver V
Level 78
God Stats
1W - 2L
1,461 SR
Queue Stats
19W - 40L
942 MMR
Solo
Athena
Athena
Silver IV
josecano2004510
Athena
Silver IV
Level 103
God Stats
0W - 1L
1,182 SR
Queue Stats
50W - 74L
709 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 82
1,425 SR
903 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,631 SR
902 MMR
Arachne
Arachne
Silver I
AppleDeadman
Arachne
Silver I
Level 154
God Stats
23W - 11L
1,694 SR
Queue Stats
70W - 72L
944 MMR
Solo
Ares
Ares
Silver IV
BenMGH
Ares
Silver IV
Level 108
God Stats
3W - 4L
1,497 SR
Queue Stats
99W - 109L
607 MMR
Solo
Janus
Janus
Bronze I
JJ_291
Janus
Bronze I
Level 101
God Stats
4W - 2L
1,664 SR
Queue Stats
38W - 45L
1,127 MMR
Solo
Ymir
Ymir
Silver III
jugamar
Ymir
Silver III
Level 75
God Stats
8W - 6L
1,562 SR
Queue Stats
195W - 203L
820 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
xMoonLight I
Cu Chulainn
Silver I
Level 148
God Stats
7W - 4L
1,737 SR
Queue Stats
181W - 187L
1,012 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Goudboul
Chaac
20
8 / 6 / 2
13,421
516
21,918
29,880
33,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 7 / 5
12,997
500
15,808
15,110
5,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
18
2 / 9 / 1
12,132
467
18,139
19,465
8,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
TheBestKing124
Tsukuyomi
16
1 / 10 / 3
10,655
410
12,068
21,667
8,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 6 / 4
10,235
394
7,280
25,177
26,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
AgniDanzaburouThanatosNu WaGilgamesh

VS

Bans
ScyllaKing ArthurMerlinApolloSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AppleDeadman
Arachne
20
14 / 6 / 11
14,785
569
21,181
31,217
18,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
BenMGH
Ares
19
4 / 4 / 16
14,709
566
11,690
26,445
27,327
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
JJ_291
Janus
20
7 / 2 / 13
13,656
525
18,932
15,910
7,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
jugamar
Ymir
20
2 / 2 / 14
13,884
534
11,459
22,337
27,458
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
xMoonLight I
Cu Chulainn
20
11 / 5 / 9
14,063
541
18,266
23,861
19,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
101
17
Kills
38
38
Deaths
19
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Arachne
AppleDeadman
Arachne
14
6
11
3.25
W
Ares
BenMGH
Ares
4
4
16
3
L
Chaac
Goudboul
Chaac
8
6
2
1.5
L
5
7
5
1.07
W
Janus
JJ_291
Janus
7
2
13
6.75
L
Kukulkan
2
9
1
0.28
L
Tsukuyomi
TheBestKing124
Tsukuyomi
1
10
3
0.25
L
1
6
4
0.5
W
Ymir
jugamar
Ymir
2
2
14
4.5
W
Cu Chulainn
xMoonLight I
Cu Chulainn
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,213
Damage
81,528
111,299
Taken
119,770
82,350
Mitigated
100,034
25,955
Healing
36,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AppleDeadman
Arachne
21,181
14,600
0
17,333
31,217
18,337
1,949
9,527
21,488
0
132,881
W
Ares
BenMGH
Ares
11,690
1,468
0
6,317
26,445
27,327
943
9,467
16,504
46,204
0
L
Chaac
Goudboul
Chaac
21,918
4,963
606
10,704
29,880
33,933
156
11,730
17,418
343
87,652
L
15,808
2,575
0
6,072
15,110
5,162
2,679
2,113
12,975
87,972
0
W
Janus
JJ_291
Janus
18,932
592
478
2,451
15,910
7,111
1,757
7,631
8,239
100,003
0
L
Kukulkan
18,139
1,496
848
4,067
19,465
8,393
787
10,033
9,027
110,296
0
L
Tsukuyomi
TheBestKing124
Tsukuyomi
12,068
3,193
162
1,841
21,667
8,299
0
7,864
13,559
0
84,187
L
7,280
2,183
0
1,655
25,177
26,563
0
9,649
15,074
30,529
0
W
Ymir
jugamar
Ymir
11,459
1,817
0
3,223
22,337
27,458
549
5,735
16,479
74,724
0
W
Cu Chulainn
xMoonLight I
Cu Chulainn
18,266
4,694
0
6,593
23,861
19,801
1,718
11,055
12,208
4,613
73,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,440
Gold Earned
71,097
631
Minions Killed
648
0
Camps Cleared
0
2,180,558
Distance Traveled
2,513,530
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,785
569
160
6
0
474,702
9
W
Ares
14,709
566
62
2
0
503,460
6
L
Chaac
13,421
516
132
5
0
424,850
1
L
Sol
12,997
500
132
5
0
431,390
2
W
Janus
13,656
525
162
6
0
511,733
4
L
Kukulkan
12,132
467
194
7
0
415,563
7
L
Tsukuyomi
10,655
410
115
4
0
440,302
4
L
Athena
10,235
394
58
2
0
468,453
5
W
Ymir
13,884
534
169
7
0
503,258
1
W
Cu Chulainn
14,063
541
95
4
0
520,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role