Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Jamesod2001
Tiamat
Level 160
God Stats
5W - 7L
1,597 SR
Queue Stats
86W - 83L
1,610 Elo+
Party 1
Bastet
Bastet
ZergiNate
Bastet
Level 149
God Stats
60W - 45L
1,647 SR
Queue Stats
923W - 863L
1,583 Elo+
Party 1
Sol
Sol
dirtydee85
Sol
Level 128
God Stats
150W - 103L
1,566 SR
Queue Stats
229W - 215L
1,522 Elo+
Party 1
Cerberus
Cerberus
reallyitswidoXD
Cerberus
Level 26
God Stats
4W - 1L
1,573 SR
Queue Stats
34W - 4L
1,866 Elo+
Party 1
Team Averages
Level 125
1,577 SR
1,616 Elo+

VS

Team Averages
Level 73
1,532 SR
1,577 Elo+
Chaac
Chaac
DenverJugg
Chaac
Level 39
God Stats
27W - 20L
1,746 SR
Queue Stats
200W - 205L
1,480 Elo+
Party 2
Khepri
Khepri
Paul_-_Phoenix_
Khepri
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 90L
1,780 Elo+
Party 3
Jing Wei
Jing Wei
RayzoomYeet
Jing Wei
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
441W - 344L
1,644 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
cobra_spitter
Morgan Le Fay
Level 105
God Stats
3W - 5L
1,514 SR
Queue Stats
212W - 181L
1,507 Elo+
Solo
Awilix
Awilix
iDy7
Awilix
Level 69
God Stats
18W - 16L
1,401 SR
Queue Stats
458W - 463L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
4 / 2 / 5
5,687
569
4,915
5,871
2,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
11
9 / 2 / 1
6,696
670
6,821
5,105
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bastet
ZergiNate
Bastet
10
2 / 1 / 7
6,084
608
4,280
4,756
1,357
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
2 / 0 / 3
6,836
684
4,268
3,649
1,037
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
10
1 / 1 / 4
5,906
591
5,750
8,322
4,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
1 / 3 / 1
4,965
497
5,811
7,426
3,630
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 3 / 1
4,954
495
2,448
7,035
2,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
RayzoomYeet
Jing Wei
9
0 / 3 / 0
4,980
498
287
4,617
1,249
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
cobra_spitter
Morgan Le Fay
9
2 / 4 / 2
5,778
578
2,519
6,693
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
iDy7
Awilix
8
2 / 5 / 0
4,933
493
1,700
8,117
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
6
6
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
2
5
3.25
L
Chaac
1
3
1
0.5
W
Tiamat
9
2
1
4.75
L
1
3
1
0.5
L
Jing Wei
RayzoomYeet
Jing Wei
0
3
0
0
W
Bastet
ZergiNate
Bastet
2
1
7
5.5
L
Morgan Le Fay
cobra_spitter
Morgan Le Fay
2
4
2
0.75
W
2
0
3
3.5
L
Awilix
iDy7
Awilix
2
5
0
0.4
W
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,034
Damage
12,765
27,703
Taken
33,888
12,278
Mitigated
11,959
9,851
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,915
1,393
0
1,014
5,871
2,191
0
1,641
4,140
0
18,661
L
Chaac
5,811
860
0
2,390
7,426
3,630
0
4,210
3,216
0
23,435
W
Tiamat
6,821
924
0
1,507
5,105
3,264
0
1,279
3,681
30,780
0
L
2,448
492
0
1,261
7,035
2,702
0
3,419
3,616
7,307
0
L
Jing Wei
RayzoomYeet
Jing Wei
287
151
0
1,197
4,617
1,249
0
3,353
1,264
0
21,001
W
Bastet
ZergiNate
Bastet
4,280
756
0
20
4,756
1,357
0
729
3,951
0
28,518
L
Morgan Le Fay
cobra_spitter
Morgan Le Fay
2,519
552
0
1,119
6,693
2,230
0
2,669
4,024
24,634
0
W
4,268
1,585
0
2,619
3,649
1,037
688
325
3,324
48,629
0
L
Awilix
iDy7
Awilix
1,700
331
0
1,580
8,117
2,148
0
3,188
4,929
0
21,136
W
Cerberus
5,750
472
0
4,691
8,322
4,429
262
682
7,640
33,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
25,610
349
Minions Killed
207
0
Camps Cleared
0
992,567
Distance Traveled
941,198
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,687
569
21
2
0
206,468
5
L
Chaac
4,965
497
39
4
0
175,400
0
W
Tiamat
6,696
670
71
7
0
196,559
0
L
Khepri
4,954
495
18
2
0
203,711
1
L
Jing Wei
4,980
498
47
5
0
202,245
3
W
Bastet
6,084
608
61
6
0
219,687
3
L
Morgan Le Fay
5,778
578
56
6
0
173,777
3
W
Sol
6,836
684
100
10
0
194,035
4
L
Awilix
4,933
493
47
5
0
186,065
0
W
Cerberus
5,906
591
96
10
0
175,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role